Player Matchup

Anhur
Anhur
CA5PER 84
Anhur
Level 155
God Stats
23W - 25L
1,416 SR
Queue Stats
598W - 669L
1,519 Elo+
Party 1
Anubis
Anubis
KingMook23
Anubis
Level 151
God Stats
9W - 8L
1,577 SR
Queue Stats
151W - 188L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
O fresh cakes O
Kuzenbo
Level 144
God Stats
6W - 9L
1,495 SR
Queue Stats
177W - 209L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PowderyDONUTS
Cu Chulainn
Level 201
God Stats
0W - 2L
1,600 SR
Queue Stats
433W - 516L
1,507 Elo+
Party 1
Cerberus
Cerberus
Waterboogers
Cerberus
Level 86
God Stats
5W - 8L
1,425 SR
Queue Stats
141W - 143L
1,475 Elo+
Solo
Team Averages
Level 147
1,503 SR
1,479 Elo+

VS

Team Averages
Level 127
1,580 SR
1,532 Elo+
Sol
Sol
NecroticPlague
Sol
Level 138
God Stats
5W - 3L
1,485 SR
Queue Stats
31W - 29L
1,455 Elo+
Solo
Ravana
Ravana
Tashinatsu
Ravana
Level 129
God Stats
8W - 7L
1,508 SR
Queue Stats
311W - 287L
1,548 Elo+
Solo
Shiva
Shiva
UncleAhhhYeet
Shiva
Level 129
God Stats
29W - 21L
1,611 SR
Queue Stats
573W - 504L
1,589 Elo+
Solo
Ra
Ra
Warbr3aker
Ra
Level 85
God Stats
16W - 8L
1,624 SR
Queue Stats
506W - 474L
1,549 Elo+
Solo
Bellona
Bellona
Yayo aventurero
Bellona
Level 154
God Stats
6W - 4L
1,669 SR
Queue Stats
271W - 246L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CA5PER 84
Anhur
10
1 / 2 / 0
5,780
525
1,445
8,203
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
KingMook23
Anubis
11
1 / 2 / 2
6,233
567
6,067
7,635
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 2
6,054
550
3,893
8,715
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PowderyDONUTS
Cu Chulainn
11
0 / 1 / 0
6,220
565
8,106
10,968
8,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Waterboogers
Cerberus
1
0 / 0 / 0
2,037
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,314
574
5,979
4,630
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Tashinatsu
Ravana
8
0 / 2 / 1
5,090
463
3,844
6,395
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 0
6,395
581
2,601
6,842
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 1
7,205
655
3,887
6,485
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 0
6,586
599
6,089
11,705
11,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
5
5
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
CA5PER 84
Anhur
1
2
0
0.5
L
Anubis
KingMook23
Anubis
1
2
2
1
W
1
1
0
1
L
2
0
2
3
L
Cu Chulainn
PowderyDONUTS
Cu Chulainn
0
1
0
0
W
Ravana
Tashinatsu
Ravana
0
2
1
0.25
W
3
0
0
3
W
0
1
1
0.5
L
Cerberus
Waterboogers
Cerberus
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
22,400
35,521
Taken
36,057
19,955
Mitigated
21,649
11,698
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CA5PER 84
Anhur
1,445
641
0
2,163
8,203
3,272
0
5,729
2,474
0
37,021
L
Anubis
KingMook23
Anubis
6,067
101
0
3,562
7,635
3,518
0
2,222
5,145
60,011
0
W
5,979
1,626
0
1,636
4,630
1,152
1,028
788
3,842
45,300
0
L
3,893
1,840
0
3,101
8,715
5,130
169
1,432
7,068
33,173
0
L
Cu Chulainn
PowderyDONUTS
Cu Chulainn
8,106
2,136
0
2,872
10,968
8,035
0
0
10,968
0
53,129
W
Ravana
Tashinatsu
Ravana
3,844
1,457
0
1,461
6,395
2,212
0
2,663
3,732
0
30,389
W
2,601
628
0
2,807
6,842
4,455
0
2,039
4,803
0
35,336
W
3,887
308
252
1,349
6,485
2,142
0
4,313
2,172
67,710
0
L
Cerberus
Waterboogers
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
6,089
3,322
0
4,639
11,705
11,688
0
157
11,548
0
49,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
31,590
307
Minions Killed
413
0
Camps Cleared
0
816,812
Distance Traveled
1,078,287
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,780
525
67
6
0
182,831
0
L
Anubis
6,233
567
96
9
0
189,847
2
W
Sol
6,314
574
80
7
0
206,052
0
L
Kuzenbo
6,054
550
52
5
0
239,430
1
L
Cu Chulainn
6,220
565
92
8
0
204,704
3
W
Ravana
5,090
463
42
4
0
210,402
2
W
Shiva
6,395
581
64
6
0
207,038
0
W
Ra
7,205
655
131
12
0
235,862
2
L
Cerberus
2,037
185
0
0
0
0
0
W
Bellona
6,586
599
96
9
0
218,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role