Player Matchup

Ganesha
Ganesha
ChedderGibb30
Ganesha
Level 108
God Stats
1W - 0L
1,317 SR
Queue Stats
12W - 12L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
Forever2290
Ne Zha
Level 126
God Stats
1W - 3L
1,502 SR
Queue Stats
30W - 26L
1,458 Elo+
Party 1
Izanami
Izanami
GalenMarek24
Izanami
Level 125
God Stats
1W - 0L
1,664 SR
Queue Stats
10W - 7L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
RayoFugaz
Baron Samedi
Level 66
God Stats
8W - 4L
1,723 SR
Queue Stats
91W - 96L
1,510 Elo+
Solo
Bellona
Bellona
zippies
Bellona
Level 86
God Stats
4W - 2L
1,413 SR
Queue Stats
18W - 15L
1,514 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,478 Elo+

VS

Team Averages
Level 70
1,531 SR
1,459 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fourfingerdp768
Kukulkan
Level 54
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 10L
1,239 Elo+
Solo
Cernunnos
Cernunnos
MadManMaunz1528
Cernunnos
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 50L
1,500 Elo+
Party 2
Hades
Hades
Tdog2269
Hades
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Toxicreve
Kumbhakarna
Level 53
God Stats
4W - 3L
1,858 SR
Queue Stats
22W - 15L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 6 / 15
11,519
960
8,733
20,916
32,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
18
7 / 0 / 9
12,821
1,068
14,595
14,339
20,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
GalenMarek24
Izanami
19
6 / 0 / 12
13,016
1,085
33,838
15,526
8,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RayoFugaz
Baron Samedi
19
7 / 2 / 9
13,501
1,125
21,475
11,750
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zippies
Bellona
18
1 / 2 / 12
11,523
960
10,062
16,956
19,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

226

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 3
11,262
939
13,723
10,026
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
17
4 / 2 / 5
12,186
1,016
25,803
17,877
8,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
MadManMaunz1528
Cernunnos
16
0 / 3 / 7
10,752
896
16,797
15,079
6,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Tdog2269
Hades
16
0 / 9 / 6
10,380
865
8,244
24,476
15,007
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Toxicreve
Kumbhakarna
17
2 / 5 / 5
11,063
922
5,331
23,839
15,976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
21
Kills
10
10
Deaths
21
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
3
2.75
W
Ganesha
0
6
15
1.25
W
Ne Zha
7
0
9
11.5
L
Kukulkan
4
2
5
3.25
W
Izanami
GalenMarek24
Izanami
6
0
12
12
L
Cernunnos
MadManMaunz1528
Cernunnos
0
3
7
1.17
W
Baron Samedi
RayoFugaz
Baron Samedi
7
2
9
5.75
L
Hades
Tdog2269
Hades
0
9
6
0.33
L
Kumbhakarna
Toxicreve
Kumbhakarna
2
5
5
0.9
W
Bellona
zippies
Bellona
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,703
Damage
69,898
79,487
Taken
91,297
88,833
Mitigated
50,107
18,602
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,723
389
178
517
10,026
4,092
0
4,025
5,701
31,198
0
W
Ganesha
8,733
616
0
104
20,916
32,250
0
11,626
9,143
17,440
0
W
Ne Zha
14,595
1,450
0
5,131
14,339
20,373
0
8,154
5,901
0
29,434
L
Kukulkan
25,803
1,167
0
178
17,877
8,377
0
7,169
10,408
57,537
0
W
Izanami
GalenMarek24
Izanami
33,838
25,692
0
4,913
15,526
8,562
0
10,869
4,357
0
73,175
L
Cernunnos
MadManMaunz1528
Cernunnos
16,797
7,565
0
1,918
15,079
6,655
0
4,010
10,919
0
35,293
W
Baron Samedi
RayoFugaz
Baron Samedi
21,475
1,724
3,179
2,285
11,750
7,933
0
9,678
2,072
45,964
0
L
Hades
Tdog2269
Hades
8,244
1,036
460
1,873
24,476
15,007
0
7,034
17,181
15,952
0
L
Kumbhakarna
Toxicreve
Kumbhakarna
5,331
167
513
993
23,839
15,976
0
7,561
15,828
14,013
0
W
Bellona
zippies
Bellona
10,062
1,328
193
2,797
16,956
19,715
0
13,788
3,168
0
17,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,380
Gold Earned
55,643
269
Minions Killed
230
5
Camps Cleared
5
1,085,540
Distance Traveled
1,062,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,262
939
38
3
0
220,830
0
W
Ganesha
11,519
960
10
1
0
151,640
0
W
Ne Zha
12,821
1,068
38
3
0
251,279
0
L
Kukulkan
12,186
1,016
81
7
3
217,138
0
W
Izanami
13,016
1,085
102
9
1
222,877
0
L
Cernunnos
10,752
896
57
5
0
222,567
0
W
Baron Samedi
13,501
1,125
102
9
2
216,647
0
L
Hades
10,380
865
19
2
1
185,982
0
L
Kumbhakarna
11,063
922
35
3
1
216,071
0
W
Bellona
11,523
960
17
1
2
243,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role