Player Matchup

Thor
Thor
Failz123
Thor
Level 147
God Stats
3W - 2L
1,726 SR
Queue Stats
56W - 25L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
FmgPhoenix
Cthulhu
Level 64
God Stats
1W - 0L
1,604 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Greninja424
Geb
Level 55
God Stats
3W - 0L
1,599 SR
Queue Stats
67W - 67L
1,424 Elo+
Solo
Medusa
Medusa
Krosoku
Medusa
Level 124
God Stats
2W - 0L
1,683 SR
Queue Stats
53W - 24L
1,748 Elo+
Party 1
Agni
Agni
chukthe8bit
Agni
Level 149
God Stats
34W - 46L
1,446 SR
Queue Stats
409W - 417L
1,478 Elo+
Solo
Team Averages
Level 108
1,612 SR
1,582 Elo+

VS

Team Averages
Level 121
1,382 SR
1,483 Elo+
Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Azuma-shidory
Scylla
Level 159
God Stats
7W - 7L
1,613 SR
Queue Stats
260W - 284L
1,429 Elo+
Party 2
Ares
Ares
BrAiNtRaInInG
Ares
Level 64
God Stats
4W - 3L
1,382 SR
Queue Stats
37W - 37L
1,499 Elo+
Solo
Hades
Hades
KingterrorPR
Hades
Level 146
God Stats
1W - 5L
1,089 SR
Queue Stats
360W - 377L
1,506 Elo+
Party 2
Medusa
Medusa
jadsonlourenco
Medusa
Level 142
God Stats
27W - 60L
1,326 SR
Queue Stats
582W - 618L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
9 / 0 / 7
10,079
1,440
8,039
5,207
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
FmgPhoenix
Cthulhu
15
4 / 1 / 13
9,302
1,329
9,188
6,075
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 11
9,305
1,329
5,355
8,581
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Krosoku
Medusa
14
3 / 1 / 12
8,612
1,230
8,549
6,151
2,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 15
8,338
1,191
11,468
8,522
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

313

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 2 / 2
7,297
1,042
1,706
2,454
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
3 / 4 / 2
8,936
1,277
7,959
7,259
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 3
7,911
1,130
7,715
12,995
8,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
0 / 5 / 6
7,649
1,093
4,487
10,589
9,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 5
7,839
1,120
9,934
11,617
4,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
20
Kills
6
6
Deaths
20
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
2
1
L
3
4
2
1
L
2
4
3
0.88
W
Thor
9
0
7
12.5
W
Cthulhu
FmgPhoenix
Cthulhu
4
1
13
10.5
W
3
1
11
8.5
L
0
5
6
0.6
W
Medusa
Krosoku
Medusa
3
1
12
9
W
1
3
15
2.83
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
31,801
34,536
Taken
44,914
22,904
Mitigated
26,732
2,637
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,706
453
0
0
2,454
1,038
0
383
2,071
0
2,693
L
7,959
284
0
453
7,259
2,879
0
3,964
2,909
35,730
0
L
7,715
157
0
185
12,995
8,186
0
7,904
4,809
11,856
0
W
Thor
8,039
1,961
0
66
5,207
2,035
0
2,654
2,253
0
15,554
W
Cthulhu
FmgPhoenix
Cthulhu
9,188
1,031
303
734
6,075
5,537
0
3,169
2,756
17,067
653
W
5,355
853
0
1,116
8,581
9,532
0
5,737
2,844
15,510
0
L
4,487
84
372
488
10,589
9,788
0
5,560
4,936
12,082
0
W
Medusa
Krosoku
Medusa
8,549
4,341
0
418
6,151
2,508
0
3,159
2,992
0
19,202
W
11,468
915
0
0
8,522
3,292
0
4,842
3,380
24,577
0
L
9,934
3,330
364
2,205
11,617
4,841
0
6,589
4,531
0
30,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
39,632
151
Minions Killed
155
5
Camps Cleared
7
752,483
Distance Traveled
586,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,297
1,042
1
0
1
40,475
0
L
Scylla
8,936
1,277
80
11
3
140,621
0
L
Ares
7,911
1,130
5
1
0
128,912
0
W
Thor
10,079
1,440
25
4
0
152,530
0
W
Cthulhu
9,302
1,329
37
5
2
158,348
0
W
Geb
9,305
1,329
16
2
1
150,744
0
L
Hades
7,649
1,093
21
3
1
124,866
0
W
Medusa
8,612
1,230
32
5
2
154,672
0
W
Agni
8,338
1,191
41
6
0
136,189
0
L
Medusa
7,839
1,120
48
7
2
151,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role