Player Matchup

Neith
Neith
AsierHGL
Neith
Level 147
God Stats
1W - 2L
1,721 SR
Queue Stats
83W - 77L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Ras2709
Ix Chel
Level 110
God Stats
1W - 1L
1,363 SR
Queue Stats
289W - 145L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
SexyDennis
Ah Puch
Level 191
God Stats
3W - 1L
1,722 SR
Queue Stats
405W - 243L
1,644 Elo+
Party 2
Jing Wei
Jing Wei
nightmarster
Jing Wei
Level 45
God Stats
3W - 3L
1,634 SR
Queue Stats
136W - 81L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oG STINKin
Cu Chulainn
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 167L
1,491 Elo+
Solo
Team Averages
Level 129
1,588 SR
1,586 Elo+

VS

Team Averages
Level 80
1,550 SR
1,575 Elo+
Heimdallr
Heimdallr
Geraldinex
Heimdallr
Level 105
God Stats
1W - 0L
1,612 SR
Queue Stats
4W - 2L
1,861 Elo+
Party 1
Guan Yu
Guan Yu
HadesM4
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,419 Elo+
Solo
Chronos
Chronos
Hanstastic
Chronos
Level 116
God Stats
4W - 2L
1,637 SR
Queue Stats
71W - 63L
1,582 Elo+
Party 1
Kuzenbo
Kuzenbo
ImFiremire
Kuzenbo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
WileyBee
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AsierHGL
Neith
14
2 / 3 / 7
8,144
905
7,156
10,491
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Ras2709
Ix Chel
15
5 / 6 / 4
8,854
984
12,072
12,355
5,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SexyDennis
Ah Puch
14
0 / 4 / 8
7,598
844
10,045
12,525
5,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
nightmarster
Jing Wei
12
2 / 5 / 7
7,067
785
8,877
9,756
3,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
oG STINKin
Cu Chulainn
10
2 / 6 / 6
7,045
783
7,489
14,615
10,914
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Geraldinex
Heimdallr
16
11 / 1 / 10
10,024
1,114
15,154
9,547
5,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
HadesM4
Guan Yu
14
2 / 5 / 17
8,825
981
6,622
17,311
14,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Hanstastic
Chronos
15
6 / 2 / 14
9,038
1,004
17,755
11,240
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
ImFiremire
Kuzenbo
14
2 / 1 / 17
8,861
985
4,992
13,026
13,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
WileyBee
Medusa
15
3 / 3 / 17
8,854
984
10,345
9,972
5,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
11
Kills
24
24
Deaths
12
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Neith
AsierHGL
Neith
2
3
7
1.83
W
Heimdallr
Geraldinex
Heimdallr
11
1
10
16
W
Guan Yu
HadesM4
Guan Yu
2
5
17
2.1
W
Chronos
Hanstastic
Chronos
6
2
14
6.5
W
Kuzenbo
ImFiremire
Kuzenbo
2
1
17
10.5
L
Ix Chel
Ras2709
Ix Chel
5
6
4
1.17
L
Ah Puch
SexyDennis
Ah Puch
0
4
8
1
W
Medusa
WileyBee
Medusa
3
3
17
3.83
L
Jing Wei
nightmarster
Jing Wei
2
5
7
1.1
L
Cu Chulainn
oG STINKin
Cu Chulainn
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
54,868
59,742
Taken
61,096
30,769
Mitigated
44,645
13,530
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AsierHGL
Neith
7,156
1,927
315
3,217
10,491
5,270
778
3,463
7,028
0
20,661
W
Heimdallr
Geraldinex
Heimdallr
15,154
6,384
255
2,286
9,547
5,262
3,114
4,034
5,442
0
31,053
W
Guan Yu
HadesM4
Guan Yu
6,622
164
6,668
4,494
17,311
14,726
235
5,996
10,968
0
10,008
W
Chronos
Hanstastic
Chronos
17,755
4,059
1,285
1,363
11,240
5,588
2,708
4,001
7,144
33,062
0
W
Kuzenbo
ImFiremire
Kuzenbo
4,992
2,150
2,220
2,488
13,026
13,956
424
5,487
7,372
7,977
0
L
Ix Chel
Ras2709
Ix Chel
12,072
1,632
2,111
1,206
12,355
5,202
496
3,729
8,626
22,408
0
L
Ah Puch
SexyDennis
Ah Puch
10,045
507
754
2,901
12,525
5,679
350
6,067
6,458
20,507
0
W
Medusa
WileyBee
Medusa
10,345
3,581
680
1,160
9,972
5,113
1,961
2,412
7,388
0
28,365
L
Jing Wei
nightmarster
Jing Wei
8,877
6,255
458
863
9,756
3,704
160
4,288
5,464
0
13,268
L
Cu Chulainn
oG STINKin
Cu Chulainn
7,489
517
802
903
14,615
10,914
197
5,200
9,415
0
9,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
45,602
108
Minions Killed
112
0
Camps Cleared
0
909,949
Distance Traveled
944,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,144
905
37
4
0
167,842
0
W
Heimdallr
10,024
1,114
34
4
0
186,381
0
W
Guan Yu
8,825
981
2
0
0
205,477
0
W
Chronos
9,038
1,004
35
4
0
187,912
0
W
Kuzenbo
8,861
985
8
1
0
185,971
0
L
Ix Chel
8,854
984
22
2
0
183,615
0
L
Ah Puch
7,598
844
37
4
0
209,448
0
W
Medusa
8,854
984
33
4
0
178,367
0
L
Jing Wei
7,067
785
10
1
0
184,852
0
L
Cu Chulainn
7,045
783
2
0
0
164,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role