Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Mr-Villey
Shiva
Level 159
God Stats
3W - 9L
1,348 SR
Queue Stats
590W - 609L
1,473 Elo+
Solo
Fenrir
Fenrir
My love8149
Fenrir
Level 122
God Stats
1W - 2L
1,517 SR
Queue Stats
104W - 91L
1,533 Elo+
Solo
Terra
Terra
NoGuN
Terra
Level 138
God Stats
0W - 2L
1,285 SR
Queue Stats
168W - 185L
1,496 Elo+
Solo
The Morrigan
The Morrigan
TazmanianTaytuh
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Team Averages
Level 112
1,430 SR
1,455 Elo+

VS

Team Averages
Level 114
1,561 SR
1,536 Elo+
Chang'e
Chang'e
AFSupreme
Chang'e
Level 122
God Stats
9W - 2L
1,663 SR
Queue Stats
367W - 373L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
Nasdaksito
Baba Yaga
Level 109
God Stats
2W - 1L
1,301 SR
Queue Stats
116W - 82L
1,609 Elo+
Party 1
Khepri
Khepri
SIamRod
Khepri
Level 129
God Stats
3W - 1L
1,628 SR
Queue Stats
372W - 348L
1,555 Elo+
Party 2
Rama
Rama
elaxel2212
Rama
Level 114
God Stats
2W - 0L
1,884 SR
Queue Stats
97W - 81L
1,527 Elo+
Party 1
Merlin
Merlin
shankanapopo
Merlin
Level 98
God Stats
6W - 5L
1,330 SR
Queue Stats
365W - 348L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 2 / 4
8,100
736
9,762
10,624
7,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Mr-Villey
Shiva
15
3 / 3 / 3
8,528
775
12,130
18,253
11,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
3 / 8 / 4
7,599
691
8,582
16,346
13,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
NoGuN
Terra
14
2 / 1 / 4
7,981
726
2,113
12,589
11,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
TazmanianTaytuh
The Morrigan
11
0 / 8 / 4
6,637
603
3,215
10,962
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AFSupreme
Chang'e
15
4 / 2 / 11
9,133
830
15,646
10,646
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Nasdaksito
Baba Yaga
16
5 / 3 / 11
9,431
857
13,607
10,907
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
SIamRod
Khepri
15
2 / 2 / 15
9,342
849
4,315
10,989
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 1 / 11
9,975
907
15,610
9,174
4,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
15
3 / 2 / 12
8,848
804
12,151
6,795
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
10
Kills
22
22
Deaths
10
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
4
2
W
Chang'e
AFSupreme
Chang'e
4
2
11
4.75
L
Shiva
Mr-Villey
Shiva
3
3
3
1.5
L
Fenrir
3
8
4
0.63
W
Baba Yaga
Nasdaksito
Baba Yaga
5
3
11
3.5
L
Terra
NoGuN
Terra
2
1
4
4
W
Khepri
SIamRod
Khepri
2
2
15
4.75
L
The Morrigan
TazmanianTaytuh
The Morrigan
0
8
4
0.25
W
8
1
11
13.5
W
Merlin
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,802
Damage
61,329
68,774
Taken
48,511
48,628
Mitigated
30,141
22,530
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,762
514
509
2,854
10,624
7,215
23
7,997
2,627
26,041
0
W
Chang'e
AFSupreme
Chang'e
15,646
441
4,919
5,274
10,646
5,862
0
2,988
7,573
26,034
0
L
Shiva
Mr-Villey
Shiva
12,130
761
2,051
5,924
18,253
11,667
0
10,351
7,902
0
22,489
L
Fenrir
8,582
1,641
628
2,733
16,346
13,077
0
9,468
6,878
0
11,319
W
Baba Yaga
Nasdaksito
Baba Yaga
13,607
451
1,027
3,148
10,907
5,517
544
3,078
7,762
25,563
0
L
Terra
NoGuN
Terra
2,113
61
3,582
3,891
12,589
11,857
0
9,658
2,931
5,862
0
W
Khepri
SIamRod
Khepri
4,315
312
592
2,753
10,989
11,088
126
3,534
7,358
8,759
0
L
The Morrigan
TazmanianTaytuh
The Morrigan
3,215
652
48
310
10,962
4,812
0
8,199
2,717
9,012
0
W
15,610
13,745
1,270
3,863
9,174
4,541
3,975
3,798
5,169
0
34,755
W
Merlin
12,151
1,384
433
756
6,795
3,133
426
1,692
5,013
22,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
46,729
84
Minions Killed
138
0
Camps Cleared
0
955,117
Distance Traveled
1,072,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,100
736
34
3
0
199,236
0
W
Chang'e
9,133
830
30
3
0
220,455
0
L
Shiva
8,528
775
24
2
0
191,229
0
L
Fenrir
7,599
691
6
1
0
205,538
0
W
Baba Yaga
9,431
857
32
3
0
240,034
0
L
Terra
7,981
726
5
0
0
195,997
0
W
Khepri
9,342
849
4
0
0
208,535
0
L
The Morrigan
6,637
603
15
1
0
163,117
0
W
Rama
9,975
907
43
4
0
192,627
0
W
Merlin
8,848
804
29
3
0
210,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role