Player Matchup

Danzaburou
Danzaburou
DBRoro
Danzaburou
Level 36
God Stats
11W - 25L
1,166 SR
Queue Stats
214W - 207L
1,285 Elo+
Party 2
Charon
Charon
Flossybih47
Charon
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 68L
1,223 Elo+
Solo
Chronos
Chronos
Swoleguy95
Chronos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 259L
1,285 Elo+
Party 2
Team Averages
Level 34
1,389 SR
1,265 Elo+

VS

Team Averages
Level 31
1,349 SR
1,264 Elo+
Atlas
Atlas
KleenxFundz
Atlas
Level 32
God Stats
1W - 1L
1,218 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 1
Agni
Agni
cloro902
Agni
Level 48
God Stats
6W - 7L
1,355 SR
Queue Stats
260W - 268L
1,451 Elo+
Solo
Surtr
Surtr
kockpocket
Surtr
Level 12
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 4L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DBRoro
Danzaburou
12
0 / 1 / 2
8,883
683
6,386
6,347
2,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
11
1 / 2 / 1
8,709
670
9,843
12,036
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Swoleguy95
Chronos
11
1 / 4 / 1
8,973
690
3,934
12,332
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
9,499
731
4,683
10,939
6,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
5 / 0 / 2
10,711
824
15,455
8,019
3,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
12
1 / 0 / 4
9,388
722
6,078
9,129
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DBRoro
Danzaburou
0
1
2
1
L
Charon
1
2
1
0.75
W
1
2
6
2
L
Chronos
Swoleguy95
Chronos
1
4
1
0.38
W
Agni
5
0
2
6
W
Surtr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
26,216
30,715
Taken
28,087
15,450
Mitigated
14,521
3,329
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DBRoro
Danzaburou
6,386
1,363
51
835
6,347
2,251
0
4,854
1,493
0
33,493
L
Charon
9,843
1,004
0
1,991
12,036
9,043
0
6,029
6,007
20,268
1,072
W
4,683
1,733
0
4,061
10,939
6,895
30
4,447
6,178
24,579
0
L
Chronos
Swoleguy95
Chronos
3,934
534
0
452
12,332
4,156
0
9,843
2,489
36,001
0
W
Agni
15,455
513
0
635
8,019
3,375
891
3,516
4,377
58,834
0
W
Surtr
6,078
3,614
0
3,876
9,129
4,251
432
4,803
3,866
235
30,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
29,598
149
Minions Killed
149
0
Camps Cleared
0
659,274
Distance Traveled
728,494
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,883
683
74
6
0
210,850
0
L
Charon
8,709
670
26
2
0
228,375
0
W
Atlas
9,499
731
26
2
0
218,324
0
L
Chronos
8,973
690
49
4
0
220,049
1
W
Agni
10,711
824
75
6
0
259,077
6
W
Surtr
9,388
722
48
4
0
251,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role