Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ConManDe21-_-
Nemesis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
425W - 438L
1,398 Elo+
Solo
Pele
Pele
Fischieee
Pele
Level 158
God Stats
7W - 2L
1,165 SR
Queue Stats
433W - 427L
1,484 Elo+
Solo
Hades
Hades
jayjay31
Hades
Level 148
God Stats
8W - 6L
1,518 SR
Queue Stats
1,185W - 1,151L
1,483 Elo+
Solo
Team Averages
Level 142
1,437 SR
1,473 Elo+

VS

Team Averages
Level 109
1,546 SR
1,397 Elo+
Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IllTAMllI
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,281 Elo+
Solo
Artemis
Artemis
eberindesing
Artemis
Level 158
God Stats
7W - 11L
1,698 SR
Queue Stats
420W - 596L
1,402 Elo+
Solo
Ix Chel
Ix Chel
scalar080lottery
Ix Chel
Level 140
God Stats
5W - 2L
1,534 SR
Queue Stats
938W - 985L
1,455 Elo+
Solo
Ravana
Ravana
weedye
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 76L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 1 / 10
10,553
959
7,563
7,981
5,239
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
 
Ares
16
4 / 3 / 13
9,843
895
8,549
15,988
14,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
17
2 / 2 / 16
9,852
896
6,644
11,380
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
16
8 / 5 / 10
10,002
909
13,297
16,534
7,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
jayjay31
Hades
16
5 / 2 / 11
9,833
894
9,900
12,757
14,249
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 3 / 3
9,768
888
17,191
11,144
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
IllTAMllI
Cernunnos
8
0 / 3 / 2
6,610
601
1,042
4,287
1,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
eberindesing
Artemis
13
2 / 7 / 2
7,894
718
9,808
12,616
4,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 8
9,176
834
12,632
11,707
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
weedye
Ravana
10
0 / 7 / 1
6,486
590
3,543
10,657
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
24
Kills
11
13
Deaths
24
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
10
10
W
Ares
 
Ares
4
3
13
3.5
L
Neith
 
Neith
7
3
3
2.83
W
Nemesis
2
2
16
5
W
Pele
8
5
10
2.6
L
Cernunnos
IllTAMllI
Cernunnos
0
3
2
0.33
L
Artemis
eberindesing
Artemis
2
7
2
0.43
W
Hades
jayjay31
Hades
5
2
11
5.25
L
2
4
8
1.5
L
Ravana
weedye
Ravana
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
44,216
64,640
Taken
50,411
49,289
Mitigated
21,599
31,763
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,563
819
7,706
4,298
7,981
5,239
1,119
2,199
5,782
21,235
0
W
Ares
 
Ares
8,549
32
2,082
3,393
15,988
14,827
757
3,181
12,807
15,763
0
L
Neith
 
Neith
17,191
3,670
531
2,216
11,144
5,123
280
5,090
5,675
0
40,653
W
Nemesis
6,644
769
1,600
2,176
11,380
7,622
2,347
2,100
9,280
0
23,525
W
Pele
13,297
1,611
1,427
3,957
16,534
7,352
611
2,757
13,188
0
28,471
L
Cernunnos
IllTAMllI
Cernunnos
1,042
431
79
266
4,287
1,524
0
3,197
1,090
0
2,316
L
Artemis
eberindesing
Artemis
9,808
2,757
150
1,600
12,616
4,477
0
7,137
5,016
0
15,556
W
Hades
jayjay31
Hades
9,900
911
1,105
4,019
12,757
14,249
1,257
2,395
10,362
22,526
0
L
12,632
1,413
1,363
2,924
11,707
6,221
0
5,748
5,673
26,735
0
L
Ravana
weedye
Ravana
3,543
634
744
1,296
10,657
4,254
0
4,366
5,914
0
5,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,083
Gold Earned
39,934
132
Minions Killed
109
0
Camps Cleared
0
1,034,773
Distance Traveled
678,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,553
959
30
3
0
121,743
0
W
Ares
9,843
895
17
2
0
234,353
0
L
Neith
9,768
888
55
5
0
184,573
0
W
Nemesis
9,852
896
23
2
0
264,345
0
W
Pele
10,002
909
32
3
0
233,944
0
L
Cernunnos
6,610
601
1
0
0
58,272
0
L
Artemis
7,894
718
14
1
0
123,362
0
W
Hades
9,833
894
30
3
0
180,388
0
L
Ix Chel
9,176
834
32
3
0
193,618
0
L
Ravana
6,486
590
7
1
0
118,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role