Player Matchup

Apollo
Apollo
CoolZSeb
Apollo
Level 148
God Stats
2W - 4L
1,541 SR
Queue Stats
238W - 223L
1,574 Elo+
Solo
Charon
Charon
NovaDiamond32
Charon
Level 129
God Stats
8W - 6L
1,691 SR
Queue Stats
152W - 149L
1,500 Elo+
Party 2
Bakasura
Bakasura
Peachtree1732
Bakasura
Level 108
God Stats
5W - 3L
1,680 SR
Queue Stats
86W - 73L
1,566 Elo+
Solo
Yemoja
Yemoja
SixNebula257445
Yemoja
Level 123
God Stats
34W - 34L
1,559 SR
Queue Stats
265W - 236L
1,524 Elo+
Party 2
Agni
Agni
astralfaerie
Agni
Level 159
God Stats
11W - 14L
1,562 SR
Queue Stats
936W - 861L
1,582 Elo+
Solo
Team Averages
Level 133
1,607 SR
1,549 Elo+

VS

Team Averages
Level 131
1,417 SR
1,529 Elo+
Charon
Charon
AspiringHero
Charon
Level 150
God Stats
1W - 1L
1,204 SR
Queue Stats
258W - 213L
1,568 Elo+
Party 3
Osiris
Osiris
CrazyMeetsCrazy
Osiris
Level 148
God Stats
6W - 1L
1,387 SR
Queue Stats
138W - 129L
1,562 Elo+
Party 3
Agni
Agni
Karimxd10
Agni
Level 147
God Stats
4W - 2L
1,578 SR
Queue Stats
68W - 71L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
XcD_x_CrAzY
Ao Kuang
Level 67
God Stats
10W - 11L
1,349 SR
Queue Stats
413W - 422L
1,469 Elo+
Solo
Janus
Janus
n0ol3
Janus
Level 144
God Stats
1W - 1L
1,568 SR
Queue Stats
14W - 12L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CoolZSeb
Apollo
12
2 / 4 / 2
6,988
499
1,920
9,706
3,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 4 / 0
6,527
466
5,248
12,476
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Peachtree1732
Bakasura
13
2 / 4 / 2
7,241
517
5,007
13,714
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 1
7,787
556
4,766
11,816
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 1
7,947
568
4,838
8,658
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
3 / 0 / 9
8,324
595
6,199
5,957
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 3
7,956
568
11,737
14,979
10,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
2 / 5 / 1
6,950
496
9,522
8,534
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
XcD_x_CrAzY
Ao Kuang
14
3 / 2 / 2
8,126
580
1,830
9,156
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
n0ol3
Janus
15
7 / 2 / 3
9,088
649
7,909
7,180
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
18
18
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
3
0
9
7.5
L
Apollo
CoolZSeb
Apollo
2
4
2
0.75
W
3
0
3
4.5
W
Agni
2
5
1
0.5
L
0
4
0
0
L
Bakasura
Peachtree1732
Bakasura
2
4
2
0.75
L
3
1
1
3.5
W
Ao Kuang
XcD_x_CrAzY
Ao Kuang
3
2
2
2
L
2
5
1
0.5
W
Janus
n0ol3
Janus
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
37,197
56,370
Taken
45,806
29,124
Mitigated
25,016
9,488
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,199
1,642
0
1,776
5,957
5,187
0
1,831
4,071
30,822
0
L
Apollo
CoolZSeb
Apollo
1,920
1,306
0
2,359
9,706
3,264
0
6,637
2,657
0
34,720
W
11,737
4,246
0
7,438
14,979
10,288
644
5,434
8,599
0
63,047
W
Agni
9,522
539
0
1,409
8,534
2,997
247
1,866
6,227
47,360
0
L
5,248
1,000
0
995
12,476
10,486
11
1,957
10,495
36,863
521
L
Bakasura
Peachtree1732
Bakasura
5,007
3,220
0
2,231
13,714
5,355
0
4,296
9,336
0
44,635
L
4,766
740
425
2,510
11,816
7,190
289
6,061
5,359
37,983
0
W
Ao Kuang
XcD_x_CrAzY
Ao Kuang
1,830
197
0
1,014
9,156
3,722
0
1,025
8,091
64,402
0
L
4,838
88
0
968
8,658
2,829
0
5,427
3,063
64,783
0
W
Janus
n0ol3
Janus
7,909
520
0
500
7,180
2,822
192
3,283
3,691
75,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
40,444
374
Minions Killed
470
0
Camps Cleared
0
1,254,561
Distance Traveled
1,396,774
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,324
595
43
3
0
261,996
1
L
Apollo
6,988
499
60
4
0
198,240
0
W
Osiris
7,956
568
90
6
0
272,527
0
W
Agni
6,950
496
84
6
0
257,050
4
L
Charon
6,527
466
58
4
0
208,788
0
L
Bakasura
7,241
517
86
6
0
328,752
0
L
Yemoja
7,787
556
50
4
0
232,112
0
W
Ao Kuang
8,126
580
119
9
0
322,231
0
L
Agni
7,947
568
120
9
0
286,669
0
W
Janus
9,088
649
134
10
0
282,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role