Player Matchup

Sylvanus
Sylvanus
AFSupreme
Sylvanus
Level 122
God Stats
3W - 2L
1,635 SR
Queue Stats
367W - 373L
1,488 Elo+
Solo
Charybdis
Charybdis
Hendo H BOMB
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,499 Elo+
Solo
Anubis
Anubis
NoGuN
Anubis
Level 138
God Stats
3W - 2L
1,960 SR
Queue Stats
168W - 185L
1,506 Elo+
Solo
Lancelot
Lancelot
TheLagKnight
Lancelot
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
brusleepy
Baba Yaga
Level 215
God Stats
14W - 3L
1,887 SR
Queue Stats
717W - 727L
1,511 Elo+
Solo
Team Averages
Level 152
1,696 SR
1,485 Elo+

VS

Team Averages
Level 107
1,532 SR
1,529 Elo+
Yu Huang
Yu Huang
Devellionus
Yu Huang
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 93L
1,595 Elo+
Party 1
Da Ji
Da Ji
OmgItsPeaches
Da Ji
Level 80
God Stats
3W - 0L
1,545 SR
Queue Stats
26W - 21L
1,507 Elo+
Solo
Cernunnos
Cernunnos
THE_BIG_BVD_WOLF
Cernunnos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 156L
1,485 Elo+
Solo
Charon
Charon
xElite MPx
Charon
Level 142
God Stats
5W - 4L
1,694 SR
Queue Stats
687W - 639L
1,552 Elo+
Party 1
Ix Chel
Ix Chel
zombiksss
Ix Chel
Level 102
God Stats
5W - 9L
1,419 SR
Queue Stats
329W - 320L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AFSupreme
Sylvanus
16
0 / 3 / 6
9,292
619
7,605
19,697
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Hendo H BOMB
Charybdis
16
1 / 4 / 4
8,904
594
10,155
13,456
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
NoGuN
Anubis
17
2 / 4 / 5
9,587
639
14,026
13,379
7,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
TheLagKnight
Lancelot
16
3 / 6 / 4
9,643
643
9,572
12,604
6,057
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
brusleepy
Baba Yaga
14
3 / 3 / 1
8,846
590
15,798
8,045
4,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Devellionus
Yu Huang
19
3 / 1 / 9
12,287
819
10,496
12,837
7,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 4 / 9
10,616
708
16,806
15,037
7,804
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
17
2 / 2 / 15
10,168
678
11,129
14,279
5,540
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
xElite MPx
Charon
18
1 / 1 / 18
10,576
705
9,171
16,887
11,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
zombiksss
Ix Chel
18
8 / 2 / 9
11,213
748
14,160
15,652
6,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
20
20
Deaths
10
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AFSupreme
Sylvanus
0
3
6
1
W
Yu Huang
Devellionus
Yu Huang
3
1
9
7.5
L
Charybdis
Hendo H BOMB
Charybdis
1
4
4
0.75
L
Anubis
NoGuN
Anubis
2
4
5
1.13
W
6
4
9
2.63
W
Cernunnos
2
2
15
4.75
L
Lancelot
TheLagKnight
Lancelot
3
6
4
0.83
L
Baba Yaga
brusleepy
Baba Yaga
3
3
1
1.17
W
Charon
xElite MPx
Charon
1
1
18
10
W
Ix Chel
zombiksss
Ix Chel
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
61,762
67,181
Taken
74,692
41,862
Mitigated
37,594
23,273
Healing
39,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AFSupreme
Sylvanus
7,605
725
6,871
7,977
19,697
17,831
0
10,092
9,605
15,655
0
W
Yu Huang
Devellionus
Yu Huang
10,496
732
1,136
1,487
12,837
7,000
1,249
5,822
6,949
41,953
0
L
Charybdis
Hendo H BOMB
Charybdis
10,155
5,465
851
2,219
13,456
6,676
0
7,932
5,524
0
23,636
L
Anubis
NoGuN
Anubis
14,026
811
1,455
1,283
13,379
7,013
0
6,705
6,674
32,571
0
W
16,806
3,919
616
1,056
15,037
7,804
409
7,407
7,608
0
21,787
W
Cernunnos
11,129
5,184
300
519
14,279
5,540
4,240
7,359
6,890
0
29,630
L
Lancelot
TheLagKnight
Lancelot
9,572
1,849
1,167
528
12,604
6,057
0
5,680
6,924
0
14,322
L
Baba Yaga
brusleepy
Baba Yaga
15,798
155
170
752
8,045
4,285
0
3,418
4,627
28,961
0
W
Charon
xElite MPx
Charon
9,171
1,020
4,112
7,011
16,887
11,148
1,018
7,824
9,015
26,065
0
W
Ix Chel
zombiksss
Ix Chel
14,160
2,297
14,831
8,799
15,652
6,102
371
8,713
6,801
24,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
54,860
123
Minions Killed
181
0
Camps Cleared
0
1,178,700
Distance Traveled
1,400,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,292
619
18
1
0
262,405
0
W
Yu Huang
12,287
819
66
4
0
282,286
0
L
Charybdis
8,904
594
27
2
0
215,751
0
L
Anubis
9,587
639
41
3
0
240,280
0
W
Da Ji
10,616
708
7
0
0
278,244
0
W
Cernunnos
10,168
678
52
3
0
259,424
0
L
Lancelot
9,643
643
15
1
0
223,255
0
L
Baba Yaga
8,846
590
22
1
0
237,009
0
W
Charon
10,576
705
34
2
0
277,119
0
W
Ix Chel
11,213
748
22
1
0
303,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role