Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Hydrochaeris
Hades
Level 124
God Stats
5W - 3L
1,665 SR
Queue Stats
318W - 319L
1,467 Elo+
Solo
Artemis
Artemis
Marceleq05
Artemis
Level 66
God Stats
1W - 3L
1,343 SR
Queue Stats
40W - 38L
1,470 Elo+
Solo
Poseidon
Poseidon
Marinomcg
Poseidon
Level 66
God Stats
4W - 2L
1,751 SR
Queue Stats
177W - 171L
1,436 Elo+
Solo
Shiva
Shiva
Mariquilla17
Shiva
Level 124
God Stats
38W - 38L
1,557 SR
Queue Stats
402W - 383L
1,494 Elo+
Solo
Team Averages
Level 87
1,563 SR
1,473 Elo+

VS

Team Averages
Level 112
1,494 SR
1,437 Elo+
Hercules
Hercules
Leyendax
Hercules
Level 147
God Stats
1W - 1L
1,663 SR
Queue Stats
44W - 33L
1,453 Elo+
Party 1
Raijin
Raijin
LordVictorSP
Raijin
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 33L
1,449 Elo+
Party 1
Bellona
Bellona
Rahel Joyce
Bellona
Level 109
God Stats
7W - 10L
1,345 SR
Queue Stats
156W - 157L
1,417 Elo+
Solo
Arachne
Arachne
TheHermozo
Arachne
Level 52
God Stats
18W - 13L
1,436 SR
Queue Stats
41W - 33L
1,449 Elo+
Party 1
Neith
Neith
kotonyak
Neith
Level 119
God Stats
110W - 121L
1,525 SR
Queue Stats
383W - 397L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 3 / 0
4,649
465
1,034
7,595
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 1 / 0
6,313
631
5,755
6,848
2,871
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Marceleq05
Artemis
7
0 / 4 / 0
4,554
455
4,101
6,595
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Marinomcg
Poseidon
11
1 / 5 / 0
6,018
602
3,334
6,688
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,938
494
3,278
9,292
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Leyendax
Hercules
9
4 / 0 / 3
5,634
563
6,051
5,662
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
11
5 / 1 / 1
6,566
657
4,705
5,060
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Rahel Joyce
Bellona
10
1 / 2 / 1
5,276
528
3,253
9,604
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TheHermozo
Arachne
11
5 / 0 / 4
6,499
650
3,487
6,960
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
kotonyak
Neith
9
2 / 0 / 5
5,701
570
5,051
5,712
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
L
2
1
0
2
W
Hercules
Leyendax
Hercules
4
0
3
5.5
W
Raijin
5
1
1
5.5
L
Artemis
Marceleq05
Artemis
0
4
0
0
L
Poseidon
Marinomcg
Poseidon
1
5
0
0.2
L
0
4
1
0.13
W
Bellona
Rahel Joyce
Bellona
1
2
1
0.75
W
Arachne
TheHermozo
Arachne
5
0
4
7
W
Neith
kotonyak
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
22,547
37,018
Taken
32,998
14,549
Mitigated
14,204
10,706
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,034
203
0
3,253
7,595
2,462
0
746
6,849
0
22,372
L
5,755
1,147
80
4,790
6,848
2,871
703
0
6,848
46,265
0
W
Hercules
Leyendax
Hercules
6,051
1,638
0
2,048
5,662
2,739
0
0
5,662
0
24,349
W
Raijin
4,705
54
0
646
5,060
1,747
0
2,974
2,086
40,004
0
L
Artemis
Marceleq05
Artemis
4,101
1,527
0
612
6,595
2,036
0
0
6,595
0
22,192
L
Poseidon
Marinomcg
Poseidon
3,334
472
0
960
6,688
2,320
0
3,959
2,729
41,173
0
L
3,278
277
165
846
9,292
4,860
0
0
9,292
0
27,312
W
Bellona
Rahel Joyce
Bellona
3,253
1,281
0
2,203
9,604
5,416
0
5,122
4,482
0
32,327
W
Arachne
TheHermozo
Arachne
3,487
2,164
0
2,235
6,960
2,442
0
993
5,967
0
42,373
W
Neith
kotonyak
Neith
5,051
1,472
0
3,759
5,712
1,860
971
0
5,712
0
34,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
29,676
281
Minions Killed
296
0
Camps Cleared
0
965,580
Distance Traveled
950,061
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,649
465
43
4
0
205,155
0
L
Hades
6,313
631
92
9
0
160,824
0
W
Hercules
5,634
563
35
4
0
197,134
2
W
Raijin
6,566
657
82
8
0
185,017
0
L
Artemis
4,554
455
41
4
0
190,228
4
L
Poseidon
6,018
602
61
6
0
192,146
0
L
Shiva
4,938
494
44
4
0
217,227
5
W
Bellona
5,276
528
50
5
0
176,548
2
W
Arachne
6,499
650
72
7
0
224,169
0
W
Neith
5,701
570
57
6
0
167,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role