Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Feral Fluffy
Ne Zha
Level 155
God Stats
4W - 22L
1,181 SR
Queue Stats
217W - 422L
1,369 Elo+
Party 1
Ymir
Ymir
Kenny52595
Ymir
Level 109
God Stats
2W - 9L
1,344 SR
Queue Stats
28W - 73L
1,398 Elo+
Party 1
Scylla
Scylla
No Cap Juice343
Scylla
Level 66
God Stats
0W - 2L
1,704 SR
Queue Stats
5W - 8L
1,099 Elo+
Party 1
Neith
Neith
Toetergammon
Neith
Level 237
God Stats
5W - 13L
1,369 SR
Queue Stats
316W - 691L
1,313 Elo+
Party 1
Team Averages
Level 143
1,420 SR
1,336 Elo+

VS

Team Averages
Level 87
1,527 SR
1,516 Elo+
Vamana
Vamana
IIAced
Vamana
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 14L
1,572 Elo+
Party 2
Neith
Neith
Saftschupse
Neith
Level 7
God Stats
6W - 7L
1,519 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 2
Ares
Ares
ThaSteven
Ares
Level 149
God Stats
2W - 0L
1,718 SR
Queue Stats
21W - 19L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hdthinke
Morgan Le Fay
Level 88
God Stats
3W - 7L
1,170 SR
Queue Stats
269W - 241L
1,520 Elo+
Solo
Pele
Pele
kiikee9796
Pele
Level 149
God Stats
1W - 0L
1,729 SR
Queue Stats
65W - 63L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 1
7,629
694
5,249
8,027
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
12
1 / 2 / 2
6,596
600
4,557
9,604
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,404
491
1,309
10,090
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,201
473
883
7,225
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 0
5,409
492
3,312
7,330
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IIAced
Vamana
11
0 / 3 / 1
6,478
589
4,899
8,987
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 2
7,215
656
5,797
4,361
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
11
4 / 0 / 2
6,779
616
5,820
7,026
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
hdthinke
Morgan Le Fay
14
3 / 0 / 3
8,015
729
8,627
3,927
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 6
6,531
594
3,507
11,634
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
11
11
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
L
Ne Zha
1
2
2
1
W
Vamana
IIAced
Vamana
0
3
1
0.17
L
0
2
1
0.25
L
0
4
0
0
W
3
0
2
4
W
Ares
4
0
2
5
L
1
2
0
0.5
W
Morgan Le Fay
hdthinke
Morgan Le Fay
3
0
3
4.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
28,650
42,276
Taken
35,935
19,274
Mitigated
17,560
10,280
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,249
1,108
0
2,284
8,027
3,294
0
0
8,027
0
56,232
L
Ne Zha
4,557
550
0
1,760
9,604
3,704
0
950
8,610
0
56,675
W
Vamana
IIAced
Vamana
4,899
1,744
0
1,370
8,987
5,207
0
0
8,987
0
41,211
L
1,309
79
176
3,038
10,090
7,354
0
4,242
5,766
14,164
0
L
883
46
0
1,870
7,225
2,369
0
4,858
2,019
26,416
0
W
5,797
2,210
0
1,513
4,361
1,617
1,306
543
3,818
0
54,748
W
Ares
5,820
423
0
2,773
7,026
5,313
288
766
6,260
21,310
0
L
3,312
550
0
1,152
7,330
2,553
0
3,915
3,407
0
37,051
W
Morgan Le Fay
hdthinke
Morgan Le Fay
8,627
656
0
1,008
3,927
1,496
590
646
3,281
69,613
0
W
3,507
824
0
2,780
11,634
3,927
0
237
11,397
0
55,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
35,018
325
Minions Killed
412
0
Camps Cleared
0
1,157,649
Distance Traveled
1,164,460
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,629
694
88
8
0
268,090
2
L
Ne Zha
6,596
600
93
8
0
243,308
0
W
Vamana
6,478
589
82
7
0
227,293
0
L
Ymir
5,404
491
18
2
0
226,648
0
L
Scylla
5,201
473
54
5
0
226,114
4
W
Neith
7,215
656
96
9
0
212,804
0
W
Ares
6,779
616
21
2
0
237,979
0
L
Neith
5,409
492
72
7
0
193,489
0
W
Morgan Le Fay
8,015
729
136
12
0
227,137
3
W
Pele
6,531
594
77
7
0
259,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role