Player Matchup

Hera
Hera
Jevawi
Hera
Level 158
God Stats
3W - 3L
1,737 SR
Queue Stats
114W - 116L
1,539 Elo+
Party 4
Sol
Sol
SaBeAmIsKo
Sol
Level 70
God Stats
2W - 0L
1,681 SR
Queue Stats
166W - 162L
1,489 Elo+
Party 2
Persephone
Persephone
SativoFresh
Persephone
Level 126
God Stats
7W - 8L
1,412 SR
Queue Stats
178W - 161L
1,496 Elo+
Party 2
Medusa
Medusa
Skôrpan
Medusa
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 123L
1,509 Elo+
Party 4
The Morrigan
The Morrigan
nogauvida
The Morrigan
Level 146
God Stats
11W - 13L
1,398 SR
Queue Stats
471W - 472L
1,462 Elo+
Solo
Team Averages
Level 131
1,546 SR
1,499 Elo+

VS

Team Averages
Level 140
1,527 SR
1,492 Elo+
Merlin
Merlin
 
Merlin
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cinek88X
Chaac
Level 156
God Stats
4W - 4L
1,594 SR
Queue Stats
418W - 402L
1,490 Elo+
Party 3
Scylla
Scylla
Sethi
Scylla
Level 130
God Stats
4W - 6L
1,453 SR
Queue Stats
263W - 261L
1,486 Elo+
Party 1
Bacchus
Bacchus
Smoudie
Bacchus
Level 125
God Stats
2W - 3L
1,586 SR
Queue Stats
239W - 244L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jevawi
Hera
9
1 / 1 / 3
5,205
1,041
2,238
3,468
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,042
1,008
1,024
2,406
923
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Persephone
SativoFresh
Persephone
11
1 / 0 / 5
5,739
1,148
3,532
2,533
958
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Skôrpan
Medusa
10
2 / 1 / 3
5,529
1,106
5,223
3,868
1,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
nogauvida
The Morrigan
8
1 / 2 / 4
5,229
1,046
2,287
3,218
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 2
5,492
1,098
4,141
2,713
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
 
Medusa
11
1 / 2 / 3
5,471
1,094
4,405
5,343
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Cinek88X
Chaac
1
0 / 0 / 0
1,208
242
0
0
0
Scylla
Sethi
Scylla
11
1 / 2 / 3
5,433
1,087
2,875
3,020
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Smoudie
Bacchus
10
1 / 2 / 3
5,480
1,096
1,880
5,303
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
6
Kills
4
5
Deaths
7
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
2
2
L
Medusa
 
Medusa
1
2
3
1.25
L
Chaac
Cinek88X
Chaac
0
0
0
0
W
Hera
Jevawi
Hera
1
1
3
2.5
W
1
1
1
1.5
W
Persephone
SativoFresh
Persephone
1
0
5
3.5
L
Scylla
Sethi
Scylla
1
2
3
1.25
W
Medusa
Skôrpan
Medusa
2
1
3
3.5
L
Bacchus
Smoudie
Bacchus
1
2
3
1.25
W
The Morrigan
nogauvida
The Morrigan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,304
Damage
13,301
15,493
Taken
16,379
6,225
Mitigated
11,115
7,147
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,141
99
0
309
2,713
1,174
264
1,017
1,696
17,065
0
L
Medusa
 
Medusa
4,405
574
786
900
5,343
2,448
315
2,701
2,642
0
10,363
L
Chaac
Cinek88X
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Hera
Jevawi
Hera
2,238
760
302
1,315
3,468
1,304
151
979
2,489
5,894
0
W
1,024
86
668
509
2,406
923
32
1,529
823
5,656
0
W
Persephone
SativoFresh
Persephone
3,532
283
716
1,011
2,533
958
105
1,511
1,022
13,267
0
L
Scylla
Sethi
Scylla
2,875
0
265
122
3,020
1,459
0
1,897
1,123
7,387
0
W
Medusa
Skôrpan
Medusa
5,223
1,714
911
916
3,868
1,577
252
2,917
863
0
8,480
L
Bacchus
Smoudie
Bacchus
1,880
39
391
889
5,303
6,034
58
2,490
2,813
2,407
0
W
The Morrigan
nogauvida
The Morrigan
2,287
308
524
275
3,218
1,463
0
1,812
1,202
1,572
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,744
Gold Earned
23,084
52
Minions Killed
56
0
Camps Cleared
0
533,562
Distance Traveled
351,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,492
1,098
14
3
0
94,402
0
L
Medusa
5,471
1,094
14
3
0
88,051
0
L
Chaac
1,208
242
0
0
0
0
0
W
Hera
5,205
1,041
12
2
0
99,861
0
W
Sol
5,042
1,008
3
1
0
113,606
0
W
Persephone
5,739
1,148
23
5
0
107,065
0
L
Scylla
5,433
1,087
27
5
0
72,729
0
W
Medusa
5,529
1,106
11
2
0
114,399
0
L
Bacchus
5,480
1,096
1
0
0
96,057
0
W
The Morrigan
5,229
1,046
3
1
0
98,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role