Player Matchup

Kali
Kali
BobbyPython
Kali
Level 115
God Stats
2W - 3L
1,583 SR
Queue Stats
192W - 179L
1,423 Elo+
Party 3
Fafnir
Fafnir
GeneralTensei
Fafnir
Level 149
God Stats
1W - 4L
1,384 SR
Queue Stats
179W - 179L
1,485 Elo+
Party 2
Ishtar
Ishtar
Jankkusan
Ishtar
Level 119
God Stats
36W - 42L
1,450 SR
Queue Stats
177W - 174L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
Somenimi
Nu Wa
Level 106
God Stats
15W - 18L
1,517 SR
Queue Stats
144W - 120L
1,504 Elo+
Party 3
Kuzenbo
Kuzenbo
rolba20
Kuzenbo
Level 156
God Stats
2W - 4L
1,321 SR
Queue Stats
221W - 193L
1,482 Elo+
Party 2
Team Averages
Level 129
1,451 SR
1,465 Elo+

VS

Team Averages
Level 91
1,543 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FatAndFurious25
Sylvanus
Level 127
God Stats
3W - 11L
1,374 SR
Queue Stats
329W - 404L
1,487 Elo+
Solo
Ne Zha
Ne Zha
FooWeer
Ne Zha
Level 67
God Stats
4W - 2L
1,873 SR
Queue Stats
26W - 18L
1,516 Elo+
Party 1
Achilles
Achilles
lollollo
Achilles
Level 124
God Stats
18W - 19L
1,470 SR
Queue Stats
116W - 112L
1,504 Elo+
Solo
Medusa
Medusa
pidizvik
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,925
495
3,532
14,842
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 0
7,335
524
8,280
14,872
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Jankkusan
Ishtar
12
0 / 2 / 1
6,694
478
4,962
8,997
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Somenimi
Nu Wa
12
0 / 4 / 1
7,160
511
6,730
8,747
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
rolba20
Kuzenbo
10
0 / 4 / 1
6,329
452
5,728
16,596
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 4
7,472
534
8,619
11,522
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
2 / 0 / 4
6,694
478
6,180
8,048
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
FooWeer
Ne Zha
14
8 / 0 / 4
8,276
591
11,786
11,336
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Achilles
lollollo
Achilles
13
6 / 0 / 6
8,268
591
8,240
11,032
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
pidizvik
Medusa
12
1 / 1 / 5
7,107
508
7,880
9,187
3,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
19
19
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
4
4
L
1
5
0
0.2
W
Sylvanus
2
0
4
4
W
Ne Zha
FooWeer
Ne Zha
8
0
4
10
L
1
4
0
0.25
L
Ishtar
Jankkusan
Ishtar
0
2
1
0.25
L
Nu Wa
Somenimi
Nu Wa
0
4
1
0.13
W
Achilles
lollollo
Achilles
6
0
6
9
W
Medusa
pidizvik
Medusa
1
1
5
3.5
L
Kuzenbo
rolba20
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
42,705
64,054
Taken
51,125
44,736
Mitigated
28,262
14,928
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,619
1,524
349
250
11,522
7,531
0
5,941
4,699
42,185
0
L
3,532
1,117
0
2,679
14,842
5,918
0
1,284
13,520
0
55,669
W
Sylvanus
6,180
3,142
2,624
3,929
8,048
6,606
0
3,137
4,816
29,001
12,181
W
Ne Zha
FooWeer
Ne Zha
11,786
3,774
0
4,922
11,336
4,907
94
5,729
5,607
0
59,419
L
8,280
2,194
0
2,635
14,872
15,634
0
7,588
6,646
48,516
0
L
Ishtar
Jankkusan
Ishtar
4,962
1,726
0
3,443
8,997
3,272
0
1,151
7,846
0
51,202
L
Nu Wa
Somenimi
Nu Wa
6,730
1,448
0
1,500
8,747
2,237
0
0
8,747
53,519
0
W
Achilles
lollollo
Achilles
8,240
2,503
0
2,937
11,032
5,609
0
2,729
8,208
0
68,106
W
Medusa
pidizvik
Medusa
7,880
3,930
0
2,971
9,187
3,609
1,545
2,130
7,057
0
48,075
L
Kuzenbo
rolba20
Kuzenbo
5,728
1,977
268
4,403
16,596
17,675
6
3,350
13,181
22,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
37,817
368
Minions Killed
425
0
Camps Cleared
0
1,356,826
Distance Traveled
1,443,946
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,472
534
79
6
0
253,437
2
L
Kali
6,925
495
82
6
0
302,220
0
W
Sylvanus
6,694
478
61
4
0
258,669
2
W
Ne Zha
8,276
591
104
7
0
308,182
0
L
Fafnir
7,335
524
64
5
0
232,568
4
L
Ishtar
6,694
478
93
7
0
271,241
0
L
Nu Wa
7,160
511
103
7
0
275,407
6
W
Achilles
8,268
591
91
7
0
341,316
0
W
Medusa
7,107
508
90
6
0
282,342
0
L
Kuzenbo
6,329
452
26
2
0
275,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role