Player Matchup

Chronos
Chronos
IHateOW2
Chronos
Level 28
God Stats
4W - 2L
1,489 SR
Queue Stats
154W - 126L
1,526 Elo+
Party 3
Kuzenbo
Kuzenbo
SalamiSniffer
Kuzenbo
Level 130
God Stats
1W - 0L
1,661 SR
Queue Stats
13W - 9L
1,530 Elo+
Party 1
Medusa
Medusa
VizardBroly
Medusa
Level 156
God Stats
1W - 0L
1,310 SR
Queue Stats
13W - 9L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hubadubdub
Cu Chulainn
Level 156
God Stats
5W - 6L
1,489 SR
Queue Stats
232W - 217L
1,524 Elo+
Party 3
Pele
Pele
spoodershekoofki
Pele
Level 122
God Stats
10W - 7L
1,626 SR
Queue Stats
153W - 213L
1,441 Elo+
Solo
Team Averages
Level 118
1,515 SR
1,510 Elo+

VS

Team Averages
Level 132
1,444 SR
1,533 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AJxeI
Pele
Level 158
God Stats
1W - 4L
1,186 SR
Queue Stats
146W - 134L
1,621 Elo+
Party 2
Ares
Ares
DreadDuke231
Ares
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
252W - 275L
1,490 Elo+
Party 4
Hel
Hel
Mr Real T
Hel
Level 144
God Stats
6W - 6L
1,600 SR
Queue Stats
277W - 284L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
joshduns
Xbalanque
Level 111
God Stats
1W - 7L
1,434 SR
Queue Stats
384W - 391L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IHateOW2
Chronos
12
2 / 0 / 1
6,758
614
4,023
6,474
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
9
0 / 1 / 4
5,619
511
5,072
6,541
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
1 / 1 / 2
5,879
534
4,924
8,348
6,377
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
hubadubdub
Cu Chulainn
13
6 / 1 / 1
7,909
719
9,515
10,049
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 1 / 1
7,055
641
6,430
8,519
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 2
5,688
517
3,109
8,180
5,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
AJxeI
Pele
11
2 / 4 / 1
6,033
548
5,118
10,606
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 0
5,580
507
2,540
9,548
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
6,308
573
6,282
8,072
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
joshduns
Xbalanque
9
1 / 0 / 1
5,678
516
6,332
8,282
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
4
4
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
L
Pele
AJxeI
Pele
2
4
1
0.63
L
1
5
0
0.2
W
Chronos
IHateOW2
Chronos
2
0
1
2.5
L
0
2
2
0.5
W
Kuzenbo
0
1
4
2
W
Medusa
1
1
2
2
W
Cu Chulainn
hubadubdub
Cu Chulainn
6
1
1
6.5
L
Xbalanque
joshduns
Xbalanque
1
0
1
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
23,381
39,931
Taken
44,688
24,525
Mitigated
20,146
8,240
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,109
536
2,878
3,247
8,180
5,543
0
1,634
6,359
14,030
0
L
Pele
AJxeI
Pele
5,118
1,573
0
1,199
10,606
3,587
0
2,505
7,979
0
49,970
L
2,540
91
0
1,064
9,548
4,697
0
532
8,288
22,325
0
W
Chronos
IHateOW2
Chronos
4,023
1,879
0
1,223
6,474
2,192
1,029
2,655
3,819
45,215
0
L
6,282
157
474
2,536
8,072
2,945
0
2,280
5,724
55,232
0
W
Kuzenbo
5,072
1,476
0
750
6,541
4,360
0
1,773
4,768
30,590
0
W
Medusa
4,924
1,342
0
1,664
8,348
6,377
0
2,459
5,889
0
25,982
W
Cu Chulainn
hubadubdub
Cu Chulainn
9,515
1,467
0
2,355
10,049
8,369
0
2,867
7,182
3,685
52,397
L
Xbalanque
joshduns
Xbalanque
6,332
2,433
0
1,863
8,282
3,374
0
2,292
5,782
0
42,237
W
6,430
1,496
0
2,248
8,519
3,227
0
2,177
6,342
0
58,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
29,287
347
Minions Killed
302
0
Camps Cleared
0
1,158,345
Distance Traveled
1,085,412
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,688
517
14
1
0
220,325
3
L
Pele
6,033
548
73
7
0
237,034
0
L
Ares
5,580
507
27
2
0
204,946
0
W
Chronos
6,758
614
89
8
0
209,769
0
L
Hel
6,308
573
109
10
0
227,835
0
W
Kuzenbo
5,619
511
60
5
0
225,146
0
W
Medusa
5,879
534
22
2
0
212,569
0
W
Cu Chulainn
7,909
719
86
8
0
238,113
0
L
Xbalanque
5,678
516
79
7
0
195,272
2
W
Pele
7,055
641
90
8
0
272,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role