Player Matchup

Jing Wei
Jing Wei
Clairebear92884
Jing Wei
Level 129
God Stats
3W - 14L
1,401 SR
Queue Stats
1,106W - 1,416L
1,436 Elo+
Solo
Bastet
Bastet
JackMaraud
Bastet
Level 126
God Stats
18W - 26L
1,406 SR
Queue Stats
126W - 125L
1,422 Elo+
Solo
Maui
Maui
KAZECALVO
Maui
Level 49
God Stats
3W - 7L
1,390 SR
Queue Stats
116W - 127L
1,451 Elo+
Solo
Nemesis
Nemesis
LEGITxNOOBx8
Nemesis
Level 119
God Stats
8W - 9L
1,478 SR
Queue Stats
63W - 81L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sasuke son17
Morgan Le Fay
Level 69
God Stats
28W - 22L
1,519 SR
Queue Stats
389W - 394L
1,428 Elo+
Solo
Team Averages
Level 98
1,439 SR
1,427 Elo+

VS

Team Averages
Level 87
1,571 SR
1,411 Elo+
Ares
Ares
CNSixSixSix
Ares
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 76L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Lotion345
Sun Wukong
Level 103
God Stats
30W - 29L
1,500 SR
Queue Stats
573W - 556L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Max6942069
Kukulkan
Level 104
God Stats
2W - 1L
1,698 SR
Queue Stats
224W - 226L
1,468 Elo+
Solo
Serqet
Serqet
cephas1061
Serqet
Level 67
God Stats
14W - 21L
1,381 SR
Queue Stats
15W - 23L
1,305 Elo+
Solo
Hun Batz
Hun Batz
whitestarmania
Hun Batz
Level 96
God Stats
5W - 1L
1,775 SR
Queue Stats
77W - 66L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 2 / 1
8,067
448
3,832
8,227
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
JackMaraud
Bastet
12
1 / 3 / 1
7,738
430
11,495
14,397
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Maui
12
1 / 0 / 4
8,372
465
3,639
9,884
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
LEGITxNOOBx8
Nemesis
14
5 / 7 / 1
8,473
471
9,669
18,018
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Sasuke son17
Morgan Le Fay
14
5 / 3 / 3
8,800
489
9,423
9,555
4,068
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,308
406
2,460
11,835
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Lotion345
Sun Wukong
14
4 / 2 / 8
9,395
522
13,955
22,134
17,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Max6942069
Kukulkan
15
1 / 6 / 6
8,972
498
10,314
12,831
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
cephas1061
Serqet
13
1 / 0 / 7
7,710
428
2,717
7,231
2,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
15
9 / 2 / 5
9,870
548
8,327
11,853
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
15
15
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Jing Wei
0
2
1
0.25
L
Bastet
JackMaraud
Bastet
1
3
1
0.5
L
Maui
1
0
4
3
L
Nemesis
LEGITxNOOBx8
Nemesis
5
7
1
0.79
W
Sun Wukong
Lotion345
Sun Wukong
4
2
8
4
W
Kukulkan
Max6942069
Kukulkan
1
6
6
0.67
L
Morgan Le Fay
Sasuke son17
Morgan Le Fay
5
3
3
2.17
W
Serqet
cephas1061
Serqet
1
0
7
4.5
W
Hun Batz
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,058
Damage
37,773
60,081
Taken
65,884
29,013
Mitigated
41,686
11,847
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,460
0
0
1,804
11,835
11,076
204
2,615
9,220
27,879
0
L
Jing Wei
3,832
2,892
0
2,143
8,227
3,513
327
1,548
6,679
0
65,841
L
Bastet
JackMaraud
Bastet
11,495
2,786
0
4,008
14,397
5,283
0
543
13,854
0
49,117
L
Maui
3,639
484
155
2,226
9,884
9,145
0
3,726
6,008
22,330
0
L
Nemesis
LEGITxNOOBx8
Nemesis
9,669
3,755
0
1,883
18,018
7,004
0
4,260
13,283
0
64,341
W
Sun Wukong
Lotion345
Sun Wukong
13,955
934
0
7,464
22,134
17,471
777
2,119
20,015
0
62,919
W
Kukulkan
Max6942069
Kukulkan
10,314
755
0
870
12,831
5,376
300
4,849
7,982
77,996
0
L
Morgan Le Fay
Sasuke son17
Morgan Le Fay
9,423
1,566
0
1,432
9,555
4,068
0
2,697
6,858
52,571
0
W
Serqet
cephas1061
Serqet
2,717
512
459
2,572
7,231
2,869
191
767
6,464
0
24,126
W
Hun Batz
8,327
1,334
0
500
11,853
4,894
1,750
2,712
9,141
0
65,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
43,255
358
Minions Killed
365
0
Camps Cleared
0
1,556,479
Distance Traveled
1,722,858
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,308
406
31
2
0
302,047
2
L
Jing Wei
8,067
448
103
6
0
294,968
0
L
Bastet
7,738
430
69
4
0
341,098
0
L
Maui
8,372
465
26
1
0
289,263
0
L
Nemesis
8,473
471
77
4
0
390,064
0
W
Sun Wukong
9,395
522
91
5
0
334,953
0
W
Kukulkan
8,972
498
113
6
0
316,642
0
L
Morgan Le Fay
8,800
489
83
5
0
241,086
0
W
Serqet
7,710
428
37
2
0
379,095
0
W
Hun Batz
9,870
548
93
5
0
390,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role