Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrokenSword666
Medusa
Level 124
God Stats
18W - 10L
1,618 SR
Queue Stats
160W - 151L
1,452 Elo+
Solo
Bastet
Bastet
DomDomS__
Bastet
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
728W - 780L
1,473 Elo+
Party 1
Achilles
Achilles
EliteSpacefishy
Achilles
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
542W - 549L
1,489 Elo+
Party 1
Ra
Ra
M_adara_U
Ra
Level 133
God Stats
6W - 7L
1,506 SR
Queue Stats
497W - 524L
1,446 Elo+
Party 1
Team Averages
Level 130
1,525 SR
1,472 Elo+

VS

Team Averages
Level 60
1,669 SR
1,545 Elo+
Chaac
Chaac
IIAced
Chaac
Level 39
God Stats
2W - 4L
1,830 SR
Queue Stats
18W - 14L
1,736 Elo+
Party 2
Neith
Neith
Saftschupse
Neith
Level 7
God Stats
6W - 7L
1,671 SR
Queue Stats
7W - 8L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
TOMTHEBOSS172
Baron Samedi
Level 43
God Stats
10W - 8L
1,601 SR
Queue Stats
256W - 224L
1,547 Elo+
Solo
Fenrir
Fenrir
ThaSteven
Fenrir
Level 149
God Stats
0W - 1L
1,688 SR
Queue Stats
21W - 19L
1,573 Elo+
Party 2
Agni
Agni
kraljnemanjic
Agni
Level 60
God Stats
0W - 5L
1,555 SR
Queue Stats
4W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 3 / 0
4,364
727
2,620
5,572
2,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 1
3,619
603
2,733
2,578
756
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
DomDomS__
Bastet
7
1 / 0 / 1
4,024
671
1,093
2,964
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
7
1 / 0 / 1
4,013
669
1,775
4,175
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 1
4,218
703
1,578
3,048
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IIAced
Chaac
8
3 / 1 / 0
4,682
780
3,012
5,076
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,316
553
3,409
3,676
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TOMTHEBOSS172
Baron Samedi
6
0 / 1 / 0
3,781
630
1,167
3,678
1,851
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
ThaSteven
Fenrir
6
0 / 2 / 0
3,401
567
1,702
5,903
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,601
434
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
4
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
0
0.33
W
1
0
1
1.5
W
Bastet
DomDomS__
Bastet
1
0
1
1.5
W
Achilles
1
0
1
1.5
L
Chaac
IIAced
Chaac
3
1
0
3
W
1
1
1
1.5
L
0
1
0
0
L
Baron Samedi
TOMTHEBOSS172
Baron Samedi
0
1
0
0
L
Fenrir
ThaSteven
Fenrir
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,799
Damage
9,290
18,337
Taken
18,333
7,646
Mitigated
7,306
7,179
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,620
493
0
1,607
5,572
2,364
0
0
5,572
28,638
0
W
2,733
971
0
794
2,578
756
0
486
2,092
0
19,457
W
Bastet
DomDomS__
Bastet
1,093
381
0
1,962
2,964
861
0
0
2,964
0
17,369
W
Achilles
1,775
159
0
1,724
4,175
2,953
0
681
3,494
0
9,329
L
Chaac
IIAced
Chaac
3,012
1,162
0
1,189
5,076
2,525
0
2,620
2,456
0
24,933
W
1,578
164
192
900
3,048
712
26
0
3,048
22,794
0
L
3,409
2,075
0
895
3,676
964
0
0
3,676
0
20,286
L
Baron Samedi
TOMTHEBOSS172
Baron Samedi
1,167
266
176
1,861
3,678
1,851
0
0
3,678
9,992
0
L
Fenrir
ThaSteven
Fenrir
1,702
683
0
1,399
5,903
1,966
0
1,376
4,325
0
15,859
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,238
Gold Earned
17,781
179
Minions Killed
112
0
Camps Cleared
0
651,066
Distance Traveled
473,462
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,364
727
48
8
0
104,592
0
W
Medusa
3,619
603
36
6
0
124,634
2
W
Bastet
4,024
671
34
6
0
151,057
0
W
Achilles
4,013
669
10
2
0
135,633
2
L
Chaac
4,682
780
36
6
0
115,559
0
W
Ra
4,218
703
51
9
0
135,150
0
L
Neith
3,316
553
32
5
0
111,174
0
L
Baron Samedi
3,781
630
16
3
0
104,821
0
L
Fenrir
3,401
567
28
5
0
138,145
0
L
Agni
2,601
434
0
0
0
3,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role