Player Matchup

Cthulhu
Cthulhu
OboeDaddy3
Cthulhu
Level 41
God Stats
34W - 38L
1,470 SR
Queue Stats
188W - 205L
1,251 Elo+
Party 2
Thanatos
Thanatos
TomWake98
Thanatos
Level 29
God Stats
23W - 27L
1,579 SR
Queue Stats
92W - 106L
1,244 Elo+
Party 2
Anubis
Anubis
xDani_415
Anubis
Level 47
God Stats
69W - 51L
1,656 SR
Queue Stats
408W - 398L
1,369 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,288 Elo+

VS

Team Averages
Level 55
1,369 SR
1,420 Elo+
Cupid
Cupid
KheopsVT
Cupid
Level 108
God Stats
3W - 8L
1,214 SR
Queue Stats
269W - 289L
1,319 Elo+
Solo
Fenrir
Fenrir
Molard__
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NiWa055
Nu Wa
Level 34
God Stats
5W - 4L
1,393 SR
Queue Stats
163W - 153L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OboeDaddy3
Cthulhu
13
2 / 7 / 13
11,358
757
8,293
19,044
15,246
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
TomWake98
Thanatos
16
10 / 3 / 11
13,479
899
19,168
13,542
5,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
xDani_415
Anubis
18
13 / 1 / 9
14,287
952
16,463
12,801
5,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KheopsVT
Cupid
14
4 / 8 / 7
11,186
746
11,078
16,305
3,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Molard__
Fenrir
12
1 / 9 / 7
10,041
669
5,846
17,054
3,991
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
NiWa055
Nu Wa
14
6 / 8 / 3
11,507
767
13,703
14,596
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
25
Kills
11
11
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
KheopsVT
Cupid
4
8
7
0.94
L
Fenrir
Molard__
Fenrir
1
9
7
0.5
L
Nu Wa
NiWa055
Nu Wa
6
8
3
0.94
W
Cthulhu
OboeDaddy3
Cthulhu
2
7
13
1.21
W
Thanatos
TomWake98
Thanatos
10
3
11
5.17
W
Anubis
xDani_415
Anubis
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,924
Damage
30,627
45,387
Taken
47,955
26,304
Mitigated
10,970
19,209
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
KheopsVT
Cupid
11,078
5,700
160
2,459
16,305
3,919
0
10,826
5,479
0
38,728
L
Fenrir
Molard__
Fenrir
5,846
2,192
0
950
17,054
3,991
986
7,793
9,261
0
12,130
L
Nu Wa
NiWa055
Nu Wa
13,703
2,612
0
866
14,596
3,060
663
6,644
7,952
45,446
0
W
Cthulhu
OboeDaddy3
Cthulhu
8,293
708
0
2,113
19,044
15,246
249
4,092
14,952
37,118
0
W
Thanatos
TomWake98
Thanatos
19,168
6,227
0
9,938
13,542
5,433
0
5,098
8,444
0
43,846
W
Anubis
xDani_415
Anubis
16,463
224
0
7,158
12,801
5,625
477
5,539
7,262
76,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
32,734
188
Minions Killed
113
0
Camps Cleared
0
801,030
Distance Traveled
701,710
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,186
746
38
3
0
229,013
2
L
Fenrir
10,041
669
21
1
0
246,028
0
L
Nu Wa
11,507
767
54
4
0
226,669
3
W
Cthulhu
11,358
757
53
4
0
244,948
0
W
Thanatos
13,479
899
49
3
0
311,933
0
W
Anubis
14,287
952
86
6
0
244,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role