Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GingrWarrior
Lancelot
Level 111
God Stats
8W - 12L
1,274 SR
Queue Stats
92W - 98L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Thomflix
Ah Puch
Level 32
God Stats
2W - 1L
1,459 SR
Queue Stats
163W - 166L
1,176 Elo+
Solo
Ymir
Ymir
monkeywizard42
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 20L
1,361 Elo+
Party 3
Charybdis
Charybdis
vipexwayz
Charybdis
Level 39
God Stats
1W - 2L
1,489 SR
Queue Stats
51W - 68L
1,361 Elo+
Party 3
Team Averages
Level 60
1,444 SR
1,369 Elo+

VS

Team Averages
Level 88
1,583 SR
1,442 Elo+
Ravana
Ravana
AviDevil
Ravana
Level 96
God Stats
13W - 7L
1,613 SR
Queue Stats
198W - 189L
1,452 Elo+
Solo
Vulcan
Vulcan
BoxNut2020
Vulcan
Level 88
God Stats
71W - 71L
1,562 SR
Queue Stats
98W - 107L
1,422 Elo+
Party 1
Raijin
Raijin
Gleri84
Raijin
Level 82
God Stats
3W - 1L
1,830 SR
Queue Stats
164W - 137L
1,500 Elo+
Party 2
Thanatos
Thanatos
MarshyJr7
Thanatos
Level 107
God Stats
25W - 18L
1,557 SR
Queue Stats
121W - 113L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
NeoDave6400
Danzaburou
Level 67
God Stats
4W - 6L
1,355 SR
Queue Stats
129W - 121L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 1
6,887
574
4,910
7,392
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
GingrWarrior
Lancelot
9
3 / 6 / 1
6,064
505
3,703
10,320
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Thomflix
Ah Puch
10
0 / 3 / 0
5,461
455
1,948
6,971
3,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 2
5,649
471
1,541
7,360
6,257
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
vipexwayz
Charybdis
9
1 / 3 / 3
5,702
475
3,558
8,700
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AviDevil
Ravana
10
2 / 2 / 7
6,889
574
3,277
6,719
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
BoxNut2020
Vulcan
9
0 / 1 / 6
6,127
511
3,795
3,169
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Gleri84
Raijin
11
2 / 1 / 6
6,894
575
5,714
7,400
2,334
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
MarshyJr7
Thanatos
13
10 / 1 / 3
8,166
681
10,308
12,668
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NeoDave6400
Danzaburou
11
2 / 3 / 2
6,427
536
4,733
6,039
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
16
17
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
W
Ravana
AviDevil
Ravana
2
2
7
2.75
W
Vulcan
BoxNut2020
Vulcan
0
1
6
3
L
Lancelot
GingrWarrior
Lancelot
3
6
1
0.58
W
Raijin
Gleri84
Raijin
2
1
6
5
W
Thanatos
MarshyJr7
Thanatos
10
1
3
11.5
W
Danzaburou
NeoDave6400
Danzaburou
2
3
2
1
L
Ah Puch
Thomflix
Ah Puch
0
3
0
0
L
2
2
2
1.5
L
Charybdis
vipexwayz
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,660
Damage
27,827
40,743
Taken
35,995
17,322
Mitigated
14,697
4,914
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,910
253
0
1,200
7,392
2,375
480
3,012
4,380
45,899
0
W
Ravana
AviDevil
Ravana
3,277
541
0
1,466
6,719
4,547
112
1,218
5,439
0
16,815
W
Vulcan
BoxNut2020
Vulcan
3,795
1,235
203
275
3,169
945
170
1,211
1,900
26,564
0
L
Lancelot
GingrWarrior
Lancelot
3,703
934
0
100
10,320
3,020
0
1,492
8,828
0
26,898
W
Raijin
Gleri84
Raijin
5,714
608
0
4,441
7,400
2,334
627
1,751
5,543
52,319
0
W
Thanatos
MarshyJr7
Thanatos
10,308
3,863
0
10,228
12,668
4,735
0
3,415
9,185
0
56,161
W
Danzaburou
NeoDave6400
Danzaburou
4,733
2,026
66
1,340
6,039
2,136
880
510
5,529
0
35,167
L
Ah Puch
Thomflix
Ah Puch
1,948
348
0
886
6,971
3,138
84
2,638
4,333
30,792
0
L
1,541
580
0
0
7,360
6,257
128
1,252
6,108
15,149
0
L
Charybdis
vipexwayz
Charybdis
3,558
1,877
0
2,728
8,700
2,532
784
1,115
7,585
0
33,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
34,503
230
Minions Killed
275
0
Camps Cleared
0
1,140,829
Distance Traveled
1,194,095
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,887
574
78
7
0
226,564
0
W
Ravana
6,889
574
18
2
0
253,691
0
W
Vulcan
6,127
511
44
4
0
246,271
8
L
Lancelot
6,064
505
47
4
0
263,131
1
W
Raijin
6,894
575
77
6
0
219,813
1
W
Thanatos
8,166
681
81
7
0
261,277
2
W
Danzaburou
6,427
536
55
5
0
213,043
7
L
Ah Puch
5,461
455
39
3
0
196,302
0
L
Ymir
5,649
471
15
1
0
235,446
0
L
Charybdis
5,702
475
51
4
0
219,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role