Player Matchup

Mulan
Mulan
J4MI3UwU
Mulan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,281 Elo+
Party 1
Yemoja
Yemoja
NotUmair
Yemoja
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 179L
1,498 Elo+
Party 1
Ymir
Ymir
TeamBob208
Ymir
Level 124
God Stats
1W - 0L
1,731 SR
Queue Stats
67W - 41L
1,587 Elo+
Party 2
Discordia
Discordia
azsbak
Discordia
Level 122
God Stats
3W - 1L
1,701 SR
Queue Stats
54W - 35L
1,537 Elo+
Party 2
He Bo
He Bo
kobeeeeeeeeeee
He Bo
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,281 Elo+
Party 1
Team Averages
Level 110
1,586 SR
1,437 Elo+

VS

Team Averages
Level 106
1,449 SR
1,567 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Enatnum
Hel
Level 18
God Stats
2W - 4L
1,461 SR
Queue Stats
17W - 33L
1,426 Elo+
Solo
Maui
Maui
PapaFritaPF
Maui
Level 153
God Stats
2W - 10L
1,282 SR
Queue Stats
634W - 643L
1,550 Elo+
Solo
Serqet
Serqet
cebollacoindepac
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,861 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
J4MI3UwU
Mulan
19
11 / 6 / 13
12,247
875
18,454
23,215
26,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Yemoja
NotUmair
Yemoja
18
1 / 2 / 22
11,192
799
5,932
12,112
15,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 22
10,940
781
11,905
23,746
34,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
azsbak
Discordia
19
8 / 3 / 13
12,264
876
19,352
10,133
6,779
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 13
10,632
759
10,007
12,016
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
6 / 3 / 10
11,410
815
12,084
9,765
4,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
 
Mercury
18
8 / 5 / 7
10,765
769
14,828
15,885
8,457
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
17
2 / 5 / 10
9,411
672
7,726
16,339
9,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 11
8,459
604
4,785
15,531
19,305
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 9 / 9
8,425
602
7,625
15,262
8,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
65
28
Kills
18
19
Deaths
28
83
Assists
47
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
3
10
3.67
L
Mercury
 
Mercury
8
5
7
2.3
L
Hel
2
5
10
1.4
W
Mulan
J4MI3UwU
Mulan
11
6
13
2.92
W
Yemoja
NotUmair
Yemoja
1
2
22
6
L
1
6
11
1.08
W
2
3
22
4.33
W
Discordia
azsbak
Discordia
8
3
13
4.83
L
1
9
9
0.61
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,650
Damage
47,048
81,222
Taken
72,782
90,019
Mitigated
50,545
31,719
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,084
2,040
1,001
2,041
9,765
4,446
132
6,063
3,702
29,739
1,448
L
Mercury
 
Mercury
14,828
5,313
761
2,433
15,885
8,457
0
9,344
6,541
0
25,045
L
Hel
7,726
912
6,524
6,313
16,339
9,533
142
10,785
5,554
25,408
0
W
Mulan
J4MI3UwU
Mulan
18,454
2,235
641
5,553
23,215
26,350
1,321
6,484
16,336
0
36,909
W
Yemoja
NotUmair
Yemoja
5,932
1,545
13,114
3,792
12,112
15,781
1,533
4,487
7,359
16,786
0
L
4,785
879
969
1,463
15,531
19,305
0
8,007
7,524
7,509
0
W
11,905
1,995
1,427
4,759
23,746
34,493
1,237
4,201
19,299
16,956
582
W
Discordia
azsbak
Discordia
19,352
599
1,011
922
10,133
6,779
2,074
3,859
6,028
52,109
0
L
7,625
1,150
0
16
15,262
8,804
102
12,415
2,847
0
8,844
W
10,007
628
0
500
12,016
6,616
149
4,254
7,417
22,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,275
Gold Earned
48,470
167
Minions Killed
108
0
Camps Cleared
0
1,213,354
Distance Traveled
1,193,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,410
815
50
4
0
277,319
0
L
Mercury
10,765
769
15
1
0
292,317
0
L
Hel
9,411
672
31
2
0
257,995
0
W
Mulan
12,247
875
52
4
0
245,322
0
W
Yemoja
11,192
799
20
1
0
231,975
0
L
Maui
8,459
604
5
0
0
175,189
0
W
Ymir
10,940
781
14
1
0
237,258
0
W
Discordia
12,264
876
56
4
0
260,527
0
L
Serqet
8,425
602
7
1
0
191,129
0
W
He Bo
10,632
759
25
2
0
238,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role