Player Matchup

Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DAVID_SRL
Skadi
Level 159
God Stats
3W - 1L
1,730 SR
Queue Stats
513W - 509L
1,537 Elo+
Party 2
Anubis
Anubis
KibeZe
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Jormungandr
Jormungandr
Shirabe
Jormungandr
Level 106
God Stats
11W - 4L
1,589 SR
Queue Stats
102W - 88L
1,480 Elo+
Solo
Arachne
Arachne
izam_cloud
Arachne
Level 155
God Stats
21W - 20L
1,773 SR
Queue Stats
470W - 476L
1,508 Elo+
Party 2
Team Averages
Level 115
1,618 SR
1,452 Elo+

VS

Team Averages
Level 115
1,499 SR
1,488 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
JefryTheMan
Scylla
Level 107
God Stats
80W - 37L
1,695 SR
Queue Stats
190W - 149L
1,521 Elo+
Solo
Tyr
Tyr
TxD Troll
Tyr
Level 102
God Stats
1W - 2L
1,251 SR
Queue Stats
89W - 76L
1,431 Elo+
Party 3
Fafnir
Fafnir
WarUnending
Fafnir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,441 Elo+
Solo
Susano
Susano
mrnone9
Susano
Level 136
God Stats
10W - 6L
1,548 SR
Queue Stats
112W - 87L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 1 / 1
7,037
586
5,122
9,777
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
DAVID_SRL
Skadi
9
1 / 2 / 2
5,545
462
6,591
7,526
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
KibeZe
Anubis
10
1 / 4 / 0
6,166
514
4,238
6,018
2,295
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Shirabe
Jormungandr
12
1 / 0 / 0
7,339
612
7,761
4,469
4,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
izam_cloud
Arachne
11
0 / 5 / 1
6,267
522
4,424
12,112
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 3 / 3
5,985
499
5,796
10,072
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
4 / 1 / 5
7,883
657
6,130
5,712
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
5,866
489
1,584
11,489
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
9
1 / 0 / 1
6,270
523
2,397
9,425
8,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
mrnone9
Susano
12
5 / 0 / 6
7,339
612
9,565
9,774
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
12
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
1
2.5
W
Hou Yi
 
Hou Yi
1
3
3
0.83
L
Skadi
DAVID_SRL
Skadi
1
2
2
1
W
Scylla
4
1
5
6.5
L
Anubis
KibeZe
Anubis
1
4
0
0.25
L
Jormungandr
Shirabe
Jormungandr
1
0
0
1
W
1
1
0
1
W
Fafnir
1
0
1
1.5
L
Arachne
izam_cloud
Arachne
0
5
1
0.1
W
Susano
mrnone9
Susano
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
25,472
39,902
Taken
46,472
20,863
Mitigated
24,125
10,757
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,122
591
0
1,162
9,777
7,506
0
1,208
8,569
27,506
0
W
Hou Yi
 
Hou Yi
5,796
2,162
0
3,677
10,072
3,538
0
3,041
7,031
0
42,278
L
Skadi
DAVID_SRL
Skadi
6,591
2,257
0
3,603
7,526
2,373
0
2,802
4,646
0
36,709
W
Scylla
6,130
973
0
1,530
5,712
1,659
0
2,683
3,029
64,298
0
L
Anubis
KibeZe
Anubis
4,238
152
0
620
6,018
2,295
0
2,802
3,094
33,081
0
L
Jormungandr
Shirabe
Jormungandr
7,761
2,889
0
857
4,469
4,343
464
0
4,469
56,441
112
W
1,584
50
0
5,081
11,489
6,772
0
7,132
4,357
0
30,079
W
Fafnir
2,397
675
83
1,506
9,425
8,691
18
2,884
6,541
14,821
0
L
Arachne
izam_cloud
Arachne
4,424
2,940
0
4,515
12,112
4,346
0
1,451
10,597
0
40,636
W
Susano
mrnone9
Susano
9,565
3,460
0
738
9,774
3,465
0
2,055
7,719
0
54,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
33,343
320
Minions Killed
319
0
Camps Cleared
0
1,141,461
Distance Traveled
1,230,681
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,037
586
43
4
0
251,777
0
W
Hou Yi
5,985
499
56
5
0
199,646
0
L
Skadi
5,545
462
52
4
0
218,415
4
W
Scylla
7,883
657
112
9
0
250,896
0
L
Anubis
6,166
514
58
5
0
192,358
0
L
Jormungandr
7,339
612
90
8
0
235,432
0
W
Tyr
5,866
489
51
4
0
258,607
0
W
Fafnir
6,270
523
16
1
0
227,486
3
L
Arachne
6,267
522
77
6
0
243,479
0
W
Susano
7,339
612
84
7
0
294,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role