Player Matchup

Artemis
Artemis
Platinum III
 
Artemis
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
Oettingerr
Thoth
Diamond III
Level 132
God Stats
6W - 11L
1,421 SR
Queue Stats
128W - 123L
2,379 MMR
Solo
Anubis
Anubis
Platinum I
kapanguero
Anubis
Platinum I
Level 103
God Stats
13W - 8L
1,776 SR
Queue Stats
348W - 340L
1,957 MMR
Solo
Sobek
Sobek
Platinum II
yKamikaz
Sobek
Platinum II
Level 118
God Stats
5W - 8L
1,377 SR
Queue Stats
537W - 534L
1,824 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,515 SR
1,832 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,448 SR
1,874 MMR
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
 
Kumbhakarna
Platinum IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
FenixFantasma
He Bo
Diamond IV
Level 147
God Stats
7W - 5L
1,409 SR
Queue Stats
44W - 31L
2,340 MMR
Party 1
Freya
Freya
Gold III
TimasTURBO
Freya
Gold III
Level 132
God Stats
3W - 2L
1,285 SR
Queue Stats
78W - 63L
1,727 MMR
Solo
Charon
Charon
Masters
xohp
Charon
Masters
Level 126
God Stats
3W - 3L
1,548 SR
Queue Stats
483W - 474L
2,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 1 / 0
7,505
625
6,604
7,250
2,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
 
Awilix
12
4 / 4 / 3
7,044
587
8,312
12,094
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
11
2 / 5 / 1
6,381
532
5,486
6,807
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
kapanguero
Anubis
12
2 / 2 / 3
7,162
597
8,565
10,451
5,180
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
yKamikaz
Sobek
9
1 / 2 / 5
6,321
527
4,875
11,564
9,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AphroditeKaliMercuryPoseidon

VS

Bans
Ao KuangIx ChelThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 6
8,070
673
9,858
12,851
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 5
5,700
475
2,958
12,762
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 3 / 2
7,905
659
10,233
9,396
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
11
1 / 3 / 0
6,231
519
5,092
6,739
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
xohp
Charon
11
1 / 4 / 1
6,415
535
5,012
11,294
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
14
Kills
14
14
Deaths
14
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
1
0
5
L
Awilix
 
Awilix
4
4
3
1.38
W
Fenrir
 
Fenrir
6
2
6
4.5
W
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
W
6
3
2
2.33
L
Thoth
2
5
1
0.5
W
Freya
1
3
0
0.33
L
Anubis
kapanguero
Anubis
2
2
3
1.75
W
Charon
xohp
Charon
1
4
1
0.38
L
Sobek
yKamikaz
Sobek
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
33,153
48,166
Taken
53,042
24,585
Mitigated
22,968
13,928
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,604
4,325
0
3,993
7,250
2,821
0
2,991
4,019
0
55,898
L
Awilix
 
Awilix
8,312
3,442
0
1,853
12,094
4,618
0
4,741
7,150
0
51,082
W
Fenrir
 
Fenrir
9,858
3,689
0
3,515
12,851
5,048
0
2,785
10,066
0
62,243
W
Kumbhakarna
 
Kumbhakarna
2,958
439
0
2,314
12,762
8,539
0
4,053
8,709
9,907
0
W
10,233
1,035
0
500
9,396
2,661
424
5,120
4,276
57,554
0
L
Thoth
5,486
384
0
270
6,807
2,295
0
3,519
3,104
42,896
0
W
Freya
5,092
1,799
0
1,140
6,739
2,389
0
625
6,114
38,131
0
L
Anubis
kapanguero
Anubis
8,565
350
0
5,441
10,451
5,180
0
5,465
4,546
53,464
0
W
Charon
xohp
Charon
5,012
536
0
2,237
11,294
4,331
185
6,343
4,951
36,500
0
L
Sobek
yKamikaz
Sobek
4,875
933
0
2,371
11,564
9,671
0
5,089
6,052
14,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
34,321
368
Minions Killed
329
0
Camps Cleared
0
1,169,298
Distance Traveled
1,289,311
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,505
625
102
9
0
225,707
0
L
Awilix
7,044
587
71
6
0
278,485
0
W
Fenrir
8,070
673
86
7
0
302,368
2
W
Kumbhakarna
5,700
475
15
1
0
260,130
2
W
He Bo
7,905
659
101
8
0
246,619
0
L
Thoth
6,381
532
79
7
0
197,007
0
W
Freya
6,231
519
69
6
0
246,879
4
L
Anubis
7,162
597
104
9
0
215,528
5
W
Charon
6,415
535
58
5
0
233,315
0
L
Sobek
6,321
527
12
1
0
252,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role