Player Matchup

Fenrir
Fenrir
Antonio_MG2004
Fenrir
Level 15
God Stats
7W - 7L
1,482 SR
Queue Stats
109W - 129L
1,206 Elo+
Party 1
Vulcan
Vulcan
BoxNut2020
Vulcan
Level 88
God Stats
71W - 71L
1,574 SR
Queue Stats
98W - 107L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Figue834
Nu Wa
Level 69
God Stats
23W - 19L
1,500 SR
Queue Stats
344W - 373L
1,383 Elo+
Party 1
Ullr
Ullr
MarshyJr7
Ullr
Level 107
God Stats
2W - 6L
1,296 SR
Queue Stats
121W - 113L
1,420 Elo+
Party 2
Chaac
Chaac
SanctusDrews
Chaac
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
96W - 90L
1,345 Elo+
Solo
Team Averages
Level 69
1,471 SR
1,357 Elo+

VS

Team Averages
Level 82
1,532 SR
1,434 Elo+
Thanatos
Thanatos
FelipesFiestas
Thanatos
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 27L
1,509 Elo+
Solo
Cerberus
Cerberus
KikiGoeGaan
Cerberus
Level 121
God Stats
34W - 25L
1,570 SR
Queue Stats
90W - 81L
1,407 Elo+
Solo
Hades
Hades
Law908941
Hades
Level 84
God Stats
20W - 17L
1,550 SR
Queue Stats
115W - 130L
1,468 Elo+
Solo
Bastet
Bastet
RRiizeY
Bastet
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 190L
1,388 Elo+
Solo
Charybdis
Charybdis
bishhplesssss
Charybdis
Level 68
God Stats
48W - 40L
1,541 SR
Queue Stats
225W - 230L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,597
409
6,300
18,380
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
BoxNut2020
Vulcan
14
1 / 4 / 1
9,085
433
16,661
8,560
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Figue834
Nu Wa
16
1 / 4 / 0
10,243
488
11,578
11,330
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
14
1 / 3 / 1
8,918
425
6,910
13,342
5,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 0
9,501
452
5,754
18,265
10,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
6 / 1 / 5
11,765
560
12,118
18,941
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KikiGoeGaan
Cerberus
16
2 / 0 / 4
10,142
483
2,630
11,158
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Law908941
Hades
19
7 / 1 / 2
12,424
592
13,680
15,186
7,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
RRiizeY
Bastet
19
6 / 1 / 1
12,267
584
17,127
19,600
15,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
bishhplesssss
Charybdis
16
1 / 1 / 4
9,303
443
5,761
17,763
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
22
22
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Vulcan
BoxNut2020
Vulcan
1
4
1
0.38
W
Thanatos
6
1
5
8.5
L
Nu Wa
Figue834
Nu Wa
1
4
0
0.25
W
Cerberus
KikiGoeGaan
Cerberus
2
0
4
4
W
Hades
Law908941
Hades
7
1
2
8
L
Ullr
1
3
1
0.5
W
Bastet
RRiizeY
Bastet
6
1
1
6.5
L
0
5
0
0
W
Charybdis
bishhplesssss
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
51,316
69,877
Taken
82,648
28,750
Mitigated
48,109
8,810
Healing
47,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,300
2,139
0
1,634
18,380
6,632
0
3,429
14,951
0
57,548
L
Vulcan
BoxNut2020
Vulcan
16,661
6,698
392
382
8,560
2,893
0
748
7,812
63,697
0
W
Thanatos
12,118
3,986
0
18,013
18,941
8,839
0
3,784
14,991
0
120,847
L
Nu Wa
Figue834
Nu Wa
11,578
1,667
0
1,000
11,330
3,471
0
7,184
4,146
75,872
0
W
Cerberus
KikiGoeGaan
Cerberus
2,630
0
414
3,492
11,158
9,506
226
6,375
4,651
34,699
0
W
Hades
Law908941
Hades
13,680
329
135
9,234
15,186
7,790
641
5,352
9,508
119,915
0
L
Ullr
6,910
3,024
0
2,591
13,342
5,104
1,091
1,882
11,460
0
63,022
W
Bastet
RRiizeY
Bastet
17,127
4,015
0
8,815
19,600
15,083
717
3,410
16,022
0
103,119
L
5,754
250
0
2,811
18,265
10,650
0
3,067
15,198
0
76,142
W
Charybdis
bishhplesssss
Charybdis
5,761
2,465
0
6,901
17,763
6,891
1,397
8,394
9,237
0
78,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
55,901
540
Minions Killed
743
0
Camps Cleared
0
1,924,146
Distance Traveled
2,133,433
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,597
409
65
3
0
415,360
0
L
Vulcan
9,085
433
96
5
0
415,994
12
W
Thanatos
11,765
560
164
8
0
478,125
0
L
Nu Wa
10,243
488
137
7
0
359,445
8
W
Cerberus
10,142
483
66
3
0
450,301
8
W
Hades
12,424
592
220
10
0
388,686
0
L
Ullr
8,918
425
116
6
0
342,170
2
W
Bastet
12,267
584
162
8
0
408,285
1
L
Chaac
9,501
452
126
6
0
391,177
0
W
Charybdis
9,303
443
131
6
0
408,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role