Player Matchup

Thor
Thor
BipolarTwink
Thor
Level 237
God Stats
60W - 24L
1,769 SR
Queue Stats
886W - 382L
1,764 Elo+
Party 1
Gilgamesh
Gilgamesh
CrippleSupreme
Gilgamesh
Level 130
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 60L
1,714 Elo+
Party 1
Skadi
Skadi
FaZe_Bielin777
Skadi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
FaZe_MarcAndRod
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
Hallto
Baron Samedi
Level 154
God Stats
23W - 15L
1,648 SR
Queue Stats
176W - 180L
1,419 Elo+
Solo
Team Averages
Level 133
1,583 SR
1,628 Elo+

VS

Team Averages
Level 72
1,573 SR
1,459 Elo+
Cthulhu
Cthulhu
BuruAkuma
Cthulhu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 3
Rama
Rama
Miithhi
Rama
Level 150
God Stats
6W - 8L
1,679 SR
Queue Stats
304W - 264L
1,601 Elo+
Solo
Aphrodite
Aphrodite
NachoMan3
Aphrodite
Level 16
God Stats
0W - 3L
1,265 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 3
Janus
Janus
Pyciese
Janus
Level 29
God Stats
2W - 1L
1,921 SR
Queue Stats
13W - 14L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
guillegod
Ratatoskr
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 207L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
10,233
853
14,350
11,529
9,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
CrippleSupreme
Gilgamesh
15
2 / 2 / 7
8,881
740
6,328
16,343
13,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 7
9,705
809
11,416
8,085
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
16
2 / 1 / 7
8,979
748
6,612
8,355
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Hallto
Baron Samedi
17
4 / 2 / 10
9,717
810
15,715
9,640
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuruAkuma
Cthulhu
13
0 / 6 / 5
7,612
634
4,423
16,044
15,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
Miithhi
Rama
17
5 / 2 / 4
9,878
823
11,837
12,262
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
NachoMan3
Aphrodite
14
1 / 4 / 5
7,990
666
6,029
12,258
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Pyciese
Janus
16
3 / 4 / 4
8,806
734
8,880
9,105
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
guillegod
Ratatoskr
14
0 / 4 / 4
7,937
661
9,403
12,006
4,735
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
20
Kills
9
9
Deaths
20
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Cthulhu
BuruAkuma
Cthulhu
0
6
5
0.42
W
Gilgamesh
CrippleSupreme
Gilgamesh
2
2
7
2.75
W
4
3
7
2.5
W
Sylvanus
2
1
7
5.5
W
Baron Samedi
Hallto
Baron Samedi
4
2
10
4.5
L
Rama
Miithhi
Rama
5
2
4
3.5
L
Aphrodite
NachoMan3
Aphrodite
1
4
5
0.88
L
Janus
Pyciese
Janus
3
4
4
1.25
L
Ratatoskr
guillegod
Ratatoskr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,421
Damage
40,572
53,952
Taken
61,675
36,131
Mitigated
35,544
13,633
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,350
2,389
0
3,438
11,529
9,020
0
4,179
7,198
273
29,246
L
Cthulhu
BuruAkuma
Cthulhu
4,423
866
0
844
16,044
15,810
0
3,807
12,237
9,106
0
W
Gilgamesh
CrippleSupreme
Gilgamesh
6,328
1,781
0
2,118
16,343
13,241
302
5,912
10,191
0
26,017
W
11,416
5,610
0
456
8,085
3,379
355
2,573
5,427
0
33,876
W
Sylvanus
6,612
1,068
598
2,263
8,355
5,092
2,285
3,539
4,688
23,523
2,812
W
Baron Samedi
Hallto
Baron Samedi
15,715
808
2,422
2,338
9,640
5,399
1,050
2,420
7,116
51,650
0
L
Rama
Miithhi
Rama
11,837
8,393
0
3,667
12,262
5,816
1,585
3,123
9,139
0
49,764
L
Aphrodite
NachoMan3
Aphrodite
6,029
565
2,187
2,786
12,258
5,731
0
5,069
7,189
10,192
0
L
Janus
Pyciese
Janus
8,880
605
0
685
9,105
3,452
0
4,492
4,613
30,196
0
L
Ratatoskr
guillegod
Ratatoskr
9,403
2,563
0
250
12,006
4,735
345
5,970
6,036
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
42,223
262
Minions Killed
221
0
Camps Cleared
0
1,193,248
Distance Traveled
1,176,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,233
853
32
3
0
232,814
0
L
Cthulhu
7,612
634
8
1
0
192,479
0
W
Gilgamesh
8,881
740
34
3
0
282,977
0
W
Skadi
9,705
809
71
6
0
221,992
0
W
Sylvanus
8,979
748
39
3
0
222,957
0
W
Baron Samedi
9,717
810
86
7
0
232,508
1
L
Rama
9,878
823
91
8
0
254,123
0
L
Aphrodite
7,990
666
9
1
0
234,806
0
L
Janus
8,806
734
67
6
0
244,652
0
L
Ratatoskr
7,937
661
46
4
0
250,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role