Player Matchup

Jormungandr
Jormungandr
Cat367
Jormungandr
Level 22
God Stats
1W - 2L
1,723 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Hun Batz
Hun Batz
SionMain228
Hun Batz
Level 40
God Stats
2W - 2L
1,630 SR
Queue Stats
3W - 8L
1,391 Elo+
Party 1
Chang'e
Chang'e
TheFlyingCarpet
Chang'e
Level 155
God Stats
0W - 1L
1,714 SR
Queue Stats
11W - 9L
1,663 Elo+
Solo
Merlin
Merlin
TimeOfSuicide
Merlin
Level 41
God Stats
1W - 1L
1,823 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Izanami
Izanami
sovietwave
Izanami
Level 41
God Stats
1W - 5L
1,205 SR
Queue Stats
3W - 10L
1,346 Elo+
Party 1
Team Averages
Level 60
1,619 SR
1,571 Elo+

VS

Team Averages
Level 97
1,526 SR
1,477 Elo+
Ymir
Ymir
CastArtifact582
Ymir
Level 129
God Stats
1W - 0L
1,404 SR
Queue Stats
39W - 39L
1,489 Elo+
Party 2
Chang'e
Chang'e
JacerOK
Chang'e
Level 84
God Stats
15W - 11L
1,581 SR
Queue Stats
395W - 363L
1,517 Elo+
Solo
Fafnir
Fafnir
Lalien51
Fafnir
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
190W - 199L
1,451 Elo+
Solo
Chaac
Chaac
Nimbleen
Chaac
Level 121
God Stats
1W - 0L
1,646 SR
Queue Stats
218W - 186L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Robloxmaster700
Ah Muzen Cab
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cat367
Jormungandr
9
1 / 2 / 3
6,625
442
5,532
11,491
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
SionMain228
Hun Batz
14
2 / 5 / 2
8,435
562
6,544
15,757
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 3
8,189
546
13,897
12,247
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 4 / 1
6,599
440
7,608
8,306
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
sovietwave
Izanami
12
0 / 5 / 4
7,628
509
5,992
10,526
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,197
613
7,453
12,797
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
JacerOK
Chang'e
14
4 / 1 / 4
8,407
560
8,807
10,538
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Lalien51
Fafnir
11
2 / 4 / 6
8,087
539
4,682
16,356
13,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Nimbleen
Chaac
13
1 / 3 / 4
7,210
481
8,580
15,415
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Robloxmaster700
Ah Muzen Cab
15
5 / 0 / 4
9,351
623
10,594
9,151
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
18
18
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Jormungandr
Cat367
Jormungandr
1
2
3
1.25
W
Chang'e
JacerOK
Chang'e
4
1
4
6
W
Fafnir
Lalien51
Fafnir
2
4
6
1.25
W
Chaac
Nimbleen
Chaac
1
3
4
1
W
Ah Muzen Cab
Robloxmaster700
Ah Muzen Cab
5
0
4
7
L
Hun Batz
SionMain228
Hun Batz
2
5
2
0.6
L
4
2
3
2.75
L
1
4
1
0.38
L
Izanami
sovietwave
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
40,116
58,327
Taken
64,257
28,479
Mitigated
37,986
12,823
Healing
23,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,453
1,408
0
7,387
12,797
7,017
0
4,082
8,654
84,091
0
L
Jormungandr
Cat367
Jormungandr
5,532
1,789
0
2,501
11,491
8,856
81
5,569
5,922
12,641
0
W
Chang'e
JacerOK
Chang'e
8,807
538
2,118
4,450
10,538
4,178
1,144
4,386
5,936
63,569
0
W
Fafnir
Lalien51
Fafnir
4,682
1,153
1,250
4,380
16,356
13,819
409
8,056
8,046
23,425
0
W
Chaac
Nimbleen
Chaac
8,580
438
0
3,507
15,415
9,417
0
7,466
7,553
0
44,745
W
Ah Muzen Cab
Robloxmaster700
Ah Muzen Cab
10,594
4,533
0
585
9,151
3,555
763
2,074
7,031
0
79,548
L
Hun Batz
SionMain228
Hun Batz
6,544
2,470
0
750
15,757
7,032
520
5,319
10,438
0
73,893
L
13,897
1,073
1,200
6,404
12,247
4,856
934
4,682
7,565
69,481
0
L
7,608
355
0
250
8,306
3,341
283
3,865
4,441
38,759
0
L
Izanami
sovietwave
Izanami
5,992
3,834
0
1,718
10,526
4,394
0
1,507
9,019
0
55,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
42,252
388
Minions Killed
452
0
Camps Cleared
0
1,485,712
Distance Traveled
1,562,625
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,197
613
119
8
0
324,870
0
L
Jormungandr
6,625
442
5
0
0
326,526
0
W
Chang'e
8,407
560
105
7
0
305,218
0
W
Fafnir
8,087
539
24
2
0
291,188
2
W
Chaac
7,210
481
67
4
0
335,827
0
W
Ah Muzen Cab
9,351
623
137
9
0
305,522
1
L
Hun Batz
8,435
562
105
7
0
323,878
0
L
Chang'e
8,189
546
106
7
0
270,569
4
L
Merlin
6,599
440
57
4
0
290,905
0
L
Izanami
7,628
509
115
8
0
273,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role