Player Matchup

Neith
Neith
Bronze V
AHMED76440
Neith
Bronze V
Level 66
God Stats
3W - 4L
1,280 SR
Queue Stats
9W - 36L
459 MMR
Party 1
Anubis
Anubis
Bronze III
Youssef_Alg213
Anubis
Bronze III
Level 57
God Stats
2W - 3L
1,348 SR
Queue Stats
2W - 6L
1,299 MMR
Party 1
Jing Wei
Jing Wei
Silver III
arierep60
Jing Wei
Silver III
Level 128
God Stats
15W - 16L
1,783 SR
Queue Stats
63W - 82L
1,429 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,470 SR
1,062 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,424 SR
1,052 MMR
Izanami
Izanami
Silver IV
elementari7
Izanami
Silver IV
Level 167
God Stats
3W - 10L
1,501 SR
Queue Stats
69W - 101L
774 MMR
Solo
Hera
Hera
Silver III
niletee09
Hera
Silver III
Level 103
God Stats
4W - 3L
1,524 SR
Queue Stats
98W - 147L
991 MMR
Solo
Guan Yu
Guan Yu
Silver II
seiflapuenta
Guan Yu
Silver II
Level 66
God Stats
7W - 6L
1,246 SR
Queue Stats
45W - 56L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 2 / 11
10,611
758
7,329
8,884
2,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 5 / 8
10,636
760
8,941
9,081
3,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
arierep60
Jing Wei
16
8 / 0 / 7
12,465
890
13,182
10,558
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CharonAchillesThothKuzenboHercules

VS

Bans
HorusMartichorasAtlasAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
elementari7
Izanami
13
2 / 6 / 2
9,841
703
6,560
10,284
3,676
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
12
1 / 4 / 4
9,623
687
8,490
7,784
2,716
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
seiflapuenta
Guan Yu
13
4 / 5 / 2
10,244
732
7,133
15,130
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
7
7
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
11
3.75
W
5
5
8
1.8
W
Jing Wei
arierep60
Jing Wei
8
0
7
11.5
L
Izanami
elementari7
Izanami
2
6
2
0.5
L
Hera
1
4
4
0.75
L
Guan Yu
seiflapuenta
Guan Yu
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
22,183
28,523
Taken
33,198
10,633
Mitigated
20,457
9,892
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,329
3,269
192
3,534
8,884
2,756
552
2,865
5,560
0
35,410
W
8,941
884
265
1,291
9,081
3,679
51
2,976
5,936
24,635
0
W
Jing Wei
arierep60
Jing Wei
13,182
8,140
0
4,610
10,558
4,198
943
3,096
7,423
0
89,408
L
Izanami
elementari7
Izanami
6,560
3,437
0
202
10,284
3,676
0
2,413
7,871
0
41,034
L
Hera
8,490
1,451
0
260
7,784
2,716
0
2,392
5,392
35,262
0
L
Guan Yu
seiflapuenta
Guan Yu
7,133
730
884
2,263
15,130
14,065
0
4,216
10,914
0
17,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
29,708
197
Minions Killed
129
0
Camps Cleared
0
671,073
Distance Traveled
709,856
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,611
758
41
3
0
211,918
4
W
Anubis
10,636
760
30
2
0
202,047
0
W
Jing Wei
12,465
890
126
9
0
257,108
0
L
Izanami
9,841
703
69
5
0
220,505
5
L
Hera
9,623
687
47
3
0
215,464
4
L
Guan Yu
10,244
732
13
1
0
273,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role