Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hafricann
Artio
Level 126
God Stats
4W - 0L
1,671 SR
Queue Stats
212W - 229L
1,515 Elo+
Solo
Chiron
Chiron
Icarate
Chiron
Level 48
God Stats
3W - 1L
1,648 SR
Queue Stats
208W - 216L
1,443 Elo+
Solo
Hades
Hades
bloodlust115
Hades
Level 60
God Stats
3W - 0L
1,826 SR
Queue Stats
57W - 49L
1,470 Elo+
Solo
Anubis
Anubis
vTRiTO
Anubis
Level 120
God Stats
2W - 1L
1,529 SR
Queue Stats
139W - 146L
1,398 Elo+
Solo
Team Averages
Level 102
1,635 SR
1,465 Elo+

VS

Team Averages
Level 128
1,417 SR
1,431 Elo+
Da Ji
Da Ji
EmRoids
Da Ji
Level 109
God Stats
0W - 1L
1,284 SR
Queue Stats
18W - 30L
1,222 Elo+
Solo
Bastet
Bastet
Goroji
Bastet
Level 126
God Stats
2W - 3L
1,455 SR
Queue Stats
74W - 75L
1,415 Elo+
Solo
Artio
Artio
MaxEdgeLord69
Artio
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
107W - 85L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
NEWDEL
Cu Chulainn
Level 139
God Stats
2W - 2L
1,283 SR
Queue Stats
505W - 524L
1,499 Elo+
Solo
Pele
Pele
jauquet11
Pele
Level 165
God Stats
6W - 14L
1,347 SR
Queue Stats
1,204W - 1,228L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 1 / 14
9,844
895
13,729
6,286
2,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Hafricann
Artio
14
1 / 4 / 21
9,012
819
10,265
17,911
20,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Icarate
Chiron
19
8 / 1 / 15
10,635
967
16,539
9,990
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
5 / 3 / 12
8,911
810
9,449
10,609
5,770
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
vTRiTO
Anubis
13
7 / 7 / 7
8,843
804
10,371
10,801
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EmRoids
Da Ji
14
3 / 4 / 8
8,458
769
8,676
10,071
5,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Goroji
Bastet
14
2 / 5 / 10
8,179
744
6,515
10,455
4,353
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 10
8,679
789
5,586
18,841
18,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
NEWDEL
Cu Chulainn
14
1 / 5 / 11
7,643
695
8,722
17,024
13,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
16
7 / 6 / 4
9,314
847
13,899
13,636
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
59
25
Kills
16
16
Deaths
25
69
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
14
11
L
Da Ji
EmRoids
Da Ji
3
4
8
1.75
L
Bastet
Goroji
Bastet
2
5
10
1.4
W
Artio
Hafricann
Artio
1
4
21
2.88
W
Chiron
Icarate
Chiron
8
1
15
15.5
L
3
5
10
1.6
L
Cu Chulainn
NEWDEL
Cu Chulainn
1
5
11
1.3
W
5
3
12
3.67
L
Pele
7
6
4
1.5
W
Anubis
vTRiTO
Anubis
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,353
Damage
43,398
55,597
Taken
70,027
38,729
Mitigated
47,649
19,246
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,729
4,755
688
1,441
6,286
2,757
436
335
5,856
31,406
0
L
Da Ji
EmRoids
Da Ji
8,676
1,278
1,216
980
10,071
5,767
0
6,412
3,659
0
11,420
L
Bastet
Goroji
Bastet
6,515
1,371
429
1,231
10,455
4,353
0
5,421
5,034
0
14,068
W
Artio
Hafricann
Artio
10,265
768
2,553
3,897
17,911
20,806
0
2,442
15,040
12,544
1,044
W
Chiron
Icarate
Chiron
16,539
5,371
2,580
2,994
9,990
4,519
1,106
590
9,306
0
35,452
L
5,586
728
3,367
6,601
18,841
18,116
0
11,947
6,894
11,549
0
L
Cu Chulainn
NEWDEL
Cu Chulainn
8,722
2,092
897
2,857
17,024
13,713
0
10,392
6,632
0
14,545
W
9,449
1,282
1,121
2,458
10,609
5,770
1,669
1,478
9,120
14,951
0
L
Pele
13,899
3,039
2,096
2,341
13,636
5,700
78
8,598
5,038
0
38,564
W
Anubis
vTRiTO
Anubis
10,371
170
495
1,019
10,801
4,877
0
741
9,745
14,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
42,273
129
Minions Killed
115
0
Camps Cleared
0
1,001,701
Distance Traveled
980,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,844
895
43
4
0
257,384
0
L
Da Ji
8,458
769
8
1
0
208,666
0
L
Bastet
8,179
744
20
2
0
220,455
0
W
Artio
9,012
819
8
1
0
215,900
0
W
Chiron
10,635
967
59
5
0
197,503
0
L
Artio
8,679
789
16
1
0
207,227
0
L
Cu Chulainn
7,643
695
13
1
0
173,251
0
W
Hades
8,911
810
9
1
0
180,651
0
L
Pele
9,314
847
58
5
0
170,824
0
W
Anubis
8,843
804
10
1
0
150,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role