Player Matchup

Bakasura
Bakasura
Bradalarrr
Bakasura
Level 126
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 2L
1,806 Elo+
Solo
Charon
Charon
SHAZ00MIE
Charon
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 124L
1,443 Elo+
Solo
Medusa
Medusa
WaldDruide_
Medusa
Level 192
God Stats
17W - 15L
1,602 SR
Queue Stats
515W - 515L
1,577 Elo+
Solo
Ravana
Ravana
luca3266
Ravana
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
60W - 54L
1,543 Elo+
Party 1
Tiamat
Tiamat
xYoungLatino
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,550 Elo+
Party 1
Team Averages
Level 84
1,521 SR
1,584 Elo+

VS

Team Averages
Level 134
1,446 SR
1,480 Elo+
Ra
Ra
CameronHallows96
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,281 Elo+
Solo
Maui
Maui
Cusalapapen
Maui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 114L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Lallileipäjuusto
Sun Wukong
Level 138
God Stats
1W - 4L
1,195 SR
Queue Stats
50W - 47L
1,497 Elo+
Solo
Thanatos
Thanatos
Seehond
Thanatos
Level 113
God Stats
7W - 8L
1,385 SR
Queue Stats
319W - 322L
1,485 Elo+
Solo
Hou Yi
Hou Yi
SoloMePlz
Hou Yi
Level 148
God Stats
12W - 9L
1,652 SR
Queue Stats
432W - 406L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bradalarrr
Bakasura
12
3 / 3 / 2
7,296
486
6,821
13,132
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
SHAZ00MIE
Charon
12
1 / 4 / 5
7,384
492
5,088
14,175
9,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
3 / 2 / 0
8,257
550
8,118
13,708
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
luca3266
Ravana
13
1 / 3 / 0
7,619
508
12,406
11,559
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
12
1 / 2 / 4
7,170
478
9,779
8,039
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
8,730
582
9,957
7,751
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 9
7,105
474
3,492
11,930
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
12
1 / 0 / 5
7,918
528
7,892
15,017
13,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Seehond
Thanatos
14
4 / 2 / 6
7,895
526
9,620
16,832
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
SoloMePlz
Hou Yi
14
2 / 2 / 1
8,224
548
10,119
12,589
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
13
14
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bradalarrr
Bakasura
3
3
2
1.33
W
5
2
4
3.5
W
1
3
9
1.83
W
Sun Wukong
1
0
5
3.5
L
Charon
SHAZ00MIE
Charon
1
4
5
0.88
W
Thanatos
Seehond
Thanatos
4
2
6
3.5
W
Hou Yi
SoloMePlz
Hou Yi
2
2
1
1.25
L
Medusa
3
2
0
1.5
L
Ravana
luca3266
Ravana
1
3
0
0.33
L
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,212
Damage
41,080
60,613
Taken
64,119
34,712
Mitigated
38,599
16,785
Healing
34,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bradalarrr
Bakasura
6,821
3,763
0
3,025
13,132
5,362
0
2,076
11,056
0
37,987
W
9,957
1,645
1,908
1,580
7,751
3,111
0
2,951
4,497
74,429
0
W
3,492
740
661
2,311
11,930
9,590
0
4,537
6,810
21,684
0
W
Sun Wukong
7,892
3,180
0
5,333
15,017
13,455
0
2,571
12,326
0
59,599
L
Charon
SHAZ00MIE
Charon
5,088
1,067
1,384
2,222
14,175
9,067
0
5,500
8,463
24,473
0
W
Thanatos
Seehond
Thanatos
9,620
1,768
0
17,306
16,832
7,240
0
4,190
12,227
0
64,452
W
Hou Yi
SoloMePlz
Hou Yi
10,119
5,990
0
5,211
12,589
5,203
0
618
11,971
0
71,388
L
Medusa
8,118
4,277
0
5,912
13,708
5,528
0
604
13,104
0
77,420
L
Ravana
luca3266
Ravana
12,406
3,862
0
2,148
11,559
9,197
0
2,175
9,384
0
59,294
L
Tiamat
9,779
764
0
2,094
8,039
5,558
0
2,822
5,157
56,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
39,872
439
Minions Killed
483
0
Camps Cleared
0
1,442,452
Distance Traveled
1,476,584
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,296
486
90
6
0
314,050
2
W
Ra
8,730
582
144
10
0
308,732
3
W
Maui
7,105
474
19
1
0
283,979
5
W
Sun Wukong
7,918
528
100
7
0
296,877
2
L
Charon
7,384
492
25
2
0
285,753
2
W
Thanatos
7,895
526
91
6
0
335,609
0
W
Hou Yi
8,224
548
129
9
0
251,387
5
L
Medusa
8,257
550
121
8
0
275,620
3
L
Ravana
7,619
508
99
7
0
275,268
0
L
Tiamat
7,170
478
104
7
0
291,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role