Player Matchup

Nemesis
Nemesis
InnerHate4077
Nemesis
Level 65
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 3L
1,542 Elo+
Solo
Sol
Sol
Zyreick
Sol
Level 107
God Stats
41W - 33L
1,631 SR
Queue Stats
130W - 130L
1,552 Elo+
Solo
Jormungandr
Jormungandr
pitttiger
Jormungandr
Level 148
God Stats
72W - 39L
1,592 SR
Queue Stats
985W - 964L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
wBaki-
Erlang Shen
Level 120
God Stats
12W - 11L
1,438 SR
Queue Stats
524W - 498L
1,510 Elo+
Party 1
Anubis
Anubis
wTime-
Anubis
Level 123
God Stats
39W - 27L
1,668 SR
Queue Stats
312W - 312L
1,536 Elo+
Party 1
Team Averages
Level 113
1,606 SR
1,517 Elo+

VS

Team Averages
Level 96
1,472 SR
1,462 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Gray2102
Yemoja
Level 159
God Stats
9W - 9L
1,507 SR
Queue Stats
106W - 109L
1,437 Elo+
Solo
Anubis
Anubis
RAG C0SmiC
Anubis
Level 29
God Stats
3W - 8L
1,247 SR
Queue Stats
106W - 119L
1,475 Elo+
Party 2
Skadi
Skadi
WiceQuispyXD808
Skadi
Level 74
God Stats
22W - 14L
1,604 SR
Queue Stats
85W - 83L
1,461 Elo+
Solo
Bellona
Bellona
Young-bandit999
Bellona
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 125L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
1
0 / 0 / 0
3,388
376
68
178
34
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
10
2 / 1 / 1
5,781
642
4,325
7,183
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
pitttiger
Jormungandr
9
0 / 2 / 4
5,270
586
2,686
7,150
2,687
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
wBaki-
Erlang Shen
8
0 / 4 / 1
4,833
537
3,427
10,542
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
wTime-
Anubis
11
7 / 2 / 0
6,584
732
8,880
7,305
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 2 / 0
5,800
644
1,317
5,970
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gray2102
Yemoja
8
0 / 2 / 0
4,985
554
2,273
4,853
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
RAG C0SmiC
Anubis
9
1 / 4 / 1
5,232
581
4,734
6,236
2,663
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 1
5,318
591
4,389
6,909
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 1
7,004
778
6,534
10,695
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
9
9
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
0
1
W
Yemoja
Gray2102
Yemoja
0
2
0
0
L
Nemesis
0
0
0
0
W
Anubis
RAG C0SmiC
Anubis
1
4
1
0.38
W
1
0
1
1.5
W
5
1
1
5.5
L
Sol
2
1
1
2.5
L
Jormungandr
pitttiger
Jormungandr
0
2
4
1
L
Erlang Shen
wBaki-
Erlang Shen
0
4
1
0.13
L
Anubis
wTime-
Anubis
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
19,247
32,358
Taken
34,663
15,284
Mitigated
18,642
10,200
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,317
367
0
521
5,970
2,462
50
909
5,061
0
42,590
W
Yemoja
Gray2102
Yemoja
2,273
356
821
806
4,853
2,248
231
3,600
1,253
18,042
0
L
Nemesis
68
0
0
0
178
34
0
0
178
0
399
W
Anubis
RAG C0SmiC
Anubis
4,734
114
0
1,503
6,236
2,663
0
4,283
1,953
29,369
0
W
4,389
1,867
80
3,527
6,909
2,163
1,038
4,302
2,607
0
36,786
W
6,534
3,508
0
3,847
10,695
9,106
0
2,625
8,070
0
45,692
L
Sol
4,325
1,244
0
3,551
7,183
2,666
306
958
6,090
33,890
4,685
L
Jormungandr
pitttiger
Jormungandr
2,686
430
0
1,107
7,150
2,687
554
1,978
5,172
31,624
0
L
Erlang Shen
wBaki-
Erlang Shen
3,427
1,975
0
2,937
10,542
6,621
0
807
9,654
0
25,219
L
Anubis
wTime-
Anubis
8,880
336
0
2,605
7,305
3,276
47
3,264
3,909
45,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
28,339
239
Minions Killed
272
0
Camps Cleared
0
748,265
Distance Traveled
891,405
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,800
644
72
8
0
243,278
3
W
Yemoja
4,985
554
33
4
0
158,964
0
L
Nemesis
3,388
376
0
0
0
56,678
0
W
Anubis
5,232
581
43
5
0
160,502
0
W
Skadi
5,318
591
61
7
0
174,820
0
W
Bellona
7,004
778
63
7
0
153,841
0
L
Sol
5,781
642
68
8
0
169,998
0
L
Jormungandr
5,270
586
52
6
0
165,724
7
L
Erlang Shen
4,833
537
37
4
0
183,273
0
L
Anubis
6,584
732
82
9
0
172,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role