Player Matchup

Fenrir
Fenrir
GoonKing69
Fenrir
Level 93
God Stats
0W - 1L
1,846 SR
Queue Stats
2W - 2L
1,495 Elo+
Solo
Freya
Freya
GreenRvnger
Freya
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 104L
1,625 Elo+
Party 2
Vamana
Vamana
Young-bandit999
Vamana
Level 88
God Stats
2W - 1L
1,725 SR
Queue Stats
128W - 125L
1,455 Elo+
Solo
Cthulhu
Cthulhu
super564g
Cthulhu
Level 121
God Stats
9W - 10L
1,505 SR
Queue Stats
96W - 87L
1,529 Elo+
Solo
Chiron
Chiron
thriftyparadox
Chiron
Level 149
God Stats
4W - 2L
1,704 SR
Queue Stats
320W - 295L
1,551 Elo+
Party 2
Team Averages
Level 97
1,656 SR
1,531 Elo+

VS

Team Averages
Level 107
1,718 SR
1,548 Elo+
Shiva
Shiva
YoloAndSolo
Shiva
Level 104
God Stats
2W - 1L
1,922 SR
Queue Stats
15W - 8L
1,617 Elo+
Party 1
Sol
Sol
Zyreick
Sol
Level 107
God Stats
41W - 33L
1,636 SR
Queue Stats
130W - 130L
1,556 Elo+
Solo
Chernobog
Chernobog
pitttiger
Chernobog
Level 148
God Stats
19W - 11L
1,642 SR
Queue Stats
985W - 964L
1,442 Elo+
Solo
Discordia
Discordia
xSamsquanchx
Discordia
Level 66
God Stats
11W - 8L
1,706 SR
Queue Stats
111W - 110L
1,475 Elo+
Solo
Bastet
Bastet
Νydak
Bastet
Level 109
God Stats
1W - 0L
1,686 SR
Queue Stats
14W - 6L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoonKing69
Fenrir
4
0 / 3 / 0
3,899
433
948
5,588
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,069
563
2,990
6,466
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
4,586
510
1,568
4,875
2,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
super564g
Cthulhu
8
0 / 3 / 1
4,905
545
2,832
7,418
3,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 1
5,424
603
2,394
6,695
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,190
688
2,733
4,786
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
10
5 / 0 / 1
6,023
669
8,631
5,831
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
pitttiger
Chernobog
9
0 / 1 / 1
5,198
578
2,150
6,283
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xSamsquanchx
Discordia
11
1 / 0 / 0
6,128
681
1,453
2,559
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Νydak
Bastet
10
2 / 2 / 1
6,237
693
4,446
7,709
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
9
9
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GoonKing69
Fenrir
0
3
0
0
L
1
2
1
0.75
W
1
0
1
1.5
L
0
0
0
0
W
Sol
5
0
1
5.5
W
Chernobog
pitttiger
Chernobog
0
1
1
0.5
L
Cthulhu
super564g
Cthulhu
0
3
1
0.17
L
1
1
1
1.5
W
Discordia
xSamsquanchx
Discordia
1
0
0
1
W
Bastet
Νydak
Bastet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
19,413
31,042
Taken
27,168
12,333
Mitigated
9,380
6,133
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GoonKing69
Fenrir
948
427
0
23
5,588
1,532
0
518
5,070
0
10,513
L
2,990
1,095
0
1,570
6,466
2,203
0
2,817
3,649
29,530
0
W
2,733
698
0
1,383
4,786
1,936
0
0
4,786
0
38,181
L
1,568
273
0
937
4,875
2,686
0
0
4,875
0
23,973
W
Sol
8,631
3,551
0
4,259
5,831
2,129
1,210
2,955
2,784
30,817
4,755
W
Chernobog
pitttiger
Chernobog
2,150
1,339
0
1,661
6,283
2,091
844
1,647
4,482
0
27,960
L
Cthulhu
super564g
Cthulhu
2,832
377
448
1,099
7,418
3,628
0
4,814
2,604
16,999
0
L
2,394
742
81
1,975
6,695
2,284
0
1,383
5,312
0
36,341
W
Discordia
xSamsquanchx
Discordia
1,453
41
0
750
2,559
824
144
264
2,287
49,494
0
W
Bastet
Νydak
Bastet
4,446
1,511
0
2,340
7,709
2,400
8
606
7,007
0
40,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
29,776
244
Minions Killed
323
0
Camps Cleared
0
875,948
Distance Traveled
982,870
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,899
433
18
2
0
184,923
0
L
Freya
5,069
563
67
7
0
205,469
0
W
Shiva
6,190
688
65
7
0
213,409
0
L
Vamana
4,586
510
49
5
0
114,213
0
W
Sol
6,023
669
48
5
0
177,129
0
W
Chernobog
5,198
578
56
6
0
161,420
5
L
Cthulhu
4,905
545
28
3
0
183,951
0
L
Chiron
5,424
603
82
9
0
187,392
0
W
Discordia
6,128
681
80
9
0
197,193
9
W
Bastet
6,237
693
74
8
0
233,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role