Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Badcrevette
Hercules
Level 183
God Stats
38W - 25L
1,577 SR
Queue Stats
1,952W - 1,932L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
DonRoberEscucha
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,727 Elo+
Solo
Apollo
Apollo
Moggorn
Apollo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 181L
1,525 Elo+
Solo
Cliodhna
Cliodhna
WickyWizard
Cliodhna
Level 80
God Stats
1W - 1L
1,744 SR
Queue Stats
143W - 141L
1,412 Elo+
Solo
Team Averages
Level 93
1,564 SR
1,536 Elo+

VS

Team Averages
Level 106
1,532 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
EroGodBaka
Athena
Level 147
God Stats
1W - 0L
1,975 SR
Queue Stats
15W - 18L
1,485 Elo+
Party 1
Ares
Ares
MikiSmetana
Ares
Level 137
God Stats
3W - 0L
1,632 SR
Queue Stats
16W - 27L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
SpartSpatsirk
Baron Samedi
Level 63
God Stats
1W - 1L
1,250 SR
Queue Stats
137W - 123L
1,510 Elo+
Solo
Jormungandr
Jormungandr
WegamePlayer
Jormungandr
Level 76
God Stats
5W - 5L
1,303 SR
Queue Stats
276W - 264L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 7 / 7
7,137
649
3,594
14,703
20,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Badcrevette
Hercules
16
1 / 2 / 11
8,344
759
6,059
17,322
23,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
DonRoberEscucha
Baron Samedi
14
4 / 6 / 5
8,418
765
13,587
10,859
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Moggorn
Apollo
15
5 / 4 / 4
8,284
753
9,708
9,730
5,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
WickyWizard
Cliodhna
14
3 / 5 / 7
8,490
772
7,793
11,132
6,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 1 / 19
8,927
812
12,274
4,299
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
EroGodBaka
Athena
15
3 / 4 / 14
8,587
781
7,558
14,282
18,108
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 3 / 16
9,789
890
10,061
13,689
17,698
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SpartSpatsirk
Baron Samedi
18
10 / 1 / 10
10,202
927
18,131
8,203
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
WegamePlayer
Jormungandr
16
4 / 4 / 14
9,605
873
9,358
13,172
17,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
13
Kills
24
24
Deaths
13
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
7
0.5
W
Nu Wa
 
Nu Wa
2
1
19
11.5
L
Hercules
Badcrevette
Hercules
1
2
11
3.25
L
Baron Samedi
DonRoberEscucha
Baron Samedi
4
6
5
1.08
W
Athena
EroGodBaka
Athena
3
4
14
2.5
W
5
3
16
4.33
L
Apollo
Moggorn
Apollo
5
4
4
1.75
W
Baron Samedi
SpartSpatsirk
Baron Samedi
10
1
10
15
W
Jormungandr
WegamePlayer
Jormungandr
4
4
14
2.75
L
Cliodhna
WickyWizard
Cliodhna
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
57,382
63,746
Taken
53,645
61,194
Mitigated
60,007
19,332
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,594
393
631
936
14,703
20,036
0
12,317
2,386
9,186
0
W
Nu Wa
 
Nu Wa
12,274
5,736
1,569
707
4,299
2,025
2,843
1,619
2,680
22,910
0
L
Hercules
Badcrevette
Hercules
6,059
1,652
746
8,220
17,322
23,127
0
14,895
2,427
0
21,560
L
Baron Samedi
DonRoberEscucha
Baron Samedi
13,587
927
1,515
1,330
10,859
6,520
0
10,471
388
26,239
0
W
Athena
EroGodBaka
Athena
7,558
1,956
590
2,178
14,282
18,108
429
3,399
10,883
12,474
0
W
10,061
411
342
2,090
13,689
17,698
581
5,696
7,993
12,993
0
L
Apollo
Moggorn
Apollo
9,708
5,058
956
1,007
9,730
5,389
0
9,257
473
0
30,149
W
Baron Samedi
SpartSpatsirk
Baron Samedi
18,131
2,179
4,774
3,222
8,203
4,804
1,413
2,545
5,658
36,497
0
W
Jormungandr
WegamePlayer
Jormungandr
9,358
1,841
1,782
1,968
13,172
17,372
550
3,922
9,250
20,973
0
L
Cliodhna
WickyWizard
Cliodhna
7,793
580
1,512
2,479
11,132
6,122
0
10,442
690
0
21,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
47,110
130
Minions Killed
113
0
Camps Cleared
0
807,131
Distance Traveled
1,024,632
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,137
649
0
0
0
121,866
0
W
Nu Wa
8,927
812
20
2
0
197,630
0
L
Hercules
8,344
759
33
3
0
162,614
0
L
Baron Samedi
8,418
765
27
2
0
157,170
0
W
Athena
8,587
781
9
1
0
206,025
5
W
Ares
9,789
890
6
1
0
213,649
0
L
Apollo
8,284
753
46
4
0
171,166
0
W
Baron Samedi
10,202
927
44
4
0
205,799
0
W
Jormungandr
9,605
873
34
3
0
201,529
0
L
Cliodhna
8,490
772
24
2
0
194,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role