Player Matchup

Anhur
Anhur
 
Anhur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TENN_Co
Mulan
Level 186
God Stats
79W - 80L
1,567 SR
Queue Stats
939W - 978L
1,521 Elo+
Solo
He Bo
He Bo
Zёои
He Bo
Level 173
God Stats
25W - 21L
1,598 SR
Queue Stats
157W - 133L
1,534 Elo+
Solo
Yu Huang
Yu Huang
hiwec
Yu Huang
Level 72
God Stats
2W - 3L
1,499 SR
Queue Stats
159W - 153L
1,482 Elo+
Solo
Ymir
Ymir
jazzum100
Ymir
Level 183
God Stats
3W - 3L
1,500 SR
Queue Stats
538W - 570L
1,468 Elo+
Solo
Team Averages
Level 133
1,533 SR
1,501 Elo+

VS

Team Averages
Level 72
1,506 SR
1,485 Elo+
Aphrodite
Aphrodite
NSxDollFac3
Aphrodite
Level 126
God Stats
403W - 354L
1,548 SR
Queue Stats
453W - 429L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Tintsuss
Cthulhu
Level 53
God Stats
7W - 3L
1,757 SR
Queue Stats
27W - 16L
1,545 Elo+
Solo
Kali
Kali
Yt Tealwolf
Kali
Level 8
God Stats
2W - 2L
1,438 SR
Queue Stats
5W - 4L
1,406 Elo+
Party 1
Odin
Odin
lx GMANN xl
Odin
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
obama care7349
Bakasura
Level 49
God Stats
1W - 0L
1,288 SR
Queue Stats
31W - 35L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 4 / 1
6,825
1,138
4,142
9,821
3,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
TENN_Co
Mulan
12
2 / 0 / 5
6,811
1,135
5,070
4,857
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Zёои
He Bo
12
3 / 2 / 6
7,324
1,221
8,168
6,082
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
hiwec
Yu Huang
10
0 / 0 / 1
5,644
941
543
561
113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 1 / 6
6,824
1,137
4,240
6,665
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

321

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NSxDollFac3
Aphrodite
12
0 / 0 / 6
6,492
1,082
2,823
2,781
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Tintsuss
Cthulhu
12
2 / 3 / 3
6,922
1,154
8,534
9,153
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 3
5,990
998
2,510
7,851
3,556
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 1 / 4
6,810
1,135
4,366
4,926
3,648
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
3 / 0 / 3
7,418
1,236
5,711
4,905
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
9
Kills
7
7
Deaths
9
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
1
0.88
W
Aphrodite
NSxDollFac3
Aphrodite
0
0
6
3
L
Mulan
TENN_Co
Mulan
2
0
5
4.5
W
Cthulhu
Tintsuss
Cthulhu
2
3
3
1.17
W
0
5
3
0.3
L
He Bo
Zёои
He Bo
3
2
6
3
L
Yu Huang
hiwec
Yu Huang
0
0
1
0.5
L
Ymir
1
1
6
4
W
2
1
4
4
W
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,163
Damage
23,944
27,986
Taken
29,616
13,836
Mitigated
20,545
911
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,142
2,333
0
530
9,821
3,097
0
2,353
6,109
0
10,911
W
Aphrodite
NSxDollFac3
Aphrodite
2,823
242
2,351
2,075
2,781
1,518
0
1,352
1,429
9,778
0
L
Mulan
TENN_Co
Mulan
5,070
508
0
381
4,857
4,845
0
2,010
2,561
0
11,078
W
Cthulhu
Tintsuss
Cthulhu
8,534
585
346
337
9,153
9,084
0
4,329
4,654
20,423
312
W
2,510
396
0
512
7,851
3,556
0
2,972
4,797
0
3,878
L
He Bo
Zёои
He Bo
8,168
618
0
0
6,082
2,361
0
3,600
2,142
16,542
0
L
Yu Huang
hiwec
Yu Huang
543
171
0
0
561
113
0
0
411
1,299
0
L
Ymir
4,240
43
0
0
6,665
3,420
0
2,021
4,142
16,957
0
W
4,366
392
226
186
4,926
3,648
0
2,490
2,087
0
9,278
W
Bakasura
5,711
3,278
0
623
4,905
2,739
0
1,808
2,971
0
12,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
33,632
96
Minions Killed
118
4
Camps Cleared
5
453,415
Distance Traveled
539,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,825
1,138
17
3
1
102,129
0
W
Aphrodite
6,492
1,082
31
5
2
114,825
0
L
Mulan
6,811
1,135
16
3
0
109,187
0
W
Cthulhu
6,922
1,154
20
3
0
107,596
0
W
Kali
5,990
998
1
0
0
71,507
0
L
He Bo
7,324
1,221
31
5
1
122,270
0
L
Yu Huang
5,644
941
1
0
0
20,461
0
L
Ymir
6,824
1,137
31
5
2
99,368
0
W
Odin
6,810
1,135
8
1
0
118,955
0
W
Bakasura
7,418
1,236
58
10
3
126,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role