Player Matchup

Vulcan
Vulcan
Jakeiteasy
Vulcan
Level 115
God Stats
1W - 2L
1,527 SR
Queue Stats
1W - 4L
1,139 Elo+
Solo
Danzaburou
Danzaburou
SplayJungle9804
Danzaburou
Level 51
God Stats
93W - 107L
1,435 SR
Queue Stats
108W - 131L
1,350 Elo+
Solo
Thor
Thor
z_x_c_Walker
Thor
Level 63
God Stats
13W - 16L
1,622 SR
Queue Stats
235W - 257L
1,265 Elo+
Solo
Team Averages
Level 76
1,528 SR
1,251 Elo+

VS

Team Averages
Level 88
1,385 SR
1,313 Elo+
Sol
Sol
agentkekkashi
Sol
Level 90
God Stats
39W - 50L
1,499 SR
Queue Stats
288W - 294L
1,395 Elo+
Solo
Janus
Janus
peepoHapppy
Janus
Level 99
God Stats
1W - 7L
1,156 SR
Queue Stats
152W - 146L
1,291 Elo+
Party 1
Tyr
Tyr
слутман
Tyr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jakeiteasy
Vulcan
17
10 / 1 / 9
13,821
921
20,838
11,879
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SplayJungle9804
Danzaburou
17
11 / 2 / 8
14,198
947
19,241
15,855
6,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 7 / 6
10,986
732
6,069
12,164
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
10,945
730
11,982
17,292
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 11 / 5
10,283
686
10,185
15,253
4,908
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 8 / 3
12,026
802
11,233
21,286
11,387
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
9
10
Deaths
24
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Jakeiteasy
Vulcan
10
1
9
14.5
W
Danzaburou
SplayJungle9804
Danzaburou
11
2
8
7.5
L
1
5
7
0.9
L
2
11
5
0.41
W
3
7
6
0.86
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,148
Damage
33,400
39,898
Taken
53,831
15,607
Mitigated
21,951
10,305
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Jakeiteasy
Vulcan
20,838
7,927
0
3,024
11,879
4,530
825
6,849
5,030
71,223
0
W
Danzaburou
SplayJungle9804
Danzaburou
19,241
8,965
0
7,055
15,855
6,111
1,216
9,164
6,691
0
50,032
L
11,982
3,817
0
7,677
17,292
5,656
1,585
7,468
9,749
61,552
0
L
10,185
1,387
0
0
15,253
4,908
0
6,260
8,761
31,255
0
W
6,069
1,691
0
226
12,164
4,966
305
6,437
5,727
0
17,262
L
11,233
2,439
44
1,966
21,286
11,387
0
7,589
13,487
0
28,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
33,254
151
Minions Killed
170
0
Camps Cleared
0
791,106
Distance Traveled
725,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,821
921
97
6
0
284,482
0
W
Danzaburou
14,198
947
40
3
0
292,193
0
L
Sol
10,945
730
92
6
0
250,132
0
L
Janus
10,283
686
33
2
0
221,318
0
W
Thor
10,986
732
14
1
0
214,431
0
L
Tyr
12,026
802
45
3
0
253,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role