Player Matchup

Neith
Neith
Circasisam
Neith
Level 143
God Stats
6W - 16L
1,298 SR
Queue Stats
442W - 468L
1,440 Elo+
Solo
Ravana
Ravana
ShepherdOTV
Ravana
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 39L
1,496 Elo+
Solo
Anubis
Anubis
Technicolour76
Anubis
Level 123
God Stats
10W - 10L
1,516 SR
Queue Stats
175W - 217L
1,322 Elo+
Solo
Team Averages
Level 112
1,438 SR
1,420 Elo+

VS

Team Averages
Level 127
1,610 SR
1,473 Elo+
Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Dr_Toboggan427
Kuzenbo
Level 125
God Stats
13W - 10L
1,570 SR
Queue Stats
443W - 494L
1,468 Elo+
Solo
Cupid
Cupid
When Ur Too Ehh
Cupid
Level 153
God Stats
1W - 0L
1,761 SR
Queue Stats
14W - 15L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 1 / 2
9,162
916
9,804
8,025
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
11
1 / 1 / 5
7,893
789
6,711
9,201
5,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 1
6,854
685
4,359
4,230
1,998
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 3 / 2
8,120
812
6,449
7,937
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 3
7,281
728
2,723
10,657
10,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 3
7,690
769
7,485
8,592
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
4
4
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
2
1
L
Neith
5
1
2
6
W
1
3
3
0.83
L
Ravana
1
1
5
3.5
L
1
2
1
0.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
16,657
21,456
Taken
27,186
11,319
Mitigated
17,109
7,853
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,449
3,575
600
2,803
7,937
3,382
737
1,461
6,476
24,560
2,810
L
Neith
9,804
3,555
0
3,948
8,025
3,705
1,297
3,276
4,749
0
54,597
W
2,723
1,282
0
326
10,657
10,373
0
1,805
8,852
8,335
0
L
Ravana
6,711
1,996
0
3,273
9,201
5,616
0
3,935
5,266
0
17,701
L
4,359
409
0
632
4,230
1,998
0
2,190
2,040
12,260
0
W
7,485
4,191
273
2,782
8,592
3,354
840
1,205
7,387
0
33,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
23,091
117
Minions Killed
90
0
Camps Cleared
0
442,300
Distance Traveled
523,464
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,120
812
31
3
0
159,817
0
L
Neith
9,162
916
78
8
0
165,170
0
W
Kuzenbo
7,281
728
5
1
0
189,587
4
L
Ravana
7,893
789
24
2
0
179,896
0
L
Anubis
6,854
685
15
2
0
97,234
0
W
Cupid
7,690
769
54
5
0
174,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role