Player Matchup

Lancelot
Lancelot
Lavazutch
Lancelot
Level 126
God Stats
76W - 74L
1,434 SR
Queue Stats
778W - 742L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
MisoHoniii
Sun Wukong
Level 211
God Stats
11W - 10L
1,734 SR
Queue Stats
499W - 520L
1,552 Elo+
Party 1
Geb
Geb
MoneymauroX
Geb
Level 127
God Stats
5W - 4L
1,594 SR
Queue Stats
198W - 202L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
cool_preface3
Kukulkan
Level 88
God Stats
2W - 3L
1,315 SR
Queue Stats
167W - 147L
1,486 Elo+
Solo
Charybdis
Charybdis
crazyluke2014
Charybdis
Level 145
God Stats
13W - 10L
1,463 SR
Queue Stats
429W - 415L
1,498 Elo+
Party 1
Team Averages
Level 139
1,508 SR
1,492 Elo+

VS

Team Averages
Level 84
1,505 SR
1,462 Elo+
Hera
Hera
Sambath21
Hera
Level 156
God Stats
6W - 11L
1,499 SR
Queue Stats
203W - 197L
1,473 Elo+
Solo
Maui
Maui
SenseiPanKeKi
Maui
Level 128
God Stats
6W - 4L
1,746 SR
Queue Stats
140W - 105L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoloOrFed
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,471 Elo+
Party 2
Anhur
Anhur
TempSnipeYou
Anhur
Level 56
God Stats
0W - 3L
1,374 SR
Queue Stats
69W - 99L
1,354 Elo+
Solo
Fenrir
Fenrir
koall007
Fenrir
Level 73
God Stats
7W - 12L
1,408 SR
Queue Stats
195W - 208L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lavazutch
Lancelot
15
8 / 3 / 5
9,256
661
9,755
12,358
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
MisoHoniii
Sun Wukong
15
3 / 0 / 2
9,054
647
10,654
13,481
10,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 6
6,946
496
6,033
8,494
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
cool_preface3
Kukulkan
13
2 / 5 / 4
8,055
575
4,501
9,196
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
crazyluke2014
Charybdis
12
4 / 2 / 0
7,797
557
9,137
9,724
3,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
5 / 6 / 0
7,590
542
8,483
8,170
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 3
7,185
513
3,434
11,041
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SoloOrFed
Tsukuyomi
13
2 / 3 / 0
7,297
521
7,535
16,966
11,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 5 / 0
6,534
467
2,999
11,480
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
koall007
Fenrir
13
2 / 4 / 2
7,355
525
6,466
15,373
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
11
11
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Lavazutch
Lancelot
8
3
5
3.5
W
Sun Wukong
MisoHoniii
Sun Wukong
3
0
2
4
W
1
1
6
4
L
Hera
5
6
0
0.83
L
1
1
3
2.5
L
Tsukuyomi
SoloOrFed
Tsukuyomi
2
3
0
0.67
L
1
5
0
0.2
W
Kukulkan
cool_preface3
Kukulkan
2
5
4
0.8
W
Charybdis
crazyluke2014
Charybdis
4
2
0
2
L
Fenrir
koall007
Fenrir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
28,917
53,253
Taken
63,030
28,627
Mitigated
34,101
11,439
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Lavazutch
Lancelot
9,755
1,965
0
478
12,358
5,193
0
2,420
9,938
0
59,031
W
Sun Wukong
MisoHoniii
Sun Wukong
10,654
1,903
0
5,429
13,481
10,143
0
1,877
11,604
0
72,477
W
6,033
547
0
2,276
8,494
6,153
597
1,952
6,542
24,587
0
L
Hera
8,483
2,616
0
38
8,170
2,636
937
1,220
6,905
48,942
0
L
3,434
733
0
2,991
11,041
8,755
0
2,568
8,168
28,080
0
L
Tsukuyomi
SoloOrFed
Tsukuyomi
7,535
1,348
0
4,717
16,966
11,942
0
327
16,545
0
54,579
L
2,999
982
0
2,239
11,480
4,080
0
2,721
8,378
0
38,940
W
Kukulkan
cool_preface3
Kukulkan
4,501
742
0
747
9,196
3,818
673
3,347
5,849
54,066
0
W
Charybdis
crazyluke2014
Charybdis
9,137
3,529
0
2,509
9,724
3,320
3,297
2,321
7,403
0
58,122
L
Fenrir
koall007
Fenrir
6,466
1,125
0
5,513
15,373
6,688
0
2,793
12,500
0
52,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
35,961
399
Minions Killed
329
0
Camps Cleared
0
1,387,923
Distance Traveled
1,395,352
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,256
661
77
6
0
331,046
0
W
Sun Wukong
9,054
647
129
9
0
274,706
0
W
Geb
6,946
496
28
2
0
294,894
0
L
Hera
7,590
542
77
6
0
245,149
1
L
Maui
7,185
513
43
3
0
288,210
4
L
Tsukuyomi
7,297
521
70
5
0
286,193
3
L
Anhur
6,534
467
55
4
0
246,117
0
W
Kukulkan
8,055
575
90
6
0
246,933
5
W
Charybdis
7,797
557
75
5
0
240,344
0
L
Fenrir
7,355
525
84
6
0
329,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role