Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Compton
Set
Level 158
God Stats
77W - 31L
1,618 SR
Queue Stats
751W - 473L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Masteroffaster
Sylvanus
Level 125
God Stats
3W - 4L
1,683 SR
Queue Stats
242W - 217L
1,530 Elo+
Party 2
Achilles
Achilles
MikiSmetana
Achilles
Level 137
God Stats
1W - 1L
1,861 SR
Queue Stats
26W - 17L
1,627 Elo+
Solo
Neith
Neith
Seapheroph
Neith
Level 124
God Stats
6W - 2L
1,882 SR
Queue Stats
195W - 167L
1,574 Elo+
Party 2
Team Averages
Level 138
1,709 SR
1,562 Elo+

VS

Team Averages
Level 129
1,692 SR
1,540 Elo+
Sobek
Sobek
BAQ8
Sobek
Level 140
God Stats
6W - 15L
1,635 SR
Queue Stats
130W - 135L
1,534 Elo+
Party 1
Persephone
Persephone
InSaNeQ8
Persephone
Level 158
God Stats
3W - 6L
1,520 SR
Queue Stats
498W - 518L
1,518 Elo+
Party 1
Ares
Ares
NoName872
Ares
Level 155
God Stats
3W - 0L
1,740 SR
Queue Stats
282W - 302L
1,474 Elo+
Party 1
Ishtar
Ishtar
SwungByLzszr
Ishtar
Level 38
God Stats
6W - 1L
1,835 SR
Queue Stats
114W - 98L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
randommeter
Sun Wukong
Level 155
God Stats
3W - 0L
1,733 SR
Queue Stats
333W - 231L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 1
7,156
596
5,406
7,061
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
9
2 / 4 / 0
5,621
468
4,464
9,306
4,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
11
1 / 1 / 1
6,402
534
6,222
12,307
10,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
MikiSmetana
Achilles
9
0 / 3 / 0
5,577
465
3,710
7,887
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
0 / 4 / 2
6,120
510
4,824
9,606
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BAQ8
Sobek
13
5 / 0 / 1
7,827
652
8,714
12,720
11,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
InSaNeQ8
Persephone
12
1 / 1 / 3
7,213
601
4,257
6,018
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
10
0 / 2 / 4
6,175
515
4,079
10,659
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
13
2 / 1 / 1
7,317
610
5,413
6,050
2,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
randommeter
Sun Wukong
14
5 / 0 / 4
7,934
661
7,591
9,551
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
W
Sobek
BAQ8
Sobek
5
0
1
5.5
L
Set
2
4
0
0.5
W
Persephone
InSaNeQ8
Persephone
1
1
3
2.5
L
Sylvanus
1
1
1
1.5
L
Achilles
MikiSmetana
Achilles
0
3
0
0
W
Ares
0
2
4
1
L
Neith
0
4
2
0.25
W
Ishtar
2
1
1
2.5
W
Sun Wukong
randommeter
Sun Wukong
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
30,054
46,167
Taken
44,998
25,708
Mitigated
29,226
14,056
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,406
500
397
2,770
7,061
3,142
0
3,227
3,834
75,390
0
W
Sobek
BAQ8
Sobek
8,714
1,268
0
5,687
12,720
11,840
0
3,003
9,717
49,573
627
L
Set
4,464
2,669
0
1,148
9,306
4,265
0
1,538
7,684
0
34,431
W
Persephone
InSaNeQ8
Persephone
4,257
434
0
1,044
6,018
2,333
0
3,634
2,272
54,361
0
L
Sylvanus
6,222
2,429
1,997
5,248
12,307
10,093
0
4,663
7,384
33,035
0
L
Achilles
MikiSmetana
Achilles
3,710
1,089
0
1,237
7,887
4,064
0
3,849
3,548
0
32,124
W
Ares
4,079
157
0
3,066
10,659
7,859
0
3,155
7,438
20,849
0
L
Neith
4,824
1,955
0
1,259
9,606
4,144
0
2,317
7,255
0
45,898
W
Ishtar
5,413
3,122
0
2,087
6,050
2,368
1,054
651
5,399
0
56,184
W
Sun Wukong
randommeter
Sun Wukong
7,591
2,373
0
2,229
9,551
4,826
48
1,007
8,544
39
68,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
36,466
381
Minions Killed
422
0
Camps Cleared
0
1,072,325
Distance Traveled
1,267,262
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,156
596
136
11
0
264,088
2
W
Sobek
7,827
652
97
8
0
256,071
0
L
Set
5,621
468
57
5
0
187,451
0
W
Persephone
7,213
601
95
8
0
242,126
1
L
Sylvanus
6,402
534
45
4
0
239,607
0
L
Achilles
5,577
465
58
5
0
154,569
4
W
Ares
6,175
515
30
3
0
249,303
4
L
Neith
6,120
510
85
7
0
226,610
0
W
Ishtar
7,317
610
97
8
0
226,363
0
W
Sun Wukong
7,934
661
103
9
0
293,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role