Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JustFxrShow
Janus
Level 78
God Stats
7W - 15L
1,315 SR
Queue Stats
121W - 133L
1,403 Elo+
Solo
Achilles
Achilles
ReKe36
Achilles
Level 224
God Stats
1W - 1L
1,754 SR
Queue Stats
71W - 85L
1,576 Elo+
Party 1
Geb
Geb
Srp00t
Geb
Level 158
God Stats
1W - 2L
1,620 SR
Queue Stats
158W - 176L
1,545 Elo+
Party 1
Bastet
Bastet
Subaru0103
Bastet
Level 129
God Stats
0W - 1L
1,260 SR
Queue Stats
22W - 50L
1,388 Elo+
Party 1
Team Averages
Level 153
1,490 SR
1,482 Elo+

VS

Team Averages
Level 75
1,571 SR
1,498 Elo+
Neith
Neith
Draco Marsh
Neith
Level 26
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Evi75
Scylla
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
32W - 29L
1,551 Elo+
Solo
Tyr
Tyr
HornyFace
Tyr
Level 156
God Stats
43W - 31L
1,656 SR
Queue Stats
254W - 217L
1,572 Elo+
Solo
Bellona
Bellona
ManualTick81621
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Takadanobaba
Nu Wa
Level 65
God Stats
4W - 1L
1,693 SR
Queue Stats
144W - 119L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 2 / 2
6,549
819
7,351
6,942
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 2 / 1
6,241
780
3,522
3,462
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ReKe36
Achilles
13
4 / 3 / 2
7,121
890
7,895
10,343
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
Srp00t
Geb
11
0 / 2 / 1
5,841
730
6,219
7,556
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Subaru0103
Bastet
12
0 / 1 / 3
6,177
772
7,411
8,322
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
6,699
837
4,871
6,820
2,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Evi75
Scylla
14
4 / 1 / 2
7,386
923
4,689
7,138
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 7
6,386
798
3,743
8,519
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 1 / 5
6,224
778
5,640
10,323
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 0
6,907
863
7,470
6,590
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
9
10
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
2
1.5
W
2
3
6
1.67
W
Scylla
Evi75
Scylla
4
1
2
5
W
1
1
7
4.5
L
1
2
1
0.75
W
0
1
5
2.5
L
Achilles
ReKe36
Achilles
4
3
2
1.67
L
Geb
Srp00t
Geb
0
2
1
0.25
L
Bastet
Subaru0103
Bastet
0
1
3
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
26,413
36,625
Taken
39,390
19,090
Mitigated
20,499
4,435
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,351
550
0
1,273
6,942
4,820
0
2,373
4,531
20,124
0
W
4,871
1,981
13
728
6,820
2,584
1,223
2,271
4,379
0
14,801
W
Scylla
Evi75
Scylla
4,689
337
0
210
7,138
2,619
37
3,128
3,882
22,054
0
W
3,743
205
0
460
8,519
4,727
0
3,781
4,490
0
7,638
L
3,522
62
0
500
3,462
1,245
0
1,181
2,231
14,468
0
W
5,640
735
0
607
10,323
8,335
22
4,078
5,980
0
16,150
L
Achilles
ReKe36
Achilles
7,895
1,431
0
1,169
10,343
6,159
0
4,094
6,139
0
21,530
L
Geb
Srp00t
Geb
6,219
368
0
0
7,556
3,565
46
1,307
6,209
16,912
0
L
Bastet
Subaru0103
Bastet
7,411
2,121
0
1,493
8,322
3,301
0
2,900
5,356
0
18,908
W
7,470
1,966
0
757
6,590
2,234
914
2,799
3,567
29,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
33,602
160
Minions Killed
187
0
Camps Cleared
0
931,482
Distance Traveled
938,762
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,549
819
36
5
0
193,629
0
W
Neith
6,699
837
32
4
0
171,097
2
W
Scylla
7,386
923
57
7
0
176,421
0
W
Tyr
6,386
798
9
1
0
216,872
4
L
Janus
6,241
780
39
5
0
134,210
0
W
Bellona
6,224
778
30
4
0
192,675
0
L
Achilles
7,121
890
36
5
0
192,250
1
L
Geb
5,841
730
19
2
0
199,339
0
L
Bastet
6,177
772
30
4
0
212,054
0
W
Nu Wa
6,907
863
59
7
0
181,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role