Player Matchup

Hel
Hel
Gravestone04
Hel
Level 18
God Stats
3W - 6L
1,321 SR
Queue Stats
24W - 26L
1,509 Elo+
Party 2
Izanami
Izanami
JershyShore62
Izanami
Level 127
God Stats
31W - 20L
1,630 SR
Queue Stats
461W - 479L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Un Tejon
Erlang Shen
Level 120
God Stats
0W - 1L
1,453 SR
Queue Stats
15W - 15L
1,767 Elo+
Solo
Yu Huang
Yu Huang
Zero-TwoTwenty
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,461 Elo+
Party 2
Loki
Loki
ji哥哥
Loki
Level 146
God Stats
1W - 3L
1,246 SR
Queue Stats
18W - 22L
1,544 Elo+
Solo
Team Averages
Level 94
1,430 SR
1,550 Elo+

VS

Team Averages
Level 94
1,555 SR
1,496 Elo+
Thor
Thor
Cuzl
Thor
Level 97
God Stats
2W - 0L
1,871 SR
Queue Stats
30W - 20L
1,506 Elo+
Party 1
Janus
Janus
Sniipar
Janus
Level 143
God Stats
1W - 0L
1,464 SR
Queue Stats
26W - 19L
1,502 Elo+
Party 1
Mulan
Mulan
Stonecipher63
Mulan
Level 96
God Stats
1W - 1L
1,354 SR
Queue Stats
19W - 13L
1,480 Elo+
Party 1
Izanami
Izanami
ocbsjosh
Izanami
Level 126
God Stats
15W - 7L
1,679 SR
Queue Stats
134W - 127L
1,562 Elo+
Solo
Bacchus
Bacchus
shankdog777
Bacchus
Level 6
God Stats
2W - 2L
1,407 SR
Queue Stats
14W - 11L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,438
1,073
4,701
6,079
1,904
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
12
1 / 3 / 3
6,942
1,157
5,287
9,864
3,065
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Un Tejon
Erlang Shen
10
0 / 3 / 0
5,646
941
1,455
3,278
1,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
11
0 / 1 / 1
6,241
1,040
2,856
4,343
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
3 / 7 / 0
7,332
1,222
7,507
10,270
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

260

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cuzl
Thor
13
11 / 0 / 6
9,122
1,520
12,301
5,157
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Sniipar
Janus
13
2 / 1 / 12
7,609
1,268
6,760
3,252
1,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 12
7,432
1,239
5,930
7,789
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Izanami
ocbsjosh
Izanami
12
2 / 0 / 5
7,192
1,199
3,015
3,865
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
shankdog777
Bacchus
13
1 / 1 / 12
7,973
1,329
3,728
5,275
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
18
18
Deaths
4
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thor
Cuzl
Thor
11
0
6
14
L
0
4
0
0
L
Izanami
1
3
3
0.83
W
Janus
Sniipar
Janus
2
1
12
8
W
2
2
12
4
L
Erlang Shen
Un Tejon
Erlang Shen
0
3
0
0
L
Yu Huang
0
1
1
0.5
L
Loki
3
7
0
0.43
W
Izanami
ocbsjosh
Izanami
2
0
5
4.5
W
Bacchus
shankdog777
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
31,734
33,834
Taken
25,338
11,185
Mitigated
14,087
1,410
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Cuzl
Thor
12,301
2,046
0
427
5,157
2,110
0
974
4,183
0
20,100
L
4,701
766
326
817
6,079
1,904
0
1,784
3,995
26,247
0
L
Izanami
5,287
4,200
0
0
9,864
3,065
0
2,254
7,563
0
8,346
W
Janus
Sniipar
Janus
6,760
410
0
0
3,252
1,024
0
1,041
2,211
20,407
0
W
5,930
1,136
180
1,765
7,789
4,902
0
2,168
5,433
0
12,382
L
Erlang Shen
Un Tejon
Erlang Shen
1,455
879
0
29
3,278
1,445
0
1,018
2,227
0
1,431
L
Yu Huang
2,856
306
0
0
4,343
1,443
0
1,670
2,392
11,155
0
L
Loki
7,507
1,020
0
238
10,270
3,328
0
3,312
6,608
0
19,365
W
Izanami
ocbsjosh
Izanami
3,015
2,062
0
983
3,865
1,510
0
1,593
2,272
0
21,539
W
Bacchus
shankdog777
Bacchus
3,728
560
0
1,121
5,275
4,541
0
1,781
3,287
10,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
39,328
129
Minions Killed
141
4
Camps Cleared
7
455,087
Distance Traveled
572,729
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,122
1,520
15
3
2
130,361
0
L
Hel
6,438
1,073
57
10
0
96,262
0
L
Izanami
6,942
1,157
10
2
2
99,819
0
W
Janus
7,609
1,268
53
9
1
106,970
0
W
Mulan
7,432
1,239
16
3
1
104,808
0
L
Erlang Shen
5,646
941
0
0
0
29,056
0
L
Yu Huang
6,241
1,040
19
3
1
111,112
0
L
Loki
7,332
1,222
43
7
1
118,838
0
W
Izanami
7,192
1,199
44
7
2
105,199
1
W
Bacchus
7,973
1,329
13
2
1
125,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role