Player Matchup

Athena
Athena
Gold III
BumholeBurglerr
Athena
Gold III
Level 165
God Stats
2W - 0L
1,751 SR
Queue Stats
41W - 34L
1,586 MMR
Party 3
Agni
Agni
Bronze III
Ryck123
Agni
Bronze III
Level 142
God Stats
2W - 2L
1,409 SR
Queue Stats
36W - 34L
1,454 MMR
Party 4
Sol
Sol
Platinum IV
SoIdew
Sol
Platinum IV
Level 187
God Stats
27W - 27L
1,524 SR
Queue Stats
365W - 353L
1,613 MMR
Solo
Ravana
Ravana
Gold III
SurfyShoe090
Ravana
Gold III
Level 156
God Stats
2W - 3L
1,557 SR
Queue Stats
95W - 89L
1,603 MMR
Party 4
Nike
Nike
Bronze III
lou1ee
Nike
Bronze III
Level 118
God Stats
1W - 0L
1,738 SR
Queue Stats
10W - 6L
1,500 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,596 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,587 SR
1,569 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver I
 
Janus
Silver I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold II
Nickel9431
Chiron
Gold II
Level 118
God Stats
6W - 3L
1,789 SR
Queue Stats
37W - 33L
1,625 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Yuvia
Fenrir
Platinum IV
Level 159
God Stats
2W - 8L
1,427 SR
Queue Stats
358W - 358L
1,624 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
暴菊专业户
Kumbhakarna
Gold II
Level 74
God Stats
12W - 8L
1,722 SR
Queue Stats
322W - 319L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,097
591
5,116
7,875
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Ryck123
Agni
12
0 / 0 / 4
7,009
584
5,389
4,787
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
SoIdew
Sol
14
2 / 0 / 1
7,930
661
5,122
6,152
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
13
5 / 0 / 3
7,875
656
7,591
6,669
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
lou1ee
Nike
13
1 / 0 / 1
7,672
639
5,928
9,024
5,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FreyaThorKali

VS

Bans
Ao KuangSusanoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 0
6,201
517
4,238
10,775
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
 
Janus
11
0 / 3 / 0
6,199
517
4,957
8,299
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Nickel9431
Chiron
10
0 / 2 / 0
5,967
497
3,367
6,897
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Yuvia
Fenrir
9
0 / 3 / 0
5,512
459
2,240
8,718
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
暴菊专业户
Kumbhakarna
9
0 / 1 / 0
5,931
494
1,724
10,025
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
Janus
 
Janus
0
3
0
0
W
3
0
3
4.5
L
Chiron
Nickel9431
Chiron
0
2
0
0
W
Agni
Ryck123
Agni
0
0
4
2
W
Sol
SoIdew
Sol
2
0
1
2.5
W
Ravana
5
0
3
6.5
L
Fenrir
Yuvia
Fenrir
0
3
0
0
W
Nike
lou1ee
Nike
1
0
1
1.5
L
Kumbhakarna
暴菊专业户
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
16,526
34,507
Taken
44,714
20,302
Mitigated
20,689
14,131
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,238
438
0
3,020
10,775
3,864
0
894
9,881
0
49,783
L
Janus
 
Janus
4,957
240
0
1,000
8,299
3,121
0
4,499
3,800
47,882
0
W
5,116
1,364
0
2,753
7,875
6,264
15
1,130
6,687
23,333
0
L
Chiron
Nickel9431
Chiron
3,367
1,264
227
1,800
6,897
2,454
0
3,574
3,275
0
38,816
W
Agni
Ryck123
Agni
5,389
518
0
532
4,787
1,747
0
3,281
1,360
56,721
0
W
Sol
SoIdew
Sol
5,122
2,628
0
4,050
6,152
2,605
1,729
307
5,845
65,706
0
W
Ravana
7,591
2,355
0
3,691
6,669
3,933
0
1,242
5,307
0
59,675
L
Fenrir
Yuvia
Fenrir
2,240
361
0
1,869
8,718
4,212
0
1,507
7,211
0
30,625
W
Nike
lou1ee
Nike
5,928
1,553
0
3,105
9,024
5,753
0
397
8,627
0
67,423
L
Kumbhakarna
暴菊专业户
Kumbhakarna
1,724
175
0
3,060
10,025
7,038
0
5,105
4,920
15,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
29,810
471
Minions Killed
372
0
Camps Cleared
0
1,338,003
Distance Traveled
1,286,359
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,201
517
98
8
0
257,920
5
L
Janus
6,199
517
109
9
0
248,327
0
W
Athena
7,097
591
23
2
0
292,667
4
L
Chiron
5,967
497
101
8
0
240,899
4
W
Agni
7,009
584
114
10
0
253,983
2
W
Sol
7,930
661
125
10
0
226,753
1
W
Ravana
7,875
656
94
8
0
309,945
0
L
Fenrir
5,512
459
50
4
0
275,418
0
W
Nike
7,672
639
115
10
0
254,655
0
L
Kumbhakarna
5,931
494
14
1
0
263,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role