Player Matchup

Ganesha
Ganesha
BigDrugs
Ganesha
Level 88
God Stats
12W - 9L
1,575 SR
Queue Stats
186W - 192L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
F3mluvr
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,485 Elo+
Solo
Cernunnos
Cernunnos
IllMr Smiley
Cernunnos
Level 121
God Stats
2W - 1L
1,728 SR
Queue Stats
52W - 45L
1,476 Elo+
Solo
Cthulhu
Cthulhu
TwerlyLightbulb
Cthulhu
Level 69
God Stats
5W - 6L
1,512 SR
Queue Stats
188W - 189L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ollJupiterllo
Tsukuyomi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,580 Elo+
Solo
Team Averages
Level 83
1,563 SR
1,505 Elo+

VS

Team Averages
Level 120
1,468 SR
1,498 Elo+
Ymir
Ymir
GameShark306
Ymir
Level 110
God Stats
10W - 5L
1,438 SR
Queue Stats
134W - 162L
1,539 Elo+
Solo
Ishtar
Ishtar
GrimJefe
Ishtar
Level 145
God Stats
1W - 3L
1,557 SR
Queue Stats
180W - 146L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
Mega3492
Nu Wa
Level 88
God Stats
1W - 1L
1,716 SR
Queue Stats
82W - 78L
1,524 Elo+
Party 2
Hercules
Hercules
Wiid Cookies
Hercules
Level 127
God Stats
0W - 3L
1,131 SR
Queue Stats
118W - 130L
1,415 Elo+
Solo
Nike
Nike
cesarlex11
Nike
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 89L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigDrugs
Ganesha
18
0 / 4 / 23
11,028
848
14,203
16,822
24,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
F3mluvr
Jing Wei
18
6 / 3 / 13
10,657
820
10,865
10,729
6,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
IllMr Smiley
Cernunnos
17
4 / 4 / 18
10,552
812
18,899
14,450
8,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 3 / 16
11,729
902
17,993
20,347
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ollJupiterllo
Tsukuyomi
18
13 / 6 / 9
11,585
891
19,869
17,044
10,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 15
10,334
795
9,049
20,608
23,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
GrimJefe
Ishtar
16
7 / 4 / 6
9,797
754
16,393
13,719
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Mega3492
Nu Wa
19
8 / 2 / 9
11,220
863
21,159
10,409
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Wiid Cookies
Hercules
15
2 / 5 / 10
8,644
665
7,834
23,169
24,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 10 / 9
8,945
688
10,824
17,816
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
68
28
Kills
19
20
Deaths
28
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BigDrugs
Ganesha
0
4
23
2.88
W
Jing Wei
F3mluvr
Jing Wei
6
3
13
4.17
L
2
7
15
1.36
L
Ishtar
GrimJefe
Ishtar
7
4
6
2.5
W
Cernunnos
IllMr Smiley
Cernunnos
4
4
18
3.25
L
Nu Wa
Mega3492
Nu Wa
8
2
9
6.25
W
5
3
16
4.33
L
Hercules
Wiid Cookies
Hercules
2
5
10
1.4
L
0
10
9
0.45
W
Tsukuyomi
ollJupiterllo
Tsukuyomi
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,829
Damage
65,259
79,392
Taken
85,721
64,316
Mitigated
68,897
25,088
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BigDrugs
Ganesha
14,203
291
1,309
1,625
16,822
24,526
131
7,263
9,559
27,769
0
W
Jing Wei
F3mluvr
Jing Wei
10,865
8,922
2,751
2,203
10,729
6,294
2,017
3,566
7,163
0
26,457
L
9,049
382
618
1,768
20,608
23,381
0
8,517
12,091
11,184
325
L
Ishtar
GrimJefe
Ishtar
16,393
12,280
589
3,623
13,719
5,735
0
5,265
8,454
0
26,970
W
Cernunnos
IllMr Smiley
Cernunnos
18,899
8,073
1,489
3,812
14,450
8,725
2,019
5,347
9,103
0
46,467
L
Nu Wa
Mega3492
Nu Wa
21,159
4,997
1,261
2,610
10,409
4,806
0
4,912
5,497
40,271
0
W
17,993
681
1,722
6,728
20,347
14,750
278
7,913
12,434
32,041
0
L
Hercules
Wiid Cookies
Hercules
7,834
1,702
1,428
6,149
23,169
24,835
0
8,498
14,671
0
14,546
L
10,824
1,016
166
543
17,816
10,140
0
5,004
12,812
0
28,388
W
Tsukuyomi
ollJupiterllo
Tsukuyomi
19,869
3,414
766
2,683
17,044
10,021
205
5,794
11,250
0
37,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,551
Gold Earned
48,940
191
Minions Killed
129
0
Camps Cleared
0
1,242,961
Distance Traveled
1,074,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,028
848
0
0
0
247,753
0
W
Jing Wei
10,657
820
47
4
0
267,413
0
L
Ymir
10,334
795
6
0
0
216,101
0
L
Ishtar
9,797
754
30
2
0
194,562
0
W
Cernunnos
10,552
812
72
6
0
234,153
0
L
Nu Wa
11,220
863
45
3
0
206,338
0
W
Cthulhu
11,729
902
31
2
0
248,149
0
L
Hercules
8,644
665
12
1
0
220,862
0
L
Nike
8,945
688
36
3
0
236,410
0
W
Tsukuyomi
11,585
891
41
3
0
245,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role