Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BeautifulWolf
Tiamat
Level 155
God Stats
4W - 3L
1,759 SR
Queue Stats
62W - 66L
1,486 Elo+
Solo
Neith
Neith
MisterCor
Neith
Level 133
God Stats
2W - 4L
1,441 SR
Queue Stats
19W - 21L
1,488 Elo+
Party 1
Atlas
Atlas
Pablo_TheLlama
Atlas
Level 58
God Stats
60W - 45L
1,501 SR
Queue Stats
108W - 113L
1,458 Elo+
Solo
Chang'e
Chang'e
rehber09
Chang'e
Level 125
God Stats
156W - 120L
1,560 SR
Queue Stats
342W - 334L
1,490 Elo+
Solo
Team Averages
Level 119
1,552 SR
1,484 Elo+

VS

Team Averages
Level 92
1,513 SR
1,421 Elo+
Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Apofius
Ra
Level 149
God Stats
136W - 100L
1,576 SR
Queue Stats
436W - 416L
1,497 Elo+
Solo
Thanatos
Thanatos
Droggelibecher
Thanatos
Level 121
God Stats
46W - 32L
1,685 SR
Queue Stats
566W - 535L
1,535 Elo+
Solo
Skadi
Skadi
Magicherb
Skadi
Level 57
God Stats
5W - 7L
1,313 SR
Queue Stats
184W - 185L
1,402 Elo+
Solo
Vamana
Vamana
Paris99
Vamana
Level 70
God Stats
0W - 2L
1,492 SR
Queue Stats
0W - 5L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 3
5,088
565
1,475
5,340
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 0
5,267
585
999
3,696
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
MisterCor
Neith
10
3 / 0 / 2
5,985
665
6,050
4,658
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
2 / 0 / 3
5,597
622
2,747
5,561
3,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
rehber09
Chang'e
10
0 / 2 / 0
5,714
635
5,104
6,800
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 3 / 0
3,987
443
1,406
6,297
2,458
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 0 / 0
6,205
689
1,620
2,742
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
3 / 0 / 2
5,821
647
3,517
6,648
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Magicherb
Skadi
5
0 / 3 / 0
3,723
414
3,419
5,404
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Paris99
Vamana
9
0 / 0 / 2
5,206
578
2,666
6,432
4,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
5
5
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
3
1.25
L
Nox
 
Nox
0
3
0
0
L
2
0
0
2
W
0
1
0
0
L
Thanatos
3
0
2
4
L
Skadi
Magicherb
Skadi
0
3
0
0
W
Neith
MisterCor
Neith
3
0
2
4
W
2
0
3
3.5
L
Vamana
Paris99
Vamana
0
0
2
1
W
Chang'e
rehber09
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
12,628
26,055
Taken
27,523
9,881
Mitigated
11,532
11,133
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,475
111
0
2,724
5,340
1,731
0
429
4,911
0
25,866
L
Nox
 
Nox
1,406
123
0
1,417
6,297
2,458
0
1,195
5,102
16,490
0
L
1,620
44
336
1,529
2,742
1,031
0
843
1,899
46,205
0
W
999
193
0
1,686
3,696
1,419
0
550
3,146
37,985
0
L
Thanatos
3,517
482
0
6,036
6,648
2,553
0
1,326
5,322
0
41,885
L
Skadi
Magicherb
Skadi
3,419
1,868
0
627
5,404
1,448
0
1,401
4,003
0
10,447
W
Neith
MisterCor
Neith
6,050
2,406
0
880
4,658
1,751
57
539
4,119
0
46,078
W
2,747
1,008
1,223
1,821
5,561
3,206
0
1,508
4,053
17,196
0
L
Vamana
Paris99
Vamana
2,666
1,013
0
1,867
6,432
4,042
0
4,085
2,347
0
33,484
W
Chang'e
rehber09
Chang'e
5,104
77
0
2,799
6,800
1,774
0
0
6,800
37,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,651
Gold Earned
24,942
303
Minions Killed
272
0
Camps Cleared
0
911,736
Distance Traveled
838,499
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,088
565
47
5
0
214,831
0
L
Nox
3,987
443
24
3
0
149,136
2
L
Ra
6,205
689
101
11
0
182,138
3
W
Tiamat
5,267
585
73
8
0
162,123
2
L
Thanatos
5,821
647
69
8
0
210,304
0
L
Skadi
3,723
414
22
2
0
119,883
2
W
Neith
5,985
665
88
10
0
181,517
2
W
Atlas
5,597
622
17
2
0
192,219
0
L
Vamana
5,206
578
56
6
0
177,038
0
W
Chang'e
5,714
635
78
9
0
161,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role