Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BatedFawn85945
Osiris
Level 80
God Stats
5W - 2L
1,283 SR
Queue Stats
88W - 86L
1,449 Elo+
Solo
Charon
Charon
DakiSwane
Charon
Level 129
God Stats
2W - 0L
1,428 SR
Queue Stats
222W - 226L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
itz-EXiiLE
Baron Samedi
Level 124
God Stats
4W - 2L
1,815 SR
Queue Stats
127W - 133L
1,410 Elo+
Solo
Serqet
Serqet
ofoxgiven
Serqet
Level 198
God Stats
27W - 29L
1,500 SR
Queue Stats
304W - 295L
1,462 Elo+
Party 2
Team Averages
Level 124
1,505 SR
1,460 Elo+

VS

Team Averages
Level 124
1,521 SR
1,475 Elo+
Ra
Ra
Wolf_JoRdArK97
Ra
Level 146
God Stats
16W - 9L
1,566 SR
Queue Stats
138W - 135L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Xx_Sran_xX
Sun Wukong
Level 118
God Stats
34W - 24L
1,642 SR
Queue Stats
440W - 448L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
ghostgotyou464
Baron Samedi
Level 130
God Stats
8W - 10L
1,377 SR
Queue Stats
274W - 268L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
juliogamer999
Cu Chulainn
Level 99
God Stats
30W - 32L
1,519 SR
Queue Stats
170W - 163L
1,502 Elo+
Solo
Chernobog
Chernobog
kobezakjordan10
Chernobog
Level 129
God Stats
12W - 12L
1,500 SR
Queue Stats
633W - 643L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 3 / 10
8,870
467
8,184
14,197
5,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 5
9,742
513
15,423
25,176
25,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
DakiSwane
Charon
13
2 / 4 / 10
9,128
480
7,257
15,435
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
itz-EXiiLE
Baron Samedi
15
5 / 3 / 5
9,086
478
10,474
10,481
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
ofoxgiven
Serqet
19
13 / 1 / 3
11,985
631
19,919
17,961
9,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,138
481
10,525
11,930
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Xx_Sran_xX
Sun Wukong
17
4 / 3 / 0
10,410
548
15,238
24,995
23,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ghostgotyou464
Baron Samedi
15
4 / 7 / 3
9,204
484
11,180
17,274
12,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
juliogamer999
Cu Chulainn
16
1 / 4 / 4
9,676
509
8,157
18,986
8,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
kobezakjordan10
Chernobog
15
3 / 4 / 5
9,776
515
10,805
15,010
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
23
Kills
14
14
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
10
2.33
W
1
3
5
1.17
W
Charon
DakiSwane
Charon
2
4
10
1.75
L
2
5
5
0.9
L
Sun Wukong
Xx_Sran_xX
Sun Wukong
4
3
0
1.33
L
Baron Samedi
ghostgotyou464
Baron Samedi
4
7
3
0.79
W
Baron Samedi
itz-EXiiLE
Baron Samedi
5
3
5
2.5
L
Cu Chulainn
juliogamer999
Cu Chulainn
1
4
4
0.75
L
Chernobog
kobezakjordan10
Chernobog
3
4
5
1.38
W
Serqet
ofoxgiven
Serqet
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,257
Damage
55,905
83,250
Taken
88,195
64,290
Mitigated
55,453
23,045
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,184
3,908
0
5,391
14,197
5,823
0
6,427
7,601
0
48,457
W
15,423
7,628
0
8,723
25,176
25,863
0
3,217
21,814
0
85,688
W
Charon
DakiSwane
Charon
7,257
1,369
0
1,899
15,435
16,208
105
5,602
9,482
27,005
152
L
10,525
775
889
1,834
11,930
5,579
473
4,973
6,957
65,895
0
L
Sun Wukong
Xx_Sran_xX
Sun Wukong
15,238
3,466
0
6,925
24,995
23,190
464
2,223
22,330
0
86,689
L
Baron Samedi
ghostgotyou464
Baron Samedi
11,180
1,222
890
5,402
17,274
12,053
502
6,284
10,573
67,673
0
W
Baron Samedi
itz-EXiiLE
Baron Samedi
10,474
670
1,948
1,938
10,481
6,558
78
3,211
6,956
60,852
0
L
Cu Chulainn
juliogamer999
Cu Chulainn
8,157
2,023
0
950
18,986
8,970
0
1,575
16,422
0
89,656
L
Chernobog
kobezakjordan10
Chernobog
10,805
5,885
0
3,884
15,010
5,661
343
2,524
12,281
0
74,060
W
Serqet
ofoxgiven
Serqet
19,919
8,242
0
3,146
17,961
9,838
0
2,165
15,692
0
96,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
48,204
437
Minions Killed
546
0
Camps Cleared
0
1,862,190
Distance Traveled
1,817,488
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,870
467
81
4
0
376,269
0
W
Osiris
9,742
513
103
5
0
323,064
0
W
Charon
9,128
480
26
1
0
354,678
5
L
Ra
9,138
481
105
6
0
372,281
8
L
Sun Wukong
10,410
548
134
7
0
365,270
0
L
Baron Samedi
9,204
484
74
4
0
338,179
0
W
Baron Samedi
9,086
478
102
5
0
351,436
0
L
Cu Chulainn
9,676
509
121
6
0
378,072
2
L
Chernobog
9,776
515
112
6
0
363,686
0
W
Serqet
11,985
631
125
7
0
456,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role