Player Matchup

Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EatingSeeker309
Ganesha
Level 153
God Stats
4W - 0L
1,856 SR
Queue Stats
47W - 23L
1,691 Elo+
Party 1
Freya
Freya
JesterGesture
Freya
Level 136
God Stats
10W - 6L
1,577 SR
Queue Stats
104W - 98L
1,404 Elo+
Solo
Anubis
Anubis
PatrickSwirls
Anubis
Level 143
God Stats
64W - 50L
1,561 SR
Queue Stats
273W - 255L
1,513 Elo+
Solo
Ne Zha
Ne Zha
XxKeiXxKuronoXx
Ne Zha
Level 77
God Stats
13W - 9L
1,611 SR
Queue Stats
368W - 308L
1,650 Elo+
Party 1
Team Averages
Level 127
1,621 SR
1,552 Elo+

VS

Team Averages
Level 91
1,556 SR
1,589 Elo+
Poseidon
Poseidon
EisenPapi
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Skadi
Skadi
Juice and Vodka
Skadi
Level 127
God Stats
4W - 3L
1,633 SR
Queue Stats
201W - 129L
1,726 Elo+
Party 3
Mulan
Mulan
Natalinieb
Mulan
Level 5
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheFenFear
Fenrir
Level 159
God Stats
4W - 12L
1,547 SR
Queue Stats
179W - 189L
1,559 Elo+
Party 2
Maui
Maui
iClutchModei
Maui
Level 157
God Stats
2W - 1L
1,850 SR
Queue Stats
224W - 171L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 0 / 7
9,216
922
11,613
6,869
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 10
7,581
758
2,746
9,762
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 7
7,577
758
7,300
8,233
4,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 7
7,832
783
12,170
8,018
4,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 11
8,464
846
12,967
9,619
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EisenPapi
Poseidon
12
1 / 7 / 3
6,779
678
5,050
10,957
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 5
7,637
764
11,095
6,886
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
12
1 / 9 / 2
6,983
698
3,519
14,015
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
TheFenFear
Fenrir
15
7 / 4 / 1
8,179
818
9,999
13,228
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 6
7,312
731
3,089
10,603
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
22
Kills
9
10
Deaths
23
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
0
7
13.5
W
0
3
10
1.67
L
Poseidon
EisenPapi
Poseidon
1
7
3
0.36
W
3
2
7
3.25
L
0
1
5
2.5
L
Mulan
1
9
2
0.22
W
4
4
7
1.88
L
Fenrir
TheFenFear
Fenrir
7
4
1
1.88
W
5
1
11
10.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
32,752
42,501
Taken
55,689
26,328
Mitigated
32,765
10,593
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,613
7,386
0
2,220
6,869
3,223
1,356
1,324
5,382
0
33,145
W
2,746
312
0
2,362
9,762
9,555
0
1,429
8,297
11,527
0
L
Poseidon
EisenPapi
Poseidon
5,050
1,102
0
0
10,957
3,006
0
6,125
4,832
14,402
0
W
7,300
2,716
0
1,755
8,233
4,287
757
1,737
6,360
20,777
1,795
L
11,095
3,904
0
980
6,886
2,836
0
2,586
4,300
0
44,182
L
Mulan
3,519
714
0
800
14,015
10,854
380
4,181
9,834
0
11,883
W
12,170
340
0
2,364
8,018
4,687
140
2,288
5,686
29,744
0
L
Fenrir
TheFenFear
Fenrir
9,999
3,536
0
460
13,228
5,209
0
4,568
8,660
0
18,056
W
12,967
2,142
0
1,892
9,619
4,576
0
1,361
8,131
0
36,879
L
3,089
449
0
768
10,603
10,860
0
4,256
6,347
5,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
36,890
209
Minions Killed
151
0
Camps Cleared
0
966,190
Distance Traveled
956,463
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,216
922
49
5
0
223,927
0
W
Ganesha
7,581
758
0
0
0
184,586
3
L
Poseidon
6,779
678
31
3
0
182,908
0
W
Freya
7,577
758
42
4
0
187,558
1
L
Skadi
7,637
764
84
8
0
183,507
0
L
Mulan
6,983
698
14
1
0
184,944
0
W
Anubis
7,832
783
54
5
0
138,838
0
L
Fenrir
8,179
818
15
2
0
215,269
0
W
Ne Zha
8,464
846
64
6
0
231,281
0
L
Maui
7,312
731
7
1
0
189,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role