Player Matchup

Yu Huang
Yu Huang
ChillOnMePlease
Yu Huang
Level 34
God Stats
0W - 1L
1,285 SR
Queue Stats
84W - 90L
1,402 Elo+
Solo
Yemoja
Yemoja
IPunishEgos
Yemoja
Level 41
God Stats
13W - 10L
1,713 SR
Queue Stats
13W - 11L
1,637 Elo+
Party 2
Medusa
Medusa
Ice Cold Ziggy
Medusa
Level 106
God Stats
5W - 4L
1,630 SR
Queue Stats
350W - 342L
1,478 Elo+
Party 2
Nike
Nike
KCBri
Nike
Level 213
God Stats
4W - 5L
1,601 SR
Queue Stats
541W - 509L
1,494 Elo+
Solo
Loki
Loki
Space 24k
Loki
Level 17
God Stats
2W - 4L
1,681 SR
Queue Stats
20W - 23L
1,521 Elo+
Party 2
Team Averages
Level 82
1,582 SR
1,506 Elo+

VS

Team Averages
Level 115
1,549 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
CleftChinChamp2
Kumbhakarna
Level 156
God Stats
7W - 8L
1,695 SR
Queue Stats
443W - 412L
1,545 Elo+
Solo
Bakasura
Bakasura
Goregrith
Bakasura
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,378 Elo+
Party 1
Chronos
Chronos
LosDaFool
Chronos
Level 127
God Stats
66W - 51L
1,569 SR
Queue Stats
389W - 373L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
wilskillz1012
Sun Wukong
Level 149
God Stats
4W - 6L
1,483 SR
Queue Stats
368W - 352L
1,489 Elo+
Solo
Danzaburou
Danzaburou
yosammity
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
7
1 / 2 / 1
5,994
353
1,633
3,751
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
3 / 5 / 4
7,539
443
6,923
13,214
11,323
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 4 / 3
7,923
466
11,106
13,048
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
KCBri
Nike
14
0 / 2 / 0
8,091
476
12,254
15,442
16,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
16
2 / 3 / 4
8,843
520
9,621
16,370
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CleftChinChamp2
Kumbhakarna
14
1 / 3 / 11
9,048
532
8,303
16,038
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Goregrith
Bakasura
17
11 / 2 / 0
10,160
598
12,164
18,316
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
LosDaFool
Chronos
12
2 / 2 / 3
7,964
468
9,326
10,653
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
wilskillz1012
Sun Wukong
17
0 / 0 / 2
10,358
609
6,319
16,641
16,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
yosammity
Danzaburou
14
2 / 2 / 5
8,520
501
6,513
10,793
4,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
16
16
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
2
1
0.75
W
Kumbhakarna
CleftChinChamp2
Kumbhakarna
1
3
11
2.17
W
Bakasura
Goregrith
Bakasura
11
2
0
5.5
L
Yemoja
3
5
4
1
L
3
4
3
1.13
L
Nike
KCBri
Nike
0
2
0
0
W
Chronos
LosDaFool
Chronos
2
2
3
1.75
L
Loki
2
3
4
1.33
W
Sun Wukong
wilskillz1012
Sun Wukong
0
0
2
1
W
Danzaburou
yosammity
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
42,625
61,825
Taken
72,441
42,326
Mitigated
50,696
14,988
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
1,633
111
0
351
3,751
1,335
0
2,079
1,672
17,841
0
W
Kumbhakarna
CleftChinChamp2
Kumbhakarna
8,303
648
0
4,235
16,038
15,986
0
2,568
13,470
30,692
636
W
Bakasura
Goregrith
Bakasura
12,164
8,411
0
9,738
18,316
9,321
35
929
17,387
56
52,429
L
Yemoja
6,923
1,666
1,881
930
13,214
11,323
0
3,776
7,879
27,706
0
L
11,106
6,397
0
3,262
13,048
5,336
0
4,797
7,481
0
54,487
L
Nike
KCBri
Nike
12,254
1,652
0
2,043
15,442
16,689
0
937
14,239
0
78,272
W
Chronos
LosDaFool
Chronos
9,326
1,547
0
1,081
10,653
3,755
1,139
2,273
8,380
44,033
0
L
Loki
9,621
1,755
0
6,521
16,370
7,643
0
5,513
10,502
0
89,660
W
Sun Wukong
wilskillz1012
Sun Wukong
6,319
1,607
0
4,417
16,641
16,678
37
0
16,641
0
88,871
W
Danzaburou
yosammity
Danzaburou
6,513
2,971
0
3,150
10,793
4,956
1,565
2,786
8,007
53
54,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
46,050
396
Minions Killed
466
0
Camps Cleared
0
1,397,201
Distance Traveled
1,788,454
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,994
353
34
2
0
131,004
0
W
Kumbhakarna
9,048
532
26
2
0
383,770
2
W
Bakasura
10,160
598
103
6
0
406,136
0
L
Yemoja
7,539
443
44
3
0
289,234
2
L
Medusa
7,923
466
84
5
0
294,691
1
L
Nike
8,091
476
114
7
0
291,027
0
W
Chronos
7,964
468
70
4
0
343,194
0
L
Loki
8,843
520
120
7
0
391,245
7
W
Sun Wukong
10,358
609
167
10
0
324,683
0
W
Danzaburou
8,520
501
100
6
0
330,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role