Player Matchup

Nemesis
Nemesis
Skelethonkun
Nemesis
Level 63
God Stats
1W - 1L
1,157 SR
Queue Stats
58W - 69L
1,453 Elo+
Solo
Ares
Ares
Zackthepuppy
Ares
Level 88
God Stats
11W - 2L
1,964 SR
Queue Stats
275W - 263L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
insinerrater
Sun Wukong
Level 66
God Stats
6W - 6L
1,481 SR
Queue Stats
261W - 260L
1,452 Elo+
Party 3
Rama
Rama
vPureClxmps
Rama
Level 85
God Stats
1W - 1L
1,304 SR
Queue Stats
68W - 68L
1,450 Elo+
Party 2
Scylla
Scylla
wirxyzZ
Scylla
Level 107
God Stats
2W - 2L
1,175 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Team Averages
Level 82
1,416 SR
1,468 Elo+

VS

Team Averages
Level 34
1,380 SR
1,461 Elo+
Kuzenbo
Kuzenbo
Cixxy
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,484 Elo+
Party 1
Neith
Neith
IAMJUSTSOSWAG
Neith
Level 8
God Stats
2W - 3L
1,356 SR
Queue Stats
7W - 11L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
JesusMaw
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,446 Elo+
Party 1
Lancelot
Lancelot
Rivens Rack
Lancelot
Level 31
God Stats
1W - 2L
1,335 SR
Queue Stats
5W - 8L
1,445 Elo+
Party 1
Chaac
Chaac
saby4545
Chaac
Level 46
God Stats
1W - 6L
1,207 SR
Queue Stats
256W - 315L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Skelethonkun
Nemesis
14
2 / 1 / 1
8,328
521
7,802
14,353
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
7,274
455
4,324
14,030
11,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
insinerrater
Sun Wukong
13
1 / 3 / 4
8,007
500
8,661
16,948
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
3 / 1 / 3
8,243
515
8,411
11,599
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
wirxyzZ
Scylla
15
8 / 1 / 1
9,152
572
11,664
8,078
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cixxy
Kuzenbo
11
1 / 2 / 2
7,337
459
7,248
13,661
16,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 1
7,104
444
6,368
11,429
4,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
JesusMaw
Nu Wa
12
2 / 3 / 1
7,511
469
8,237
8,050
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Rivens Rack
Lancelot
12
1 / 3 / 1
7,671
479
3,812
10,084
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
saby4545
Chaac
15
3 / 0 / 0
9,649
603
13,894
14,400
10,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
8
8
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cixxy
Kuzenbo
1
2
2
1
L
1
6
1
0.25
L
Nu Wa
JesusMaw
Nu Wa
2
3
1
0.83
L
Lancelot
Rivens Rack
Lancelot
1
3
1
0.5
W
Nemesis
Skelethonkun
Nemesis
2
1
1
2.5
W
0
2
1
0.25
W
Sun Wukong
insinerrater
Sun Wukong
1
3
4
1
L
Chaac
saby4545
Chaac
3
0
0
3
W
3
1
3
4.5
W
Scylla
wirxyzZ
Scylla
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
39,559
65,008
Taken
57,624
36,399
Mitigated
37,641
18,525
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cixxy
Kuzenbo
7,248
3,332
0
2,028
13,661
16,790
58
1,329
12,332
17,234
0
L
6,368
3,231
0
1,472
11,429
4,233
502
2,434
8,995
0
49,663
L
Nu Wa
JesusMaw
Nu Wa
8,237
3,101
0
1,000
8,050
2,431
0
4,727
3,323
35,453
0
L
Lancelot
Rivens Rack
Lancelot
3,812
537
0
215
10,084
3,752
0
3,473
6,605
0
51,665
W
Nemesis
Skelethonkun
Nemesis
7,802
3,081
0
3,755
14,353
6,232
1,076
1,335
13,018
0
82,138
W
4,324
187
0
3,230
14,030
11,693
0
950
13,080
40,342
0
W
Sun Wukong
insinerrater
Sun Wukong
8,661
2,202
0
5,025
16,948
11,274
110
5,996
10,952
0
43,980
L
Chaac
saby4545
Chaac
13,894
1,214
0
6,430
14,400
10,435
0
3,489
10,381
1,675
82,566
W
8,411
6,440
0
5,495
11,599
4,457
1,695
4,033
7,566
0
61,477
W
Scylla
wirxyzZ
Scylla
11,664
577
0
1,020
8,078
2,743
0
3,787
4,291
67,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
39,272
446
Minions Killed
403
0
Camps Cleared
0
1,580,091
Distance Traveled
1,701,107
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,337
459
20
1
0
326,191
4
L
Neith
7,104
444
85
5
0
287,302
0
L
Nu Wa
7,511
469
64
4
0
328,763
0
L
Lancelot
7,671
479
82
5
0
413,909
0
W
Nemesis
8,328
521
114
7
0
319,253
2
W
Ares
7,274
455
66
4
0
321,019
6
W
Sun Wukong
8,007
500
62
4
0
324,943
3
L
Chaac
9,649
603
152
10
0
344,942
0
W
Rama
8,243
515
91
6
0
268,401
0
W
Scylla
9,152
572
113
7
0
346,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role