Player Matchup

Achilles
Achilles
Demσn
Achilles
Level 104
God Stats
12W - 16L
1,510 SR
Queue Stats
193W - 195L
1,482 Elo+
Party 1
Ymir
Ymir
DubCepticon
Ymir
Level 159
God Stats
2W - 5L
1,448 SR
Queue Stats
119W - 128L
1,466 Elo+
Party 1
Discordia
Discordia
SNF002
Discordia
Level 109
God Stats
22W - 29L
1,497 SR
Queue Stats
193W - 195L
1,482 Elo+
Party 1
Team Averages
Level 124
1,485 SR
1,477 Elo+

VS

Team Averages
Level 96
1,743 SR
1,546 Elo+
Mulan
Mulan
AnAsianBoy
Mulan
Level 95
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
FlyAwayJayy
Sun Wukong
Level 85
God Stats
137W - 82L
1,813 SR
Queue Stats
146W - 107L
1,659 Elo+
Party 2
Atlas
Atlas
imSxvnd
Atlas
Level 107
God Stats
19W - 16L
1,697 SR
Queue Stats
37W - 32L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Demσn
Achilles
10
1 / 8 / 0
8,772
675
10,493
17,966
19,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 0
8,016
617
1,533
15,492
11,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Discordia
SNF002
Discordia
12
0 / 5 / 1
9,017
694
13,648
8,458
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
7 / 1 / 12
11,433
879
11,351
14,614
10,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
FlyAwayJayy
Sun Wukong
14
5 / 0 / 14
11,169
859
15,571
12,330
5,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
imSxvnd
Atlas
14
8 / 0 / 12
11,273
867
11,166
12,226
9,182
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
20
20
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
1
12
13
L
Achilles
Demσn
Achilles
1
8
0
0.13
L
0
7
0
0
W
Sun Wukong
FlyAwayJayy
Sun Wukong
5
0
14
12
L
Discordia
SNF002
Discordia
0
5
1
0.1
W
Atlas
imSxvnd
Atlas
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
38,088
41,916
Taken
39,170
33,816
Mitigated
25,521
5,395
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,351
2,240
0
3,386
14,614
10,460
215
6,484
7,709
0
45,182
L
Achilles
Demσn
Achilles
10,493
1,671
176
4,047
17,966
19,646
0
5,725
12,241
3,113
12,315
L
1,533
247
0
900
15,492
11,556
0
3,878
11,614
9,805
0
W
Sun Wukong
FlyAwayJayy
Sun Wukong
15,571
4,114
0
5,326
12,330
5,879
2,515
5,950
5,906
6
46,410
L
Discordia
SNF002
Discordia
13,648
443
0
272
8,458
2,614
0
2,064
6,394
55,907
0
W
Atlas
imSxvnd
Atlas
11,166
4,999
0
3,176
12,226
9,182
69
4,989
6,911
31,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
33,875
101
Minions Killed
146
0
Camps Cleared
0
655,333
Distance Traveled
766,377
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,433
879
62
5
0
243,079
0
L
Achilles
8,772
675
12
1
0
210,922
0
L
Ymir
8,016
617
14
1
0
217,520
5
W
Sun Wukong
11,169
859
63
5
0
268,780
0
L
Discordia
9,017
694
75
6
0
226,891
0
W
Atlas
11,273
867
21
2
0
254,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role