Player Matchup

Jormungandr
Jormungandr
GreasyPhil507
Jormungandr
Level 104
God Stats
4W - 2L
1,372 SR
Queue Stats
14W - 15L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
GreasySupa
Sun Wukong
Level 109
God Stats
6W - 1L
1,458 SR
Queue Stats
38W - 28L
1,514 Elo+
Party 1
Thanatos
Thanatos
InvaderVader88
Thanatos
Level 67
God Stats
28W - 26L
1,466 SR
Queue Stats
53W - 39L
1,487 Elo+
Party 1
Neith
Neith
SULCLDALTURTLE
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
Zephrr
Kukulkan
Level 93
God Stats
3W - 3L
1,645 SR
Queue Stats
52W - 37L
1,543 Elo+
Party 1
Team Averages
Level 100
1,488 SR
1,510 Elo+

VS

Team Averages
Level 98
1,607 SR
1,660 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlackRaven17
Chang'e
Level 101
God Stats
17W - 7L
1,824 SR
Queue Stats
22W - 10L
1,734 Elo+
Solo
Bellona
Bellona
KxS_Gummy_B34R
Bellona
Level 125
God Stats
1W - 2L
1,712 SR
Queue Stats
28W - 32L
1,818 Elo+
Party 2
Cupid
Cupid
VixEnimPhenom
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
swixswiz
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GreasyPhil507
Jormungandr
13
3 / 0 / 8
8,181
1,169
7,536
5,964
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
GreasySupa
Sun Wukong
13
3 / 0 / 7
7,842
1,120
8,179
5,750
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
13
3 / 2 / 8
8,265
1,181
4,687
4,274
1,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 7
7,667
1,095
5,563
3,044
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Zephrr
Kukulkan
14
2 / 0 / 8
8,368
1,195
9,081
2,700
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

364

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 0
6,395
914
0
0
0
Chang'e
BlackRaven17
Chang'e
12
0 / 3 / 2
7,257
1,037
6,740
8,360
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
7,226
1,032
5,774
12,623
12,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 2
7,199
1,028
2,787
7,685
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
swixswiz
Kuzenbo
13
1 / 2 / 1
7,472
1,067
3,331
10,221
10,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
12
Kills
2
2
Deaths
12
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Chang'e
BlackRaven17
Chang'e
0
3
2
0.33
W
Jormungandr
GreasyPhil507
Jormungandr
3
0
8
7
W
Sun Wukong
GreasySupa
Sun Wukong
3
0
7
6.5
W
Thanatos
3
2
8
3.5
L
1
3
1
0.5
W
1
0
7
4.5
L
0
4
2
0.25
W
Kukulkan
Zephrr
Kukulkan
2
0
8
6
L
Kuzenbo
swixswiz
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
18,632
21,732
Taken
38,889
14,302
Mitigated
28,976
4,016
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
BlackRaven17
Chang'e
6,740
125
2,308
2,221
8,360
3,291
0
3,198
4,779
25,370
0
W
Jormungandr
GreasyPhil507
Jormungandr
7,536
956
99
392
5,964
6,594
0
2,302
3,662
10,276
873
W
Sun Wukong
GreasySupa
Sun Wukong
8,179
1,533
325
1,018
5,750
3,188
0
2,352
3,398
0
16,624
W
Thanatos
4,687
709
0
1,485
4,274
1,945
0
1,917
2,357
0
8,992
L
5,774
1,545
0
764
12,623
12,125
0
4,802
6,848
0
13,499
W
5,563
1,144
0
697
3,044
1,329
0
2,289
755
0
13,373
L
2,787
1,553
134
968
7,685
2,795
0
2,819
4,391
0
19,658
W
Kukulkan
Zephrr
Kukulkan
9,081
861
0
0
2,700
1,246
0
1,211
1,489
32,903
0
L
Kuzenbo
swixswiz
Kuzenbo
3,331
1,591
0
0
10,221
10,765
0
3,573
6,227
12,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
35,549
161
Minions Killed
124
7
Camps Cleared
4
732,460
Distance Traveled
540,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,395
914
0
0
0
0
0
L
Chang'e
7,257
1,037
46
7
1
144,154
0
W
Jormungandr
8,181
1,169
6
1
1
143,995
0
W
Sun Wukong
7,842
1,120
27
4
0
154,749
0
W
Thanatos
8,265
1,181
22
3
3
150,390
0
L
Bellona
7,226
1,032
12
2
2
143,950
0
W
Neith
7,667
1,095
29
4
1
140,605
0
L
Cupid
7,199
1,028
45
6
1
111,395
0
W
Kukulkan
8,368
1,195
77
11
2
142,721
0
L
Kuzenbo
7,472
1,067
21
3
0
141,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role