Player Matchup

Cu Chulainn
Cu Chulainn
CommanderSushi1
Cu Chulainn
Level 125
God Stats
4W - 1L
1,623 SR
Queue Stats
102W - 86L
1,562 Elo+
Party 1
Rama
Rama
FreeeSpanks
Rama
Level 236
God Stats
2W - 2L
1,634 SR
Queue Stats
336W - 357L
1,489 Elo+
Solo
Thoth
Thoth
LemonWizard58
Thoth
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
Thanatosname123
Ah Puch
Level 103
God Stats
7W - 3L
1,549 SR
Queue Stats
134W - 121L
1,537 Elo+
Party 1
Discordia
Discordia
xMysticFroggerx
Discordia
Level 83
God Stats
5W - 1L
1,591 SR
Queue Stats
53W - 49L
1,547 Elo+
Party 1
Team Averages
Level 123
1,580 SR
1,526 Elo+

VS

Team Averages
Level 145
1,539 SR
1,528 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChiefWaldo
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,696 SR
Queue Stats
17W - 26L
1,475 Elo+
Solo
Hou Yi
Hou Yi
TiringFever18
Hou Yi
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 141L
1,600 Elo+
Solo
Hachiman
Hachiman
WaffleCat2
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CommanderSushi1
Cu Chulainn
14
7 / 2 / 11
8,571
1,224
7,378
11,092
12,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 11
7,268
1,038
7,821
8,744
3,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 9
6,665
952
3,790
5,983
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 9
6,729
961
9,805
5,720
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
xMysticFroggerx
Discordia
13
6 / 2 / 8
7,554
1,079
11,427
6,880
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 3
6,233
890
4,121
11,837
8,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
 
Arachne
10
1 / 6 / 4
6,208
887
3,476
8,258
3,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ChiefWaldo
Ah Muzen Cab
10
1 / 4 / 5
5,771
824
6,422
7,176
2,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 3
6,195
885
7,780
5,989
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
WaffleCat2
Hachiman
16
9 / 4 / 2
9,227
1,318
7,228
9,262
3,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
20
Kills
12
12
Deaths
21
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
3
0.3
L
Arachne
 
Arachne
1
6
4
0.5
L
Ah Muzen Cab
ChiefWaldo
Ah Muzen Cab
1
4
5
0.88
W
Cu Chulainn
CommanderSushi1
Cu Chulainn
7
2
11
6.25
W
3
3
11
2.83
W
1
3
9
1.83
W
3
2
9
3.75
L
1
2
3
1.25
L
Hachiman
WaffleCat2
Hachiman
9
4
2
2.5
W
Discordia
xMysticFroggerx
Discordia
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
29,027
38,419
Taken
42,522
23,956
Mitigated
20,808
11,552
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,121
154
351
1,734
11,837
8,278
0
6,246
5,591
0
6,514
L
Arachne
 
Arachne
3,476
2,381
162
699
8,258
3,677
0
5,065
3,193
0
5,754
L
Ah Muzen Cab
ChiefWaldo
Ah Muzen Cab
6,422
1,584
346
681
7,176
2,597
0
4,234
2,942
0
10,866
W
Cu Chulainn
CommanderSushi1
Cu Chulainn
7,378
657
1,524
3,145
11,092
12,252
82
0
11,092
0
11,442
W
7,821
6,297
859
1,422
8,744
3,986
57
0
8,744
0
15,480
W
3,790
341
0
250
5,983
2,175
234
0
5,983
11,113
0
W
9,805
547
1,369
897
5,720
2,687
1,318
0
5,720
14,284
0
L
7,780
2,191
223
692
5,989
2,663
0
3,078
2,911
0
16,498
L
Hachiman
WaffleCat2
Hachiman
7,228
2,525
0
2,099
9,262
3,593
0
6,399
2,863
0
17,756
W
Discordia
xMysticFroggerx
Discordia
11,427
397
953
1,133
6,880
2,856
459
0
6,880
24,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
33,634
104
Minions Killed
72
0
Camps Cleared
0
712,018
Distance Traveled
706,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,233
890
8
1
0
150,934
0
L
Arachne
6,208
887
4
1
0
149,364
0
L
Ah Muzen Cab
5,771
824
13
2
0
122,972
0
W
Cu Chulainn
8,571
1,224
19
3
0
167,785
0
W
Rama
7,268
1,038
15
2
0
144,880
0
W
Thoth
6,665
952
18
3
0
135,805
0
W
Ah Puch
6,729
961
19
3
0
115,296
0
L
Hou Yi
6,195
885
23
3
0
136,885
0
L
Hachiman
9,227
1,318
24
3
0
146,510
0
W
Discordia
7,554
1,079
33
5
0
148,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role