Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Neko_Sora_
Shiva
Level 113
God Stats
2W - 2L
1,467 SR
Queue Stats
226W - 291L
1,430 Elo+
Party 2
Agni
Agni
bergendorfThe3rd
Agni
Level 68
God Stats
2W - 4L
1,381 SR
Queue Stats
66W - 64L
1,420 Elo+
Party 1
Achilles
Achilles
doby1kenoby82
Achilles
Level 103
God Stats
14W - 12L
1,466 SR
Queue Stats
307W - 349L
1,465 Elo+
Party 2
Charon
Charon
monsterfoot01
Charon
Level 69
God Stats
1W - 0L
1,737 SR
Queue Stats
18W - 21L
1,381 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,439 Elo+

VS

Team Averages
Level 115
1,588 SR
1,448 Elo+
Jing Wei
Jing Wei
BluE_MaGiK_21
Jing Wei
Level 119
God Stats
0W - 1L
1,598 SR
Queue Stats
197W - 274L
1,466 Elo+
Solo
Martichoras
Martichoras
Ginxer81
Martichoras
Level 121
God Stats
5W - 6L
1,882 SR
Queue Stats
353W - 338L
1,479 Elo+
Solo
Janus
Janus
InertialDuck222
Janus
Level 128
God Stats
1W - 5L
1,301 SR
Queue Stats
135W - 120L
1,465 Elo+
Solo
Charon
Charon
Uhtred Crow
Charon
Level 148
God Stats
2W - 4L
1,861 SR
Queue Stats
267W - 265L
1,452 Elo+
Solo
Cabrakan
Cabrakan
adsddsadsadas
Cabrakan
Level 60
God Stats
1W - 3L
1,297 SR
Queue Stats
41W - 53L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
2 / 1 / 2
5,521
613
3,529
5,317
1,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
11
6 / 0 / 0
6,831
759
5,734
6,486
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 1
6,559
729
1,517
4,987
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
doby1kenoby82
Achilles
10
2 / 1 / 2
5,781
642
4,122
7,692
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
2 / 0 / 3
5,632
626
1,957
4,026
2,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BluE_MaGiK_21
Jing Wei
3
0 / 3 / 0
3,496
388
156
3,653
947
Martichoras
Ginxer81
Martichoras
9
0 / 1 / 1
4,853
539
3,793
8,375
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,412
601
2,187
4,126
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
3
0 / 1 / 0
3,796
422
780
2,544
1,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
adsddsadsadas
Cabrakan
7
0 / 6 / 0
4,346
483
2,140
10,242
6,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
1
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
2
3
L
Jing Wei
BluE_MaGiK_21
Jing Wei
0
3
0
0
L
Martichoras
Ginxer81
Martichoras
0
1
1
0.5
L
1
1
1
1.5
W
Shiva
6
0
0
6
L
Charon
0
1
0
0
L
Cabrakan
adsddsadsadas
Cabrakan
0
6
0
0
W
0
0
1
0.5
W
Achilles
doby1kenoby82
Achilles
2
1
2
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,859
Damage
9,056
28,508
Taken
28,940
12,269
Mitigated
12,634
12,334
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,529
1,535
0
1,460
5,317
1,687
600
1,296
3,963
0
29,039
L
Jing Wei
BluE_MaGiK_21
Jing Wei
156
156
0
0
3,653
947
7
1,542
2,087
0
1,109
L
Martichoras
Ginxer81
Martichoras
3,793
1,965
10
3,495
8,375
3,162
0
838
7,537
0
37,392
L
2,187
282
0
750
4,126
1,225
0
585
3,441
38,641
0
W
Shiva
5,734
1,812
0
2,331
6,486
2,902
39
2,140
4,346
0
46,458
L
Charon
780
193
341
876
2,544
1,141
0
385
2,159
5,219
0
L
Cabrakan
adsddsadsadas
Cabrakan
2,140
682
0
2,166
10,242
6,159
0
0
10,242
19,828
0
W
1,517
576
0
2,140
4,987
1,688
0
535
4,378
57,367
0
W
Achilles
doby1kenoby82
Achilles
4,122
1,464
0
3,866
7,692
3,370
0
593
7,063
0
34,282
W
1,957
468
927
1,610
4,026
2,622
428
375
3,651
14,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
21,903
298
Minions Killed
169
0
Camps Cleared
0
911,025
Distance Traveled
690,316
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,521
613
35
4
0
173,373
0
L
Jing Wei
3,496
388
2
0
0
133,073
0
L
Martichoras
4,853
539
64
7
0
162,444
0
L
Janus
5,412
601
72
8
0
194,671
0
W
Shiva
6,831
759
64
7
0
195,241
0
L
Charon
3,796
422
4
0
0
53,998
0
L
Cabrakan
4,346
483
27
3
0
146,130
0
W
Agni
6,559
729
109
12
0
164,247
2
W
Achilles
5,781
642
63
7
0
185,690
0
W
Charon
5,632
626
27
3
0
192,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role