Player Matchup

Thoth
Thoth
GOD OF MOBN
Thoth
Level 143
God Stats
4W - 7L
1,269 SR
Queue Stats
431W - 433L
1,490 Elo+
Party 1
Izanami
Izanami
MOBN NIGHTMARE
Izanami
Level 95
God Stats
19W - 17L
1,559 SR
Queue Stats
194W - 199L
1,468 Elo+
Party 1
Atlas
Atlas
MOBN VIPER
Atlas
Level 126
God Stats
2W - 4L
1,546 SR
Queue Stats
404W - 386L
1,503 Elo+
Party 1
Arachne
Arachne
SyxZ Capitao
Arachne
Level 124
God Stats
2W - 4L
1,658 SR
Queue Stats
242W - 257L
1,513 Elo+
Solo
Aphrodite
Aphrodite
Zorzanth
Aphrodite
Level 148
God Stats
0W - 1L
1,284 SR
Queue Stats
17W - 16L
1,546 Elo+
Solo
Team Averages
Level 127
1,463 SR
1,504 Elo+

VS

Team Averages
Level 84
1,675 SR
1,472 Elo+
Ra
Ra
Cammy TND
Ra
Level 62
God Stats
4W - 3L
1,770 SR
Queue Stats
181W - 166L
1,528 Elo+
Solo
Neith
Neith
SvenKatsumi
Neith
Level 60
God Stats
4W - 1L
1,584 SR
Queue Stats
43W - 50L
1,397 Elo+
Party 3
Bakasura
Bakasura
garashy2
Bakasura
Level 122
God Stats
4W - 0L
1,755 SR
Queue Stats
397W - 363L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
johnhaqua
Sun Wukong
Level 65
God Stats
10W - 6L
1,642 SR
Queue Stats
160W - 145L
1,537 Elo+
Party 2
Ymir
Ymir
lFz Titere
Ymir
Level 109
God Stats
9W - 3L
1,625 SR
Queue Stats
20W - 18L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,759
520
3,183
8,716
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
6,640
511
6,630
10,121
3,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
14
2 / 1 / 0
7,553
581
7,056
9,668
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SyxZ Capitao
Arachne
11
0 / 3 / 4
6,705
516
4,770
14,006
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Zorzanth
Aphrodite
10
1 / 8 / 1
6,406
493
6,107
14,222
4,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,199
708
10,865
7,339
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 4
8,250
635
13,495
9,999
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
garashy2
Bakasura
12
2 / 2 / 4
6,864
528
4,750
11,693
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
johnhaqua
Sun Wukong
13
0 / 1 / 1
7,584
583
5,990
11,951
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 11
8,157
627
4,337
11,811
8,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
18
18
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
2
3
1
0.83
L
1
3
2
0.67
L
Atlas
2
1
0
2
W
9
1
4
11
L
Arachne
SyxZ Capitao
Arachne
0
3
4
0.67
L
Aphrodite
Zorzanth
Aphrodite
1
8
1
0.19
W
Bakasura
garashy2
Bakasura
2
2
4
2
W
Sun Wukong
johnhaqua
Sun Wukong
0
1
1
0.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
39,437
56,733
Taken
52,793
22,951
Mitigated
27,035
15,894
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,865
702
578
1,962
7,339
2,959
685
2,669
4,668
90,716
0
L
3,183
117
0
1,662
8,716
2,578
0
5,265
3,295
43,269
0
L
6,630
5,328
0
2,184
10,121
3,222
857
2,046
8,054
0
54,145
L
Atlas
7,056
2,198
0
1,240
9,668
6,991
0
1,200
8,332
46,313
240
W
13,495
6,068
0
1,434
9,999
4,148
514
2,589
7,410
0
60,421
L
Arachne
SyxZ Capitao
Arachne
4,770
2,912
0
3,262
14,006
5,200
0
2,828
10,852
0
52,271
L
Aphrodite
Zorzanth
Aphrodite
6,107
1,385
2,077
5,469
14,222
4,960
108
3,639
10,442
27,711
0
W
Bakasura
garashy2
Bakasura
4,750
3,661
0
3,527
11,693
4,608
0
2,520
9,117
0
41,831
W
Sun Wukong
johnhaqua
Sun Wukong
5,990
1,233
0
4,125
11,951
6,695
0
5,766
5,793
0
59,594
W
4,337
665
1,910
1,842
11,811
8,625
30
2,112
9,699
31,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
40,054
386
Minions Killed
476
0
Camps Cleared
0
1,286,032
Distance Traveled
1,382,592
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,199
708
157
12
0
287,918
4
L
Thoth
6,759
520
73
6
0
254,853
0
L
Izanami
6,640
511
101
8
0
227,770
2
L
Atlas
7,553
581
90
7
0
275,389
5
W
Neith
8,250
635
93
7
0
229,369
0
L
Arachne
6,705
516
79
6
0
298,577
0
L
Aphrodite
6,406
493
43
3
0
229,443
1
W
Bakasura
6,864
528
68
5
0
321,548
2
W
Sun Wukong
7,584
583
107
8
0
275,278
5
W
Ymir
8,157
627
51
4
0
268,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role