Player Matchup

Horus
Horus
FartInhaler420
Horus
Level 22
God Stats
3W - 0L
1,409 SR
Queue Stats
34W - 24L
1,543 Elo+
Party 2
Nemesis
Nemesis
LotLizardWizard
Nemesis
Level 154
God Stats
2W - 1L
1,507 SR
Queue Stats
241W - 206L
1,573 Elo+
Party 2
Bacchus
Bacchus
RamYsteria
Bacchus
Level 29
God Stats
88W - 80L
1,113 SR
Queue Stats
111W - 146L
898 Elo+
Party 3
Poseidon
Poseidon
THESMITEMAN123
Poseidon
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,262 Elo+
Party 2
Olorun
Olorun
ramysterias
Olorun
Level 32
God Stats
7W - 5L
1,278 SR
Queue Stats
137W - 165L
898 Elo+
Party 3
Team Averages
Level 48
1,361 SR
1,235 Elo+

VS

Team Averages
Level 40
1,488 SR
1,412 Elo+
Cernunnos
Cernunnos
Cinammonlol
Cernunnos
Level 41
God Stats
21W - 30L
1,442 SR
Queue Stats
148W - 145L
1,391 Elo+
Solo
Hercules
Hercules
LEGIONAZTECA724
Hercules
Level 40
God Stats
4W - 11L
1,359 SR
Queue Stats
70W - 123L
1,348 Elo+
Solo
Anubis
Anubis
TastefulNut
Anubis
Level 47
God Stats
8W - 7L
1,514 SR
Queue Stats
189W - 185L
1,473 Elo+
Party 1
Agni
Agni
WBG_T0riT0
Agni
Level 37
God Stats
0W - 1L
1,709 SR
Queue Stats
64W - 76L
1,394 Elo+
Solo
Thanatos
Thanatos
xsofuegox
Thanatos
Level 37
God Stats
7W - 9L
1,418 SR
Queue Stats
150W - 174L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,216
565
4,204
10,095
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

12
7 / 1 / 3
7,920
720
6,467
7,832
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RamYsteria
Bacchus
8
0 / 5 / 1
5,173
470
2,524
10,882
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
14
8 / 1 / 2
8,389
763
8,009
4,864
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
8
0 / 7 / 1
5,152
468
6,259
9,143
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cinammonlol
Cernunnos
11
6 / 3 / 5
6,764
615
7,008
10,182
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
10
6 / 0 / 5
6,522
593
7,605
7,990
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
11
2 / 4 / 0
6,986
635
7,589
7,857
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 0
6,582
598
1,623
6,922
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xsofuegox
Thanatos
9
0 / 3 / 1
5,330
485
1,553
9,153
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
15
Kills
16
16
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cinammonlol
Cernunnos
6
3
5
2.83
W
0
2
3
0.75
L
Hercules
6
0
5
8.5
W
7
1
3
8.5
W
Bacchus
RamYsteria
Bacchus
0
5
1
0.1
W
Poseidon
8
1
2
9
L
Anubis
2
4
0
0.5
L
2
5
0
0.4
W
Olorun
0
7
1
0.07
L
Thanatos
xsofuegox
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
25,378
42,816
Taken
42,104
21,052
Mitigated
18,211
10,234
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cinammonlol
Cernunnos
7,008
4,036
0
4,693
10,182
4,141
486
4,761
5,391
0
47,065
W
4,204
1,467
110
2,265
10,095
5,454
0
6,508
3,211
0
37,623
L
Hercules
7,605
2,343
221
3,231
7,990
4,792
219
4,521
3,469
0
22,203
W
6,467
2,516
0
3,923
7,832
2,949
0
1,119
6,701
0
51,674
W
Bacchus
RamYsteria
Bacchus
2,524
445
0
1,861
10,882
7,906
290
0
10,882
16,108
0
W
Poseidon
8,009
968
0
618
4,864
1,449
47
1,181
3,667
64,650
0
L
Anubis
7,589
993
0
2,788
7,857
3,561
247
682
7,171
47,219
0
L
1,623
46
0
740
6,922
2,279
0
3,263
3,395
26,832
0
W
Olorun
6,259
3,575
300
1,157
9,143
3,294
372
0
9,143
32,942
0
L
Thanatos
xsofuegox
Thanatos
1,553
227
0
4,204
9,153
3,438
0
3,088
5,886
0
33,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
32,184
343
Minions Killed
304
0
Camps Cleared
0
1,184,527
Distance Traveled
986,703
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,764
615
59
5
0
176,594
2
W
Horus
6,216
565
67
6
0
243,956
0
L
Hercules
6,522
593
42
4
0
175,459
0
W
Nemesis
7,920
720
81
7
0
280,580
0
W
Bacchus
5,173
470
25
2
0
216,685
0
W
Poseidon
8,389
763
120
11
0
232,923
0
L
Anubis
6,986
635
99
9
0
208,253
0
L
Agni
6,582
598
55
5
0
190,661
0
W
Olorun
5,152
468
50
5
0
210,383
0
L
Thanatos
5,330
485
49
4
0
235,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role